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Media Create Sales: Week 29, 2012 (Jul 16 - Jul 22)

Chris1964

Sales-Age Genius
Mario and Demon Training are cheaper buying the card. I imagine this will also be the case in America. Nintendo on the other hand will not sell the games on the E-shop for less than retail MSRP because it would undercut them and the whole point of this initiative is for everyone to be happy.

They are?

We are heading for a strong (Nintendo) Obon after many years.
 

Alrus

Member
What do you guys think is the ideal sell through rate for a game's first week?

70%?

Totally depends on the game. For example, Kirby games tends to have rather low sell through in their first week but have long legs (same for the Taiko games and a lot of mainstream games actually). Rpgs and "hardcore" games are much more frontloaded and a high sell through is better for them (as long as they can restock quickly if there are sellouts).
 

Jamix012

Member
Oh PS Vita just hit a famitsu related milestone!
On according to Famitsu atleast this week is the first week that 2012 YTD for the PS Vita is greater than the 2011 YTD!
 

Road

Member
Last call for opinions. =P


Dilema for the August predictions.

The month according to trackers ends on Aug 26th, and that leaves out the usually packed last week of the month. We have to choose:

- end August on the 26th and push the games released on 08/30 to September;
- extend August to end on September 2nd.


Here are the notable games (as usual let me know if I forgot something):

08-02 [WII] Dragon Quest X
08-02 [PSP] All Kamen Rider: Rider Generation 2
08-02 [NDS] All Kamen Rider: Rider Generation 2
08-02 [PSP] Corpse Party: The Anthology
08-09 [PSP] Kuroko's Basketball
08-09 [PSP] Gundam AGE: Cosmic Drive / Universe Accel
08-23 [PSP] Bakemonogatari Portable

08-30 [PSV] Hatsune Miku: Project Diva f
08-30 [PS3] Hyperdimension Neptunia V
08-30 [3DS] Senran Kagura Burst
08-30 [3DS] Devil Summoner: Soul Hackers
08-30 [PS3] Sengoku Basara HD Collection
 

duckroll

Member
Last call for opinions. =P


Dilema for the August predictions.

The month according to trackers ends on Aug 26th, and that leaves out the usually packed last week of the month. We have to choose:

- end August on the 26th and push the games released on 08/30 to September;
- extend August to end on September 2nd.

My opinion:

If the purpose of the forecast is to cast a larger net to allow predictions on how well a game does over a month rather than just a week, then there is no point in including the games which are released right at the end of the month. Those should go into the September forecast.
 

wrowa

Member
So why do a monthly prediction then? Why not just do weekly ones when there is stuff "of interest" if that's the case?

To be honest, I don't see the purpose of monthly predictions anyway. :p Predicting the end-of-the-month-LTD is more confusing than it's doing good in my opinion. It probably reduces the amount of work Road has to put into the whole thing, though.
 

donny2112

Member
What do you guys think is the ideal sell through rate for a game's first week?

70%?

For games that have the typical "maybe double first week or at least get close to it" trajectories, 75% is usually good.


On the predictions, trying to get together an interesting prediction list every week was kind of reaching. Also, it's usually better to shoot for stuff that's going to sell > 50K, if possible, just to avoid the minor/massive overshoots (e.g. predict 10K and sell 5K. Only 5K off, but 100% off.) I'd be all for predicting second months for games released at the end of the previous month to pad the list instead of restricting it to only new releases that may not even reach 50K, to begin with. :)
 
Really glad to see Kirby Collection do so well

Next week is going to be scary, combined might of 3DSLL, Oni Training, and NSMB2 everyone take cover.

I'm expecting huge gains for Nintendo. The NSMB series has sold like gangbusters for DS and Wii, no sense as to why it wouldn't push the 3DS to a broader audience. It might be the game prospective owners are wanting, starring Mario. With 3D Land and NSMB 2, 3DS will have 2 Mario games (enticing to new customers). Factor in an additional sku (XL/LL), improving 3DS in a number of ways, with a bigger, better screen.....not to mention the ONI/Brain series....

Wow! Next week WILL be crazy.

