Radical_3d
Member
I like the PS2 manifesto that was going around Twitter. Smaller simpler games with experimentation.Then people will complain why they don't look as good as Hellblade 2 lol
I like the PS2 manifesto that was going around Twitter. Smaller simpler games with experimentation.Then people will complain why they don't look as good as Hellblade 2 lol
This. Simply saying games take too long guys is missing just how poorly Herman Bust has run these studios.
the first party is still making games. its just that they wasted those 4-5 years on last gen stuff and remakes that no one wnated when they forked over $500 on the ps5.
here is why sony studios dont have much to show after being MIA in 2021, 2022 and technically MIA in 2023 when all they showed was spiderman 2 and a bunch of gaas trash.
ND - Neil ran away to make a tv show. bored devs started meddling with the vsg project causing vsg leads to quit in disgust, forcing nd to waste 2 years finishing that project. also, 5 years wasted on trying to get gaas factions to work.
Bend - Wasted 6 months on a days gone 2 pitch instead of making a sequel right away. then wasted a year and a half on an uncharted spinoff which they cancelled because of nd meddling.
SSM - Spent 4.5 years on a last gen game without cory who was off making a new IP that is still MIA after 6 years in pre-production. Maybe they shouldve given him a bigger team to realize his vision.
GG - Spent 5 years on a last gen game, plus one more on DLC. Not sure how long on a remake no one wants. Not sure how long on a GaaS horizon game no one wants.
PD - wasted 4.5 years on a last gen game.
Insomniac - Wasted 2 years on Miles last gen DLC. Imagine if they had those 2 years to get spiderman 2 the best they could make. An additional 2 years shouldve given them enough time for a complete graphics overhaul and a big gameplay overhual. but no, lets waste 2 years on DLC.
if these studios simply moved on to making next gen only games instead of cross gen games, remakes and DLCs, we would be swimming in next gen stuff right now.
Even the biggest two games at that rumored sop are astrobot and concord as per rumors. Lol,It’s rumored another crappy state of play instead of a big showcase so he’s doing pre-emptive damage control like a good old warrior.
Non of those heavily upgraded titles have the feelings of true current gen title expect for a little hfwOh jeez, the last gen crying begins despite some in these games being heavily upgraded for current gen.
Let I remind you that TotK runs on a switch
Not every game needs a movie budget.
The pace they release games is disappointing and unacceptable.
You do you realize that the Pareto principle applies in the gaming industry too, right?Yep. You can see exactly when things started to go wrong too. They had a slide showing how their sp to mp budget split was 88-12% in 2019 in favor of sp games. By 2023, it was 45-55% in favor of mp. With no increase in overall spending for sp games especially with costs increasing post covid. All their extra investment went into gaas. All of it.
Yeah. Everyone says "graphics don't matter, gameplay does", and then cums buckets at some hyper realistic, ray traced out the wazoo, literal 6 hour movie with minimal controls. Makes no fucking sense.Then people will complain why they don't look as good as Hellblade 2 lol
This. Im sick and tired of people like Shinobi making excuses for Herman and his team.Herman and jimbo destroyed the Sony first party output with their mismanagement, cross Gen, gaas and remake focus. If games take longer to make, hire more people. You are more profitable than ever before.
I've been saying this for ages but am labelled a fanboy, glad someone can see the reality of what Sony first-party studio's has become this generation.This. Simply saying games take too long guys is missing just how poorly Herman Bust has run these studios.
the first party is still making games. its just that they wasted those 4-5 years on last gen stuff and remakes that no one wnated when they forked over $500 on the ps5.
here is why sony studios dont have much to show after being MIA in 2021, 2022 and technically MIA in 2023 when all they showed was spiderman 2 and a bunch of gaas trash.
ND - Neil ran away to make a tv show. bored devs started meddling with the vsg project causing vsg leads to quit in disgust, forcing nd to waste 2 years finishing that project. also, 5 years wasted on trying to get gaas factions to work.
Bend - Wasted 6 months on a days gone 2 pitch instead of making a sequel right away. then wasted a year and a half on an uncharted spinoff which they cancelled because of nd meddling.
SSM - Spent 4.5 years on a last gen game without cory who was off making a new IP that is still MIA after 6 years in pre-production. Maybe they shouldve given him a bigger team to realize his vision.
GG - Spent 5 years on a last gen game, plus one more on DLC. Not sure how long on a remake no one wants. Not sure how long on a GaaS horizon game no one wants.
PD - wasted 4.5 years on a last gen game.
Insomniac - Wasted 2 years on Miles last gen DLC. Imagine if they had those 2 years to get spiderman 2 the best they could make. An additional 2 years shouldve given them enough time for a complete graphics overhaul and a big gameplay overhual. but no, lets waste 2 years on DLC.
if these studios simply moved on to making next gen only games instead of cross gen games, remakes and DLCs, we would be swimming in next gen stuff right now.
two fanboy opinions still are two fanboy opinionsI've been saying this for ages but am labelled a fanboy, glad someone can see the reality of what Sony first-party studio's has become this generation.
