Physiognomonics
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Asylum > City > Spider-man > Knights
Overall it's Batman
Overall it's Batman
Oh I am glad this thread got made!Considering Insomniacs Spider-Man borrowed the combat system from Rocksteadys Arkham series I’d say this was an easy one. Made easier by the fact that Miles Morales had the worst antagonist ever in Tinkerer. Also, the use of split protagonists in the Spider-Man games has always been kinda lame.
Oh I am glad this thread got made!
I don't mean to pick on you but this is common sentiment held about arkham combat and I mean to challenge it.
Arkham combat was cool and innovative in 2011. It still looks and feels good other than that in 2023 the combat system mechanically speaking is an absolute joke. Take this is video an example
One button press no movement....
I know that's at the start of the game but the combat doesn't evolve nearly enough to be interesting.
There's a reason the only good boss fight in the entire series was a stealth fight.
The only thing Spider-Man really copies today is the finishers. It's its own thing these days I don't know how I would classify it. It's more like devil may cry lite than arkham.
Spider-Man combat is way more versatile and interesting in Spider-Man 2 they have shown they can do good boss fights and it can scale against loads of enemies. Spider-Man combat has shown it can work in almost level design where as arkham can only work in a big bland arena.
Traversal and graphics well that's no contest its Spider-Man.
Stealth okay I would give that to arkham
Story meh don't care enough either to comment they both do there job.
Overall there's a reason why Arkham peaked with City and declined afterwards and the combat system is no longer being copied.
Arkham was definitely the more influential but that's not the question.
Spider-Man especially 2 are the far superior games.
So true. Batman for sure. I greatly dislike superhero games but I had a $20 voucher for a game and it just happened to cover the total cost of Arkham Asylum without any additional money from me. I was shocked at how good the game was, I totally loved the game and have played it several times. I don't like Sony's games, I actually like Batman as a superhero and can't stand Spiderman, The Spiderman games are way too woke, I don't remember any woke BS in the Arkham games so yeah Batman over Spiderman for me.Said before and I'll say it again: Arkham Asylum is still the best comic book videogame of all time
Well I feel there both pretty different everyone but everyone says Spider-Man copied Batman.Why would Insomniac (and many others) copy combat from 2011 though? That makes no sense. Spider-Man came out in 2018, 3 years after Arkham Knight. Just like Tomb Raider 2013 didn't ape Uncharted 1.
In 2011, Arkham City combat was one of the best in class (for its time). The thing is you can play both games in the same manner. You can brute force through with light, light, heavy combo attacks and rely on counter/perfect dodge and then beat down.
Or you can engage with all the powers/gadgets and stretch your own skills. That's what predator challenges were basically.
Only if you don't engage with the mechanics. There's challenges for you to take down 20 dudes in less than a minute.I am probably alone in this but I don’t think Spider-Man 2 is as good as 1 or MM. I think I liked MM more because it was right after 1 and was easier so it felt more like a new game+
With 2 I just get bored with the same old crappy fighting system where spider man …a super human takes 40 hits to take out a normal person.
Spider-Man especially 2 are the far superior games.
Wait til Moon Knight before setting anything in stoneSaid before and I'll say it again: Arkham Asylum is still the best comic book videogame of all time
I think if I went back and played them Arkham Asylum level design and pacing would still be good.Only Batman game I greatly enjoyed was Asylum. The rest are mid with poor stories and bad design
Spider-Man titles are all consistently great with enjoyable stories, characters, emotional beats.
Spider-Man 2 is the best superhero game of all time. Best combat, traversal, set pieces, production values, and visuals
Went back to play Batman and it’s dated as hell
I think if I went back and played them Arkham Asylum level design and pacing would still be good.
Unfortunately the other 2 are just open worlds with alot of there trappings with as you said dated gameplay.
Especially the combat I'am surprised lots on Gaf still seem to think it's good.
I think if I went back and played them Arkham Asylum level design and pacing would still be good.
