StreetsofBeige
Gold Member
Exactly. Dont rock the boat. They already showed during the PS3 era and KZ Shadownfall their MP focus games dont last and they shut down servers fast. Even the games that get great reviews dont even have longlasting online communities.It took awhile but Jim did take PS down a bad path with their games wanting so much GAAS
Get back to doing what your best at
But the GAAS treasure chest is too enticing to avoid. Sony's biggest division is gaming, so the need for giant reoccuring GAAS is important to sustain growth. Thats why Ryan (or one of the other execs) said "all they need is one to be successful to cover the rest". When you got that kind of mentality to making games where the game plan is to shotgun a blast, you're going to get a lot of crud that doesn't stick. And LOU Online is one of them. I'm pretty sure when they make GOW, Spiderman, Horizon etc.... they dont have that kind of mentality.
Never the less, I always thought Factions mode got great reviews. So who knows what they were doing to screw it up. Like all MP games, use the first game as a foundation, improve the graphics, tweak the gameplay make new maps and release. That's the core way you make MP games. The maps probably take the most time to do since they are done from scratch. The rest of the game (like sports games too) are incremental tweaks.
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