Why? Just why? Can anyone tell me?two fanboy opinions still are two fanboy opinions
Non of those heavily upgraded titles have the feelings of true current gen title expect for a little hfw
because the analysis is flawed and coming form a bias point of viewWhy? Just why? Can anyone tell me?
SM2 certainly does
because the analysis is flawed and coming form a bias point of view
Not really, Capcom's Studios are producing and releasing a product every 3 years.But Sony has also published a lot of games since 2019, and many Capcom teams are also taking many years to make video games.
Not really, Capcom's Studios are producing and releasing a product every 3 years.
And yoursThey're really not
And yours
Sm2 are far behind from true current gen titles in terms of lighting , building and character models for ex ; if you compare it with gta vi trailer you would know what I mean , even wolverine Leaked unpolished development build looks better than it.SM2 certainly does
You got nothing, you're just a slight comic relief on here that's all mate, carry on with the gifs and the one liners.Okay i'll bite. Give me something and i'll tell you why you're wrong
You got nothing, you're just a slight comic relief on here that's all mate, carry on with the gifs and the one liners.
I'm also worried that if Uncharted 5 ever came out (highly unlikely) it would be DEI-infused version of Uncharted.I hope ND didn’t waste 6-7 years making a game about cassie drake
Sm2 are far behind from true current gen titles in terms of lighting , building and character models for ex ; if you compare it with gta vi trailer you would know what I mean , even wolverine Leaked unpolished development build looks better than it.
I told you above gta vi , and many other titles ex avatar , alanwake 2 , hellblade 2, star wars outlow and death stranding 2 even robocop looks better and some of those titles have or will have rt with 60 fps modes and for me and many 60 fps not that important I don't mind 30 fps with true current graphics also you can watch some wolverine developnent unpolished build leaks which looks better than sm2.,also the bar isn't that hay , we never asked for full path tracing games we asked for games that uses the power of current gen consoles.Which titles is it far behind on?
Its the only one offering 60fps and ray tracing
The only reason people dismiss these cross gen games is because the bar was already high
you are a fanboy, you will defend a certain box to death and slander PS. We all know, you've been banned several times for it lolI've been saying this for ages but am labelled a fanboy, glad someone can see the reality of what Sony first-party studio's has become this generation.
He doesn't want to know mate, the lights are on but nobody's home.I told you above gta vi , and many other titles ex avatar , alanwake 2 , hellblade 2, star wars outlow and death stranding 2 even robocop looks better and some of those titles have or will have rt with 60 fps modes and for me and many 60 fps not that important I don't mind 30 fps with true current graphics also you can watch some wolverine developnent unpolished build leaks which looks better than sm2.,also the bar isn't that hay , we never asked for full path tracing games we asked for games that uses the power of current gen consoles.
They haven't always designed there games this way.It's their first party games. It's what they built their brand on. What're you going on about.
And PS3 where they not only had better variety but also took more chances.I like the PS2 manifesto that was going around Twitter. Smaller simpler games with experimentation.
Sorry but thats disingenuous.... using a game that was shadow launched for basically free as an example.. if the AA and Indie industry was unsustainable it would not exist .... if you want big budget 60 hours AAA games that take 6 years to make .. fine .... I would prefer smaller games launched in a small time frame so I could enjoy my console more isntead of waiting for 1 game per gen ...Bend Studio was support studio for GOWR. They didn't start work on new IP until 2022. So its going to be a while
Small AAA games are the type of games that are unsustainable. Gamers dont buy them. That is why smaller AAA studios like Tango Games are getting shutdown. The big budget AAA games tied to popular IP are the ones getting greenlit. And there still is a lot of money to be made, even with the skyrocketing costs. It's a little harder for Playstation because they only release Day1 on one platform, but for them, game development is only a fraction of their overall Playstation ecosystem.
Hopefully AI speeds up the development process in the near future, but gaming overall is still in a good place. Even with longer development times, there are still plenty of AAA studios pumping out games on a regular basis. It seems like every month there are 1-2 good AAA games releasing. As a gamer, I don't mind extra development time if it leads to better games. Give studios like Naughty Dog, Sucker Punch, and Rockstar all the time they need to fulfill their vision
And why they’re just as long.Then people will complain why they don't look as good as Hellblade 2 lol
Its not even about the tech at this point. Its the complete lack of first party games this generation for PS5. And hardly any noteworthy new and interesting IP's. Thats one of the reasons why console sales are falling off already despite the recent, and rapid growth in the games industry.Capcom shouldn’t be compared to Sony studios as capcom studios are also making remakes or cross Gen games. Just because they get these games out on a regular basis doesn’t mean much. Re4 was great but it didn’t do anything new. It felt and played like the same ps2 era game with ps4 era Production values.
