No you're right, they chose to make Suicide Squad instead.Also, Rocksteady didn’t have someone like this handling the writing of the Arkham games.
The writing comments here are puzzling. Even politics aside I found it inferior to Arkham. It feels like corporate mayonnaise MCU writing. Completely kid friendly and edgelessThe first Spider-Man is competent with the writing, certainly nothing special, just typical Marvel-safe content.
But after that one, it becomes obvious that SpiderMan is just another empty vehicle for the writers narrow view of the world. They don't even care about giving a classic or faithful representation of Mary Jane or anyone else. It's all secondary to them.
Arkham, on the other hand, was clearly written by people who love the character first and foremost, with zero concern about bringing other agendas into it. Those are the only kinds of people who should be making games.
Cmon that’s not fair bro. You know they wanted to do Superman or something but WB cockblocked emNo you're right, they chose to make Suicide Squad instead.
Spider-Man 2 is an amazing game with some stupid moments.
Suicide Squad is a bad product with nothing of value.
Suicide squad literally isn't a product yet.No you're right, they chose to make Suicide Squad instead.
Spider-Man 2 is an amazing game with some stupid moments.
Suicide Squad is a bad product with nothing of value.
Nah
Not true at all
Video evidence right here. As far as I can tell not even using the analogue stick either.
Oh I am glad this thread got made!
I don't mean to pick on you but this is common sentiment held about arkham combat and I mean to challenge it.
Arkham combat was cool and innovative in 2011. It still looks and feels good other than that in 2023 the combat system mechanically speaking is an absolute joke. Take this is video an example
One button press no movement....
I know that's at the start of the game but the combat doesn't evolve nearly enough to be interesting.
There's a reason the only good boss fight in the entire series was a stealth fight.
The only thing Spider-Man really copies today is the finishers. It's its own thing these days I don't know how I would classify it. It's more like devil may cry lite than arkham.
Spider-Man combat is way more versatile and interesting in Spider-Man 2 they have shown they can do good boss fights and it can scale against loads of enemies. Spider-Man combat has shown it can work in almost level design where as arkham can only work in a big bland arena.
Traversal and graphics well that's no contest its Spider-Man.
Stealth okay I would give that to arkham
Story meh don't care enough either to comment they both do there job.
Overall there's a reason why Arkham peaked with City and declined afterwards and the combat system is no longer being copied.
Arkham was definitely the more influential but that's not the question.
Spider-Man especially 2 are the far superior games.
The writing comments here are puzzling. Even politics aside I found it inferior to Arkham. It feels like corporate mayonnaise MCU writing. Completely kid friendly and edgeless
It's pretty clear your opinion is being colored by perceived agendas that conflict with your own, and it might be important to rememeber you played Arkham at a time where not everything was hyper-politicized.The first Spider-Man is competent with the writing, certainly nothing special, just typical Marvel-safe content.
But after that one, it becomes obvious that SpiderMan is just another empty vehicle for the writers narrow view of the world. They don't even care about giving a classic or faithful representation of Mary Jane or anyone else. It's all secondary to them.
Arkham, on the other hand, was clearly written by people who love the character first and foremost, with zero concern about bringing other agendas into it. Those are the only kinds of people who should be making games.
I know it evolves beyond that but what other combat system can be played with literally one button press? FF16 with the rings attached?If you'd ever played an arkham game before, you'd know how few encounters exist in the game with only the lowest types of thugs. Add in a single brute, shield guy, gun, martial artist, etc that tactic does not work. Also that encounter is the one directly in front of the courthouse where two face has catwoman captured. It's intended to be THE first combat encounter after getting your batsuit. The player went to that spot (which still has the same enemies) after protocol 10 when the building is destroyed.
Update on this: Best trilogy overall, Arkham by a longshot. 80% on story rn with everything else finished & this shit is peak superhero gaming, nothing else even comes close.Spider-Man 2’s better than all of them, but Arkham series as a trio easily.