Sidenote, glad Kirby did well. It's such a great series and I'm happy Nintendo honored a mascot other than Mario and Zelda, with an anniversary (they ignored Metroid)...but then I'd expect no less, considering Iwata's roots at HAL.
 
They are supposed to be the same price. Supposed to be.

Hmm, so it seems the issue is the discount offered for the retail version is higher. I don't really understand the logic here unless Nintendo is charging retailers more for download versions which would defeat the entire purpose of including them in on it.
 
I'm expecting huge gains for Nintendo. The NSMB series has sold like gangbusters for DS and Wii, no sense as to why it wouldn't push the 3DS to a broader audience. It might be the game prospective owners are wanting, starring Mario. With 3D Land and NSMB 2, 3DS will have 2 Mario games (enticing to new customers). Factor in an additional sku (XL/LL), improving 3DS in a number of ways, with a bigger, better screen.....not to mention the ONI/Brain series....

Wow! Next week WILL be crazy.

2 day sales for all of those products may mean it's not as crazy as it could be in the initial numbers, but after a few weeks we should hopefully see strong effects.
 

JJConrad

Sucks at viral marketing
Hmm, so it seems the issue is the discount offered for the retail version is higher. I don't really understand the logic here unless Nintendo is charging retailers more for download versions which would defeat the entire purpose of including them in on it.
It's not all about the mark up. Retailers have greater incentive to discount the physical version because they have their own risks at stake. An unsold game takes up more space, but more importantly, ties up funds as inventory. One unsold game can eat up the profits of 4 games sold at MSRP. While a 1000 unsold download codes will fit in a shoe box and have no value until activated.
 
Wow. Something sells more than Pokemon and those numbers for the top 10 are all reasonably good. Maybe the world isn't doomed.

Think about this: number 15 probably sold around the same as number 3 in the UK. I can't imagine the rest of Europe's gaming market is much better.
 

muu

Member
It's not all about the mark up. Retailers have greater incentive to discount the physical version because they have their own risks at stake. An unsold game takes up more space, but more importantly, ties up funds as inventory. One unsold game can eat up the profits of 4 games sold at MSRP. While a 1000 unsold download codes will fit in a shoe box and have no value until activated.

It'll also help in situations where physical copies have sold out. Whereas in a normal situation you may have potential customers going to the next nearest store for the item, you now have an alternative purchase plan for these folks. Free time itself is a valuable commodity, not to mention any extra cost through public transit, etc is going to add up. Even if only a third of this kind of customer decides it's worth getting the DL code instead, numbers could be fairly significant.
 

Beth Cyra

Member
SCEJ is running a campaign for Gundam Age. Based on the Char costume I'm guessing they wisely decided to not spend much on this.

OO Raiser, Strike Freedom and Legends/Pro. No sign of Wing suits so I can happily skip this one so thank you Level 5.

Edit: Wow, watching the whole video and I got to say, having never seen the game I'm honestly shocked that this doesn't look to be anything more then a SDB knock off with way less suits and a story mode based on AGE.

Yeah I don't know who thought this was good idea.
 

Orgen

Member
Keep the 30th releases with September. If there's not enough interesting releases, let's do 2nd month NSMB2/Onitore.

Reading all the answers, I second this (I know I said 2nd September before but it's better having the 30th releases for the next batch).

Put NSMB2/Oni Training and done! :D
 

Bruno MB

Member

Thanks!

[Wii] The Legend of Zelda: Skyward Sword - 58,703 / 337,452
[3DS] The Legend of Zelda: Ocarina of Time 3D - 61,515 / 559,660

[PS3] Metal Gear Solid HD Edition - 46,726 / 138,396
[3DS] Metal Gear Solid Snake Eater 3D - 65,734 / 65,734

[3DS] Kingdom Hearts 3D – Dream Drop Distance - 327,492 / 327,492
[3DS] Kid Icarus: Uprising - 305,616 / 305,616
[3DS] Theatrhythm Final Fantasy - 152,651 / 152,651
[3DS] Rhythm Thief & the Emperor's Treasure - 78,201 / 78,201

[PS3] Final Fantasy XIII - 2 - 143,524 / 840,670
[Wii] Family Fishing - 60,108 / 178,019

[3DS] Resident Evil: Revelations - 266,252 / 266,252
[PS3] Resident Evil: Operation Raccoon City - 326,873 / 326,873
 

Celine

Member

061.DS New SUPER MARIO BROS [任天堂] 73,080/6,342,757
"Don't stop me now"

083.DS MARIO KART DS [任天堂] 56,991/3,951,714
Looks like MKDS can be the next DS "4 million seller".

