New releases
[360] Monster Hunter Frontier Online: Anniversary 2012 Premium Package <ACT> (Capcom) {2012.08.15} (¥10.290)
[PS3] Heavy Fire: Afghanistan <ACT> (Hamster) {2012.08.16} (¥5.980)
I see what you mean. The main reason why i think that retail sales are important now is to avoid pricedrops, i agree with that. I still dont think the initial sales means that much to the overall success though, because the overall success of this game will mainly be messured in how many paying subscribers there are. But in theory, the more people buying the game, the bigger chance there is for more people wanting to subscribe, sure.Maybe I wasn't clear, so I'm formulating again what I've just said: now it's important to sell as many copies as possible, since now Square Enix is earning from the retail release (and a bit from specific merchandising); the higher the userbase, the higher the likelihood more people will pay for the monthly subscription. If Final Fantasy XI started with just 63k on PS2 and then a few year later could achieve a peak of 500k active users (with PC version, expansion, etc.), starting from 420k the first four days is already a nice result, because the LTD will grow for sure, and the game will have a nice userbase to begin with. Then how many people will decide to pay the montly fee is an issue to talk about when the free trial ends and the retail game starts to decline.
I think he is talking about the general situation. Unless 5th Cell and Konami have some deal with Nintendo, you're right that these two games could be multiplatform with Vita. But these games could also be multiplatform with iOS and Android, yet they arent. That doesnt mean that western 3rd party publishers in general arent mostly focused on the iOS and Android market. There are usually always some expections. The Vita and the 3DS are afterall getting some western 3rd party games(Even then, that wouldn't be entirely true - Scribblenauts Unlimited and Mirror of Fate are Western 3DS titles that could have at least been multiplatform gets for Vita - but it'd be a lot more true for the West.)
It went for the Wii because it's cheaper to make. I don't think DQX was planned to be an MMO from the beginning, regardless of what SQE told us.
Why would you think that?
It's only been three years since DQIX; that's the shortest gap between Dragon Quest releases in decades. Even if there was an overlap in developmnent (it was announced for wii in late 2008 after all) the development time doesn't seem particularly long for a DQ game or for an MMO, and there's really nothing suggesting that they switched direction in mid development.
how would sales-gaf rate P4:Arena performance?
how do fighting games do normally?
ripten said:Persona 4: Arena (PS3) 128,485/(360) 9,801
Street Fighter IV (2009) 86,075/37,782
BlazBlue: Calamity Trigger (2009) 33,768/24,812
Tekken 6 (2009) 103,105/23,261
Super Street Fighter IV (2010) 80,882/28,454
BlazBlue: Continuum Shift (2010) 49,871/16,184
It also topped the first week sales of this years Street Fighter x Tekken (which sold a total of 58,856 copies in its first week) and Soul Calibur V (43,000 first week copies sold), 2011′s Marvel vs. Capcom 3: Fate of Two Worlds, (selling 67,045 units) and, reaching back a bit, the first week sales of Dead or Alive 3 (the best-selling entry in the franchise, which moved 93,000 units in its first week)
I don't think the strategy is to sell a DQ to MMO players but to sell an MMO to DQ players. In the official thread Parakeet has stressed that this is a DQ first, MMO second. SE also went to great lengths to make the hurdles associated with this type of game as small as possible.
A lot of DQ fans are holding off buying this game but when their friends who did can convince them that their concerns are unfounded they still might buy it in the end.
Especially with kids I can imagine that all the boys (and girls) in any one class will want to hang out at the one or two kids' houses who have it and then go back nagging their parents to buy it too. Great build up for Wii U also.
I think SE wants to build a large user base with kid's hours and is counting on that enough of the user base will also pay for subscriptions now and then. Ideally this should be a mixture of large scale DQ success and smaller but more long term subscription income.
Dragon Quest X actually runs on Crystal Tools.FF11 is the most profitable FF to date and i'll spank my own arse in Woolworths window to a watching throng of people if DQX isn't basically running on a modified FF11 engine.
DQIX was co-developed with Level 5. SE staff worked on the game itself too, not just planning like DQI-VIII.DQIX was developed by Level-5, while DQX was developed internally, though.
DQIX was developed by Level-5, while DQX was developed internally, though.
Likely to sell gang busters?
It'll be next year. It's a bit early to speculate, but there are various dots people are connecting to say it's a new generation.Damn. When are we expecting a Pokemon title on the 3DS?
lol, yes. Will almost certainly sell a lot more than Black and White 2 if it is a new generation.Likely to sell gang busters?
It'll be next year. It's a bit early to speculate, but there are various dots people are connecting to say it's a new generation.
lol, yes. Will almost certainly sell a lot more than Black and White 2 if it is a new generation.
Dragon Quest X actually runs on Crystal Tools.
Care to share your insight on why it'll be next year and why it'll be a new generation? I'm genuinely curious.
Wait, KH uses CT? Do they mean BBS/3D?Found this on Google:
http://squareportal.net/tag/julien-merceron/
"Julien: Its already evident that were using Luminous Engine on various franchises other than just Final Fantasy. However, Crystal Tools, as I was talking about earlier, is employed exclusively on Final Fantasy, only for now. Since the next Dragon Quest X uses Crystal Tools, as well as internal projects such as Kingdom Hearts which also utilize Crystal Tools, its evident that Luminous Engine will cover a large spectrum of gaming franchises and I hope it will be taken advantage of by other teams, but we still have a lot of work to do."
Not sure if "next" is referring to the WiiU version or simply DQ11?