Unfortunately the other 2 are just open worlds with alot of there trappings with as you said dated gameplay.
Especially the combat I'am surprised lots on Gaf still seem to think it's good.
I think ultimately this comes down to how old you were when Arkham emerged and improved, or how long you'd been waiting for a decent Spider-Man game. And there will be a bias on the IP preference too. There isn't a 'right' answer. They are two excellent series and with rarely a missed beat in either. Spidey has the edge in presentation because they are coming into their peak of their franchise now, so you have to balance that against what arkham established imo (and its age).Well I feel there both pretty different everyone but everyone says Spider-Man copied Batman.
To be fair Spider-Man definitely copied Arkham stealth.
I agree Spider-Man combat is top notch easily the best superhero combat. To get better you to go to to dedicated combat games like Nioh, God of war, Dmc etc.Yeah, the combat is absolutely sublime in Spider-man series.
The animations are absolutely ridiculous. It feels like you're in an actual movie with how fluid everything is. Batman feels videogamey. It's clearly a massive step below when it comes to production. I never enjoyed the Arkham combat, which is why it's interesting to here people praise it. It was serviceable at best. I never got any sort of thrill from it like I do spiderman. They're not even very similar combat systems, to be honest. Spiderman is way more fast and frenetic.
Agreed until today around 11AM BST.
With that said I'm excited for Wolverine.
Well it used to make me feel like a badass but not anymore. I will concede it has great game feel but not much elese.The reason why I started this thread is because I was playing Asylum last night. Combat is still good. It makes you feel badass.
Well it used to make me feel like a badass but not anymore. I will concede it has great game feel but not much elese.
The illusion was shattered for me was you see all the goons taking there turn to hit you it and OP counter is.
I loved Asylum, liked City and couldn't finish Knight.
It got refined but its kinda died out now what games still to use it? (Genuinely asking) I think Spider-Man is still good because it's become more hit box based and less animation paired. I.e. not the same style.Arkham set the stall out for a decade of refinement and mimicking of their free-flow CQC system. Sleeping Dogs, Hands of Fate, Mad Max, Remember Me, Mordor, Spider-Man and loads of others. All building on the CQC, light, heavy, counter, takedown, finisher formula. Some done it better than others obviously and Insomniac used those foundations to stylise their own implementation. But ultimately it will always be referred to as Arkham style combat and not Spider-Man style combat.
Well I completed both on hard so I guess I was okay! I admit arkham had those challenge rooms which I did not do maybe there was depth there. I understand the main challenge was trying to build a combo and get a big score which has never clicked with me.Both games have tremendous depth. Batman with stealth, batarangs, takedowns, gadgets and Spider-Man with web, melee, takedowns, powers and gadgets. If other people think either lacks depth then they haven't been playing on a hard enough difficulty where they've been pushed to use everything imo.
Funny that you mentioned animation being great in Spider-man, 'cause I think the animation blending is really week despite the actual animation being good.Yeah, the combat is absolutely sublime in Spider-man series.
The animations are absolutely ridiculous. It feels like you're in an actual movie with how fluid everything is. Batman feels videogamey. It's clearly a massive step below when it comes to production. I never enjoyed the Arkham combat, which is why it's interesting to here people praise it. It was serviceable at best. I never got any sort of thrill from it like I do spiderman. They're not even very similar combat systems, to be honest. Spiderman is way more fast and frenetic.
Funny that you mentioned animation being great in Spider-man, 'cause I think the animation blending is really week despite the actual animation being good.
Watch Arkham Knight combat video at 0.5x speed or even 0.25x and compare to Spider-man's combat at the same speed.
Animation blending in AK is flawless. Batman goes from one move to the other with no hiccups. Dont look like that in Spider-man.
When you have to interact with a button prompt in the environment by pressing triangle you see Spider-man floating in a very janky way to the exact spot where he has to be in order to interact with the object, for example