002.PS3 ONE PIECE 海賊無双 [バンナム] 806,578/806,578
054.DS ONE PIECE ギガントバトル!2 新世界 [バンナム] 78,590/318,876
071.3DS ONE PIECE UNLIMITED CRUISE SP [バンナム] 64,817/278,657
Sure One Piece sell great these days.
 

Orgen

Member
Thanks!

[Wii] The Legend of Zelda: Skyward Sword - 58,703 / 337,452
[3DS] The Legend of Zelda: Ocarina of Time 3D - 61,515 / 559,660

[PS3] Metal Gear Solid HD Edition - 46,726 / 138,396
[3DS] Metal Gear Solid Snake Eater 3D - 65,734 / 65,734

[3DS] Kingdom Hearts 3D – Dream Drop Distance - 327,492 / 327,492
[3DS] Kid Icarus: Uprising - 305,616 / 305,616
[3DS] Theatrhythm Final Fantasy - 152,651 / 152,651
[3DS] Rhythm Thief & the Emperor's Treasure - 78,201 / 78,201

[PS3] Final Fantasy XIII - 2 - 143,524 / 840,670
[Wii] Family Fishing - 60,108 / 178,019

[3DS] Resident Evil: Revelations - 266,252 / 266,252
[PS3] Resident Evil: Operation Raccoon City - 326,873 / 326,873

Zelda >>> Kingdom Hearts :p

I'm not sure which is the biggest bomb: Zelda: SS, FF XIII-2 or KH:DDD?
 

Parakeetman

No one wants a throne you've been sitting on!
Rune Factory 4 is pretty good, my only complaint is that the characters dont have as large of an impact characterwise as they did with Rune Factory 3. I think its going to be hard to beat that varied cast of characters. Still a great game with lots of improvements to the series itself.

Though having to organize all the crap in your home is a bit of a pain in the ass. I wish they used some sort of grid system and allowed for item rotation. Since its obvious the objects are snapping to set points on the map and not just letting you place it exactly where you drop it.
 

StayDead

Member
Rune Factory 4 is pretty good, my only complaint is that the characters dont have as large of an impact characterwise as they did with Rune Factory 3. I think its going to be hard to beat that varied cast of characters. Still a great game with lots of improvements to the series itself.

Though having to organize all the crap in your home is a bit of a pain in the ass. I wish they used some sort of grid system and allowed for item rotation. Since its obvious the objects are snapping to set points on the map and not just letting you place it exactly where you drop it.

I'm still waiting for my copy to arrive, looking forward to it although I've never played an RF before. By the way, is your avatar Aniki from Arakawa under the bridge? :p
 

Bruno MB

Member
Is this the 8th year in a row for Mario Kart DS being in top100 ?

How many years in a row Pokemon R/B were in the chart ?


Famitsu 1996 Top 100

1. [GB] Pokémon Red, Green & Blue - 1,663,861 / 1,663,861

Famitsu 1997 Top 100

1. [GB] Pokémon Red, Green & Blue - 3,995,992 / 5,659,853

Famitsu 1998 Top 100

1. [GB] Pokémon Red, Green, Blue & Yellow - 3,006,067 / 8,665,920

Famitsu 1999 Top 300

7. [GB] Pokémon Red, Green, Blue & Yellow - 998,666 / 9,664,586

Famitsu 2000 Top 300

30. [GB] Pokémon Red, Green, Blue & Yellow - 315,443 / 9,980,029

Famitsu 2001 Top 300

102. [GB] Pokémon Red, Green, Blue & Yellow - 97,137 / 10,077,166
 

Chris1964

Sales-Age Genius
Last call for opinions. =P


Dilema for the August predictions.