Care to share your insight on why it'll be next year and why it'll be a new generation? I'm genuinely curious.
Not really sure. The question was about if Kingdom Hearts 3 could use it, but it looks like he talk about already made KH games indeed. Here is the full question and answer:Wait, KH uses CT? Do they mean BBS/3D?
--------------------------------------------------------------------------
|System | This Week | Last Week | Last Year | YTD | Last YTD |
--------------------------------------------------------------------------
| ALL | 1.261.368 | 1.435.406 | 957.000 | 28.742.000 | 25.708.000 |
--------------------------------------------------------------------------
Ooh, let's see...Not conclusive, but I certainly believe there'll be either a new generation or nothing next year.
- Throwaway reveals of Pokemon. New generations don't begin until all the event legendaries from the previous generation are revealed, and they have revealed all three of them between February and July of this year; in past generations, they have been revealed once a year. With Genesect having been revealed in the summer dead zone, instead of the prominent Spring slot which Coro Coro always reveals new Pokemon in, the popular theory is that there will be some manner of Sixth Gen mascot revealed at that point, similar to Lucario or Zoroark.
- Rushed anime pace. The speed of the Best Wishes anime has been incredibly rushed in comparison to previous generations. Ash has all of his gym badges, and the League takes place before the end of the year. Even with an Orange Islands or Battle Frontier-style arc, that'll take us to next September; the time period in which new Pokemon games are typically released in Japan.
- 3DS adoption. While it's true that Game Freak are not beholden to Nintendo in terms of platform choice, there comes a time where platform transition becomes inevitable. Releasing a new gen next year would give a roughly similar gap between platform launch and Pokemon game that both DS and GBA saw. A new platform will require a new engine, which is unlikely to be debuted with a remake. On top of this, Game Freak's normal remake team has just finished with Black and White 2, meaning that any game released next year will be from the mainline team, who haven't been heard from since Black and White's release. Third gen remakes would assuredly not come from this team.
Has Square Enix said anything about if they are happy/sad about DQX sales?
I really think they expect much more from this.
Based on sell-through figures ? I incline you might be right.Has Square Enix said anything about if they are happy/sad about DQX sales?
I really think they expect much more from this.
Chris1964 said:Dragon Quest X
USB bundle 50% sellthrough
standalone 30% sellthrough
300-400k expected for the week.
Ooh, let's see...Not conclusive, but I certainly believe there'll be either a new generation or nothing next year.
- Throwaway reveals of Pokemon. New generations don't begin until all the event legendaries from the previous generation are revealed, and they have revealed all three of them between February and July of this year; in past generations, they have been revealed once a year. With Genesect having been revealed in the summer dead zone, instead of the prominent Spring slot which Coro Coro always reveals new Pokemon in, the popular theory is that there will be some manner of Sixth Gen mascot revealed at that point, similar to Lucario or Zoroark.
- Rushed anime pace. The speed of the Best Wishes anime has been incredibly rushed in comparison to previous generations. Ash has all of his gym badges, and the League takes place before the end of the year. Even with an Orange Islands or Battle Frontier-style arc, that'll take us to next September; the time period in which new Pokemon games are typically released in Japan.
- 3DS adoption. While it's true that Game Freak are not beholden to Nintendo in terms of platform choice, there comes a time where platform transition becomes inevitable. Releasing a new gen next year would give a roughly similar gap between platform launch and Pokemon game that both DS and GBA saw. A new platform will require a new engine, which is unlikely to be debuted with a remake. On top of this, Game Freak's normal remake team has just finished with Black and White 2, meaning that any game released next year will be from the mainline team, who haven't been heard from since Black and White's release. Third gen remakes would assuredly not come from this team.
Has Square Enix said anything about if they are happy/sad about DQX sales?
I really think they expect much more from this.
My bad.Those are only first-day sell-throughs and based on the fact that they had to add new servers it should have exceeded their expectations.
Alright, then S-E are probably not unhappy to say the least. Nice performance !Dengeki
DQX: 355k (~70% sell-through)
Dengeki
DQX: 355k (~70% sell-through)
Dengeki
DQX: 355k (~70% sell-through)
Apparently Famitsu has the"wrong" number in DQ X case.
How come?
Media Create and Dengeki numbers are nearest. 367k and 355k. Famitsu number is 420k.
2 trackers against 1, is less likely that the figures from Famitsu are the most accurate.
Have all of them counted the bundles?
How many days has it been since DQX release?
I'm interested to see the drop off of online players after the free period is over. The preowned market might be clogged.
Yes.
Not sure, but over/undertracking happeneds sometimes in all trackers. Didnt Famitsu track more Gamecubes sold than what Nintendo reported that they had shipped?Isn't Famitsu the one who covers the biggest % of stores?
Isn't Famitsu the one who covers the biggest % of stores?
If the 3500 stores Famitsu covers represent more than 57% of total stores Media Create covers yes.
You meant 100 and not 57, right ?If the 3500 stores Famitsu covers represent more than 57% of total stores Media Create covers yes.
No trackers covers every store in Japan (or any country for that matter). It would have been nice though, would give much more accurate sales data.You meant 100 and not 57, right ?
and a last hurrah for the wii. now it can die.
How many chris____ are there?
We're approaching Obon time. But what's its impact on sales, actually? From 2007 to 2011, MediaCreate datas for pre-Obon week, Obon week and post-Obon week
Not sure, but over/undertracking happeneds sometimes in all trackers. Didnt Famitsu track more Gamecubes sold than what Nintendo reported that they had shipped?
That's not analysis. That's a data dump. Analysis is much more interesting.