I would be shocked if it starts with less than 500K in its first week.
Come at me !!
I think that is too high by about 150K or so.
I would be shocked if it starts with less than 500K in its first week.
Come at me !!
I would be shocked if it starts with less than 500K in its first week.
Come at me !!
It´s a pity that Time Traveller´s sold that badly, in the end it looks like the 3DS version is the best selling version by a very small margin (bigger 1st week shipment and most likely better 2nd week).
Besides Little Battlers their own published games sold terribly on every Sony system. Most likely they´ll concentrate their efforts even more on 3DS from now on. A LB2 port for 3DS is looking to be very likely now thanks to LBXs mild success. Even Gundam Age isn´t out of the question anymore.
Amazing how 3DS can manage to stay pretty constant despite the revision out in a week.
I just realized that Level 5's shitty Akira Tago games sold better than TT, Girls RPG and Guild 01.
About Time Travellers, i think it is the opposite. The Vita also have a digital download version.It´s a pity that Time Traveller´s sold that badly, in the end it looks like the 3DS version is the best selling version by a very small margin (bigger 1st week shipment and most likely better 2nd week).
Besides Little Battlers their own published games sold terribly on every Sony system. Most likely they´ll concentrate their efforts even more on 3DS from now on. A LB2 port for 3DS is looking to be very likely now thanks to LBXs mild success. Even Gundam Age isn´t out of the question anymore.
After how Layton and IE skyrocketed on DS, I'd say LBX was mildly dissapointing given the push it had. I'd class it with Layton 4/5, IEGo or NNK DS, decent but probably not what was expected.Level-5 launched 3 properties on Sony platforms. LBX has done well. Time Travelers wasn't going to sell well anywhere. Nino Kuni is really the big failure.
Also, Level-5 is not publishing Gundam Age. Namco Bandai is, and I really doubt they'll be doing a 3DS port for that.
About Time Travellers, i think it is the opposite. The Vita also have a digital download version.
3DS will get a demo, so its version will probably end up higher than any other one.
I can't it at these fanboys fighting for the TT sales scraps.
Its getting a demo? While that's better than nothing, a late released demo for Kingdom Hearts didn't do much for that game. The same could probably be said for TT.
Seriously who cares? The numbers are so low any "victory" is meaningless.
I don't remember the exact numbers, but the PS3 version fell waaay short of expectations. There's no way it broke even. Its LTD at launch price was probably close to 100k, and I think they ended up selling more but only after relegating it to the bargain bin.
The DS version on the other hand, that sold pretty well.
I really hope it succeeds overseas. Namco seems to be pushing it relatively hard, with Ninostarter and all that.
Run Factory series FW according to MC:
[NDS] Rune Factory (Marvelous Entertainment) - 42.210
[NDS] Rune Factory 2 (Marvelous Entertainment) 52.042
[NDS] Rune Factory 3 (Marvelous Entertainment) 41.279
[3DS] Rune Factory 4: A Fantasy Harvest Moon <SLG> (Marvelous Entertainment) {2012.07.19} (¥5.229) - 85.955
Amazing
Why does that look like a cover of Famitsu (the ones that don't have girls on it)?
Cause Akira Toriyama isn't the only mangaka that did character design for videogames.Why does that look like a cover of Famitsu (the ones that don't have girls on it)?
About Time Travellers, i think it is the opposite. The Vita also have a digital download version.
Impressive. Should we expect it to be heavily frontloaded or could it reach the best LTD of all time for the series?
Alos: should we officialy say fairwell to any possible home console version of the brand now?
I thought he ment until now because he said "is the best selling". If he means the final LTD, then the 3DS version might sell the most.3DS will get a demo, so its version will probably end up higher than any other one.
Kinda the same reply as i have above, i thought you ment until this date, not the final LTD. In the end the 3DS version might be the best selling one.Last week both versions sold basically the same with a minimal lead in favor of the Vita version (about 300 units?), in the last months it was obvious that software sales on Vita were more frontloaded and knowing that the 3DS version got a bigger shipment most likely this time as well. Even if it isn´t already the best selling one by now (doubt it) it most likely will in the long run, sadly the sales are bad either way.
Talking about digital sales is even more speculative then what we assumed before, so I was more looking at retail sales. Takaos chart shows 251 ratings for TT on PSN, at least to me this doesn´t look very promising.
It will be interesting to see if there´ll be a eshop version in future as well.
Megabomba. The last time PowerPros was this low 1st week, Konami dumped the platforms entirely (PS2/Wii) for greener pastures (PSP/PS3). Can we expect 2013 on 3DS/WiiU?
Also, platform debuts for the series:
[PS2] Jikkyou Powerful Pro Baseball 7 (142,152)
[GC] Jikkyou Powerful Pro Baseball 9 (36,063)
[Wii] Jikkyou Powerful Pro Baseball Wii (46,280)
[PSP] Jikkyou Powerful Pro Baseball 2010 (114,949)
[PS3] Jikkyou Powerful Pro Baseball 2010 (53,339)
[PSV] Jikkyou Powerful Pro Baseball 2012 (14,669)
Alos: should we officialy say fairwell to any possible home console version of the brand now?
You could put Gundam Age on PS2 in its prime and it still probably wouldn't sell well. That sub-franchise has been a flop in pretty much every regard.
The game struggles with slowdowns on Vita. Porting that to 3DS would be watching a Power Point presentation.
Really? I seem to remember LKS running better than a "Power point presentation" on the Wii....
Last time I checked 3DS was able to handle Wii-like graphics so its doubtful such a game if optimized for the 3DS would be akin to a "power point presentation" .....
I was referring to a port of NLKS to 3DS.
I was referring to a port of NLKS to 3DS.
My guess is they planned on continuing the Kun Pocket side series on 3DS, but with the mainline collapsing on the PlayStations maybe they should reconsider?I don't know about a Wii U version, but the 3DS version at this point MUST happen. 100k less than last year. And I don't even understand the reason: was the game bad? The audience who bought it last year changed platforms? I just don't know...but 3DS version should be there for next year.
No one wants that anyway, just give us the Superior Wii version with touch control. and threedee.I was referring to a port of NLKS to 3DS.
I was referring to a port of NLKS to 3DS.
They improved it graphically? Looking at some youtube videos, it seems identical with the Wii version.
All of the opinions about NLKS have been very positive outside of the wacky frame rate so it's not like getting a port of that would be offensive. The frame rate being wonky is weird though since the game's not really a looker. It uses AA and some bloom but outside of that it looks pretty much like the Wii game (outside of the ultra animu cutscenes that is).
It may be an improvement from a technical standpoint. Artistically it looks...awful. The story-book aesthetic was part of the charm.
Edit: Meaning I'd rather have a straight port of the Wii version.
Dat Vita stabilization.
Not really. Once you reach those kind of pathetic sales 1-2k drops is not stabilization. Vita will be back below 10k next week. I don't think it will reach 6k again. Probably will stabilize 8-10k.
The ultra animu look is only in the cutscenes. Here are some screenshots I took from the Vita demo:
Nice going with the copyright placement Konami, lol.