tommib
Gold Member
From Samael
That’s amazing.
From Samael
Get off here are go put on your headset.Didn't get to check out PSVR2 yet, but the game looks clean af on Portal and gameplay is smooth as can be (graphics/RT, PSSR on, 120hz off).
On tv it's obviously goodlooking, but I'm impressed by how it looks on Portal.
Do you have a PSVR 2?I said wow!!! Nice upgrade!!!
if you have 120hz vrr tv/monitor try graphic mode with 120hz on and without pssr, looks best and runs realy goodI played a couple races just now as I wanted to make sure my 30th controllers were good. One in Graphic and one in Performance and I prefer performance. Generally in racing games I'm too busy to notice stuff like RT but the RT does looks really good.
I'm gonna try out VR later today. I'm too busy playing Stalker right now anyway.
It's definitely less jaggy than base PS5.What am i doing wrong and why do i see more jaggies now? Resolution mode and all. PSSR doesn’t seem to be making much difference. 120hz mode activated. Is it something on my pro’s settings?
I know, but our 17 month old is running around.Get off here are go put on your headset.
No not at the moment.Do you have a PSVR 2?
Turn off 120hz if you want the RT.What am i doing wrong and why do i see more jaggies now? Resolution mode and all. PSSR doesn’t seem to be making much difference. 120hz mode activated. Is it something on my pro’s settings?
Damn...i did that before reading your comment and it was night and day. Much better. I played a race during sunset and...this is it. My eyes were melting!Turn off 120hz if you want the RT.
Get one, they're on sale for BF.No not at the moment.
?Turn off 120hz if you want the RT.
These shots are not flattering
Yep, I agree. But disable the RT/resolution mode. And select Prioritise Frame Rate whilst enabling PSSR and ironically you get a higher fidelity/resolution image - its crisper and sharper than the base PS5's 4k presentation. It looks stunning.These shots are not flattering
It'll be good to get some deep dive into the different modes. As I think there's some understandable confusion what each of them are doing. Especially when you start engaging 120hz mode VRR etc.
I wonder if the unexpected surprise is RTGI in the interiors.
If it's not that then I want to know what they've done because it looks great. I exclusively drive in cockpit view so I love stuff like that. Forza promised RTGI and never delivered, pathetic a year later.I wonder if the unexpected surprise is RTGI in the interiors.
Yep, I agree. But disable the RT/resolution mode. And select Prioritise Frame Rate whilst enabling PSSR and ironically you get a higher fidelity/resolution image - its crisper and sharper than the base PS5's 4k presentation. It looks stunning.
I’m genuinely curious at this point how Sony have implemented PSSR in the way of updates and I think we need an answer to this question quickly;PSSR definitely needs work, but I think it's going to be my preferred mode as I'm am back into using the cockpit camera at the minute. Not point enabling PSSR if you use external views though, you'll still get raytracing, but none of the downsides.
I cannot help but notice the kerbs with PSSR, but DLSS has proven, this is nothing they won't be able to fix with future revisions.
Hey man, its all good. Nice to have the options. I'm a cockpit man myself and the games got my real life car in it, so yeah immersion is key for me.It depends on how you play.
If you play with the cockpit view imo the ray tracing stuff can be transformative and it's absolutely my preferred one.
If you play with other perspectives especially the first person view then the impact of ray tracing is lessened and in that case other options might yield better results.
It's good they're offering many options.
Not in cockpit view you won't. Can't comment on RT elsewhere though,.?
I only play in 120hz mode and have RT just fine.
RT/Resolution mode at 60hz and PSSR (PSSR must be on for full RT) without doubt drops image fidelity to allow all the RT. But you get all RT effects.So many mixed reports. Some people are saying PSSR is making image quality worse. Perhaps it's both RT and PSSR that's the issue.
We really need hover over screenshots of the different modes and sub modes.
It's in the patch notes, without PSSR enabled, RT is enabled everywhere apart from the internal view.Not in cockpit view you won't. Can't comment on RT elsewhere though,.
Look at a reflection in the display or the dash board of the vehicles. You can see your head moving around in real-time. I've seen it in multiple cars now, I first saw it in the digital display of the Xbow.It looks mint in VR now. Not sure if it has RT though.
It does not lock to 120 also pssr looks worse in 120hz mode vs 4k native 120hz (you enable it if you have vrr and use prioritze resolution, disable pssr and enable 120hz). In 60hz modes situation is different as pssr must use higher internal res and looks good especialy frame mode without rt.Does this pretty much lock to 120 on the Pro with PSSR? I've been using the unlocked FPS mode on base as it usually sits around 90 which is noticeable enough for me. Considering a Pro lately as Death Stranding 2 should be stellar on it, but having the choice of 120 or 60 with RT on GT7 may be enough to tip the scale for an early purchase
Way to go if you have 60hz tv when you have 4k 120hz vrr then disable pssr, enable 120hz and prioritize rt/resolution is the way to goLike someone have said here. If you don't want to deal with RT noise and some flickering then the PSSR mode with RT off is the way to go, but cockpit views can make a huge differences like the video I attached below.
I think it's the PSSR toggle.I wonder if the unexpected surprise is RTGI in the interiors.
Interesting. So that another mode with 120hz TV? Basically a RT mode with the base ps5 upscaler?Way to go if you have 60hz tv when you have 4k 120hz vrr then disable pssr, enable 120hz and prioritize rt/resolution is the way to go
I’ve tried 120hz and even with pssr enabled the reflections in the cockpit are disabled.It's in the patch notes, without PSSR enabled, RT is enabled everywhere apart from the internal view.
No way I enable 120fps and or rt in GT7 the cost in IQ is not worth it.Way to go if you have 60hz tv when you have 4k 120hz vrr then disable pssr, enable 120hz and prioritize rt/resolution is the way to go
The pro RT mode with PSSR look a bit sharper from i have seen but it has trouble resolving thin power line just like TLOU2. It flickers more because it come on and off, and also there is RT noise.
Edit: comment starting here is for the second video below.
The biggest difference to me is not even RT here. It is the fact that reflections on the ps5 running at half the game frame rate. I can't believe this guy or most people did not notice that. It is distracting.
The PSSR mode without RT should look substantially sharper and more stable on the pro than the ps5 given that resolution is much higher than the RT mode. Still, I would rather they down sample the 8k mode like callisto protocol.
Like someone have said here. If you don't want to deal with RT noise and some flickering then the PSSR mode with RT off is the way to go, but cockpit views can make a huge differences like the video I attached below.
This guy got the best video showing difference in tracing starting around 0:55.
there is no rt with this mode, just in replays, its 4k native no upscaling just framecap off and running 80-120fps, realiy nice with vrrInteresting. So that another mode with 120hz TV? Basically a RT mode with the base ps5 upscaler?
Image quality should be better with higher resolution I presume because the cost of PSSR and how is RT noise?