JohnnyTropics
Member
I am sure 1% of the fan base who buy they game might actually be happy about this. But really at this point, it's non news, it's just advertising for brownie points. If this is a selling point of your game, your introuble. Might be the coolest character ever written, who knows. But please stop virtua signally for the sake of it. With a game with non humans, who cares honestly.
Bruh.
Pinch the screen of your life and zoom out a little bit.
Characters are the medium through which the themes of a story can be felt. What they experience--in relation to the antagonist, the conflict with that antagonist, and the ultimate resolution of that conflict--is their arc, which is the story. What's magical about this process is that these characters need not even be "real" or "believable"--there are no hobbits running around. There are no orcs running around. But because their philosophical and mental makeup is the same as ours, we can imagine a world where Frodo would take the ring to Mordor to save his way of life. We can feel the justification for the risks he takes, the comfort he forgoes, the dangers he faces, and ultimately, the sacrifices he's willing to make. That is what makes compelling literature: because we all go on these journeys every day, whether it's going to work, or going to have a difficult conversation with a loved one, or helping our parents age gracefully--each of us is tasked with our own insurmountable adventures that we conquer like heroes.
What this new media asks us to do, is adopt a mentality that is completely alien to all of us. Which means that these characters will never ever ever be the "coolest ones ever written."
"OK, for this story, I want you to imagine that you are incredibly mentally ill and suffer from gender dysphoria. You are in denial of the body you have been granted for this life, and demand everyone else participates in your delusion. Such demands are rending society apart, and this excites you as you sit wearing lipstick and a dress, staring into a mirror telling yourself that yes, you are the belle of the ball."
The "1% of the fanbase" that you say thinks this is cool isn't just there to enjoy the game--they are there to "bully" the rest of us into participating wholesale with this delusion. To engage with this media, they demand that you accept that state of mind.
"A white elf? How dare you, sir. You MUST be a black elf, and while playing as this black elf, you MUST assume the generational guilt of your race for subjegating the noble African. Denounce your privalege and play this game. Also--drop the pretense of heteronormative privalege at the door: you are a lesbian. Now, let's begin the story."
For as long as humans have talked, we've told stories. They are as essential to living as breathing, eating, or pooping. There are limitless stories to consume, and in any one life, more stories will be left on the shelf than read or played. When a developer tells me
"For this one, we're going to imagine there's no such think as gender,"
I don't play. And as we saw with Concord, no one else does either.
tldr: you can't neuter the characters through butchering their relatability (see what I did there) and expect people to engage with a story.