I can somewhat agree with what you're saying. Though I find arkham combat to be far better.I know it evolves beyond that but what other combat system can be played with literally one button press? FF16 with the rings attached?
What you said is true about other enemy types adding a bit of depth but that's true in every combat system in any game.
Fundamentally I think the arkham series relies too much on animation pairing to have much depth or enemy variety. Personally I think it's it's had its day and that's why nobody uses it these days even Assassin's creed pivoted away from it.
Spiderman is the only successful series today that still has a bit of DNA from it but insomniac had the foresight to remove the OP counter with a dodge and now they have added a parry in SM2. Thankfully they seem to be using hit boxes more in SM2 as well.
Video evidence right here. As far as I can tell not even using the analogue stick either.
The old Assassin's creed games used animation pairing arkham did as well. They can be different combat systems while using the same tech.I can somewhat agree with what you're saying. Though I find arkham combat to be far better.
But assassins creed combat and arkham combat are not similar. Like at all.
Well 2 minutes.... the fundamental point is that movement and space in arkham combat is not important.So, if I spend half an hour pressing triangle during the game's tutorial combat, at some point the henchmen might die and that's proof that the combat is inferior to Spider-Man's?
Well, I have a friend who spent the first hour of Bayonetta 1 just holding down the fire button and managed to kill most of the angels. By that logic, Bayonetta is garbage.
hat is quite a verbose and interesting take, and a high effort contribution to the thread. I'd like to make a counter point.
Nah.
On PC. Its nice playing the games at max settings and way over 120 FPSWhat's the best way to play the Batman games? I never did and now I want to after Spidey
Any insight would be appreciated
Nah, like I said I got Xbox series x and PS5. What's the best way there?On PC. Its nice playing the games at max settings and way over 120 FPS
They're pretty much identical.Nah, like I said I got Xbox series x and PS5. What's the best way there?
Sometimes xbox has like framerate boost and such, so I didn't knowThey're pretty much identical.
I'm just talking from memory, but I dont think it has boost mode on Xbox.Sometimes xbox has like framerate boost and such, so I didn't know
So return to Arkham is the way to go?I'm just talking from memory, but I dont think it has boost mode on Xbox.
From what I understand, asylum runs at 45fps with poor frame pacing and city is locked to 30, at least on Xbox, so not exactly ideal.Sometimes xbox has framerate boost and thi
So return to Arkham is the way to go?
Arkham only seems to pair for counters and takedown. The rest feels like spiderman, but better.The old Assassin's creed games used animation pairing arkham did as well. They can be different combat systems while using the same tech.
Most combat systems use hit boxes but feel massively different.
It's cool that you prefer Arkham I am expressing why I prefer spiderman
Old school Assassin's creed was awful I could only stomach one game!
Between Miles and Spoders 2, I still haven't heard but maybe two sentences from her. The second she comes on I immediately go to the settings and disable her podcast. I have no idea how bad it gets, but I'm willing to bet it'd kill me from a cringe overdose.When Danika Hart, the goody-two shoes poodcaster, appeared in the Miles Morales game I was absolutely certain that she was going to be a villain. No one would write such a meaningless and dull character intentionally, right? She'd have to have a dark side. But as the game was nearing its end I realized Insomniac had put this abhorrently boring woman, that spits out diabetically sugary comments about how friendly and good everyone is, as a polar opposite to Jameson.
Luckily you can shut off her podcast.
Sometimes xbox has framerate boost and thi
So return to Arkham is the way to go?
"Return to Arkham" completely butchered the art style from the original games. Sure it's technically the current best way to play them but the characters and some graphical effects are (somehow) much worse.
The Arkham Trilogy looks to restore the art direction from the original games and will hopefully look and run better (at least for the first 2 games).
I'm personally hoping for The Arkham Trilogy to be the definitive way to at least play 'Asylum' and 'City' especially considering they will be portable.
Is PS5 any different?From what I understand, asylum runs at 45fps with poor frame pacing and city is locked to 30, at least on Xbox, so not exactly ideal.