The month according to trackers ends on Aug 26th, and that leaves out the usually packed last week of the month. We have to choose:

- end August on the 26th and push the games released on 08/30 to September;
- extend August to end on September 2nd.


Here are the notable games (as usual let me know if I forgot something):

08-02 [WII] Dragon Quest X
08-02 [PSP] All Kamen Rider: Rider Generation 2
08-02 [NDS] All Kamen Rider: Rider Generation 2
08-02 [PSP] Corpse Party: The Anthology
08-09 [PSP] Kuroko's Basketball
08-09 [PSP] Gundam AGE: Cosmic Drive / Universe Accel
08-23 [PSP] Bakemonogatari Portable

08-30 [PSV] Hatsune Miku: Project Diva f
08-30 [PS3] Hyperdimension Neptunia V
08-30 [3DS] Senran Kagura Burst
08-30 [3DS] Devil Summoner: Soul Hackers
08-30 [PS3] Sengoku Basara HD Collection

Hardly 3 of these will sell more than 100K LTD. Returning back to weekly predictions for August is not a bad idea. The only interesting titles are DQX and HM.
 

wrowa

Member
But it's funny ;)

According to GAF sales experts any company releasing games for Vita instead of making them exclusives to glorius 3DS is bunch of idiots who hate money ;)

In this case all of the released versions should have made a significant loss, so it's really absolutely meaningless.

That the "otaku-ish" crowd is very likely to own a Vita due to their tech-savvy nature is also hardly surprising and has been discussed several times already. It's no surprise that games that are targeted primarly at this audience are selling good on Vita -- whether or not the Vita version was worthwhile in this case is another question, though, since it can be assumed that a large percentage of TT's customers own both handhelds. But in this case neither version was a worthwhile investment anyway, so we are back to square one.
 

Bruno MB

Member
That's Red, Green, Blue and yellow.

Red, Green and Blue "alone" did 7.78 million.

I had completely forgotten about the Yellow version.

Anyway, even counting the 4 versions the original Pokémon charted for 6 years in a row in the Famitsu yearly chart, 5 of those 6 years in the top 100.

Mario Kart DS legs are still unbeatable though New Super Mario Bros. is still there to claim the crown.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Da fuck at Doraemon.


[3DS] Doraemon: Nobita and the Island of Miracles (FuRyu) - 12.620 / 46.559 / 27,11% 01/03/12
 
15./00. [PSP] Ailu de Puzzle <PZL> (Capcom) {2012.07.19} (¥2.990) - 10.093 / NEW

Didn't notice this one earlier. Guess that MH base really did move on. :p
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
15./00. [PSP] Ailu de Puzzle <PZL> (Capcom) {2012.07.19} (¥2.990) - 10.093 / NEW

Didn't notice this one earlier. Guess that MH base really did move on. :p

Or just that the MH base don't care so much about puzzles. Even if priced just 3000 Yen. :p
 

watershed

Banned
15./00. [PSP] Ailu de Puzzle <PZL> (Capcom) {2012.07.19} (¥2.990) - 10.093 / NEW

Didn't notice this one earlier. Guess that MH base really did move on. :p
Is this the monster hunter themed puzzle game? I wonder if capcom would port it to the 3ds, maybe an eshop release for some easy dough.
 

cw_sasuke

If all DLC came tied to $13 figurines, I'd consider all DLC to be free
Is this the monster hunter themed puzzle game? I wonder if capcom would port it to the 3ds, maybe an eshop release for some easy dough.

Hope they announce a Vita HD port at Vita Gaming Heaven - the ultimate insult.
 

test_account

XP-39C²
Or just that the MH base don't care so much about puzzles. Even if priced just 3000 Yen. :p
Yep, that game has nothing to do with MH gameplay.

EDIT: MHP3 is on 33th place by the way :)

033.PSP &#12514;&#12531;&#12473;&#12479;&#12540;&#12495;&#12531;&#12479;&#12540;&#12509;&#12540;&#12479;&#12502;&#12523; 3rd(PSP the Best) [&#12459;&#12503;&#12467;&#12531;] 140,933/264,018
 
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