If re4, village and dragons dogma 2 were setting next Gen benchmarks then sure they would be better than Sony studios. Right now they are both doing the same exact thing.
Sony studios are getting more flack because they were head and shoulders above everyone else and Sony used To give them a bigger budget and resources to get to that high bar. Something changed over there when they decided to make last Gen gt7, ragnorak and hfw. Same goes for tlou1 remake which is basically a last Gen game released as a next Gen exclusive.
These four devs used to pride themselves on pushing boundaries and topping each other and all of a sudden they are ok with making games on a 2011 gpu and netbook cpus? They deserve all the criticism they are receiving because they themselves set those standards there are failing to meet. Not to mention the fact that capcom didn’t sell us a $500 box, Sony did so they deserve the criticism.
Every month there are seemingly 1-2 good AAA games coming out. In terms of content, gamers have never been fed so good. Which is part of the reason why AA games are dying. There are too many games to play, and the smaller games are being ignoredSorry but thats disingenuous.... using a game that was shadow launched for basically free as an example.. if the AA and Indie industry was unsustainable it would not exist .... if you wsnt big budget 69 hours AAA games that take 6 years to make .. fine .... I would prefer smaller games launched in a small time frame so I could enjoy my console more isntead of waiting for 1 game per gen ...
And if this model was such profitable the majority of the industry would not be complaining abour costs and what not ...
Its not all fate and market fault .. they are chasing the rabbit hole and have to do something and not just complain
Its not even about the tech at this point. Its the complete lack of first party games this generation for PS5. And hardly any noteworthy new and interesting IP's. Thats one of the reasons why console sales are falling off already despite the recent, and rapid growth in the games industry.
Things have gotten to stale and predicatable with sequels to big games, remakes and remasters there isn't much to get excited for. That and numerous live service titles that mostly try to immitate others; with varying degrees of success.
Imagine trolling and not a single explanation. Elaborate..Imagine being so wrong.
Imagine trolling and not a single explanation. Elaborate..
Consoles sales went up due to the pandemic and initial hype. Now that that period is over, its been a downward trajectory. First party output is important, which has lacking.
Which was due to Helldivers. And PC ports. If you look at actual sales of consoles (and probably software sales elsewhere) its down https://www.forbes.com/sites/paultassi/2024/05/14/sony-says-ps5-sales-have-peaked-after-29-decline/They had their second best 1st quarter ever. That's the only elaboration you need.
Which was due to Helldivers. And PC ports. If you look at actual sales of consoles and probably software sales to its down https://www.forbes.com/sites/paultassi/2024/05/14/sony-says-ps5-sales-have-peaked-after-29-decline/
Its financially not tenable to release GOWR and HFW to a PS5 player base between 20-30mil(at the time of release). Both those games cost 200+mil to develop. And it is 99% not a studio decision, but PlayStation telling them you "have" to release this as a cross-gen game. Playstation would literally be leaving hundreds of millions of dollars on the table. It is ignorant for you to not mention that. And you just being an asshole attacking the studios integrityCapcom shouldn’t be compared to Sony studios as capcom studios are also making remakes or cross Gen games. Just because they get these games out on a regular basis doesn’t mean much. Re4 was great but it didn’t do anything new. It felt and played like the same ps2 era game with ps4 era Production values.
If re4, village and dragons dogma 2 were setting next Gen benchmarks then sure they would be better than Sony studios. Right now they are both doing the same exact thing.
Sony studios are getting more flack because they were head and shoulders above everyone else and Sony used To give them a bigger budget and resources to get to that high bar. Something changed over there when they decided to make last Gen gt7, ragnorak and hfw. Same goes for tlou1 remake which is basically a last Gen game released as a next Gen exclusive.
These four devs used to pride themselves on pushing boundaries and topping each other and all of a sudden they are ok with making games on a 2011 gpu and netbook cpus? They deserve all the criticism they are receiving because they themselves set those standards there are failing to meet. Not to mention the fact that capcom didn’t sell us a $500 box, Sony did so they deserve the criticism.
A good quarter but previous quarter was a drop of 1.8M. Overall drop from the previous year. Sony themselves predicts another drop this FY https://www.ign.com/articles/ps5-se...arget-sony-predicts-further-decline-this-yearI'm telling you they had their second best 1st quarter ever for console sales. Looking at percentage drops is meaningless if you don't actually understand anything behind it
They had a 30% drop because it was preceded by a record breaking quarter for all consoles, including the switch.
A good quarter but previous quarter was a drop of 1.8M.
Overall drop from the previous year.
Sony themselves predicts another drop this FY https://www.ign.com/articles/ps5-se...arget-sony-predicts-further-decline-this-year
And you think software has nothing to do with it? And or/have no bearing or correlation to hardware sales. We just had HD2 release, with SFVI and FFVII Rebirth this quarter. That would boost sales all over and probably more-so in Asia.