The_lascar
Member
It's not a random game. It's because of Operation Raccoon City.Also... Why did RE:R got an update of it's LTD??? Is it normal for them to do this from time to time, updating a random game?
It's not a random game. It's because of Operation Raccoon City.Also... Why did RE:R got an update of it's LTD??? Is it normal for them to do this from time to time, updating a random game?
The 30k rumor refers only to the first batch or does it include the second one as well?If this isn't clear neither Famitsu included sales from online store.
The 30k rumor refers only to the first batch or does it include the second one as well?
It's not a random game. It's because of Operation Raccoon City.
So, what do people think will come first: 3DS crossing 6million or Vita hitting 700k?
If each sticks close to their norm, it'll be a close race.
Well, seeing as how ps3 seems to already be past 8M, i'd say it is impossible.
It is (Famitsu)?!
Famitsu Sales: Week 17, 2012 (Apr 16 - Apr 22)
| PS3 | 17.354 | 19.975 | 18.015 | 539.224 | 476.963 | 7.956.372 |
3DS got a huge decline in yearly hardware sales when missing launch sales (53 weeks after launch), but is climbing fast towards 5 million again. You can't see this effect on the software sales however where 3DS is now about to pass PSP.
Things with work changed recently and until Europe has winter time again I won't be able to start the thread when 4Gamer posts the numbers.
Things with work changed recently and until Europe has winter time again I won't be able to start the thread when 4Gamer posts the numbers.
Mpl90 sometimes posts and then updates his post with yours later. I could also do it in the format I was using before, and then update with your format (for consistency) when it comes out. That may work.
Rock_Man said:3DS got a huge decline in yearly hardware sales when missing launch sales (53 weeks after launch), but is climbing fast towards 5 million again. You can't see this effect on the software sales however where 3DS is now about to pass PSP.
I think you're reading more into his words than he meant. It's almost always going to be the case that hardware week 53 is going to be lower than week 1, so looking at a rolling yearly number there's going to be a dip there. However, this is not so much the case with software; with a muuuuch larger userbase week 1 doesn't have the advantage.donny2112 said:So the 3DS got the PSP audience, along with their high hardware and low-ish software?
I think you're reading more into his words than he meant. It's almost always going to be the case that hardware week 53 is going to be lower than week 1, so looking at a rolling yearly number there's going to be a dip there. However, this is not so much the case with software; with a muuuuch larger userbase week 1 doesn't have the advantage.
I have always wondered why Japanese trackers don't include PC sales in their data. Surely something like Starcraft II sold easily enough during its launch week to be included in top 10? Right?
I have always wondered why Japanese trackers don't include PC sales in their data. Surely something like Starcraft II sold easily enough during its launch week to be included in top 10? Right?
On a different note, Japanese social gaming giants Mobage/GREE have been dealt a killing blow in the form of new restrictions for booster pack type of in-game purchases. Wonder if this will help steer some companies away from SNS-heavy development.
一般的なコンプリートガチャ以外にも、法令の範囲で懸賞と類されるサービスは広くアウトとなり得る。
通常の「ガチャ」のみ、すなわち資金を投じて単純に絵柄となるデジタルデータが供出される仕組みそのものは対象外とのことです。
 基本的には、ゲームセンターのプライズで許容されている範囲、最大でも投下金額の5倍から7倍までの価値相当のもの以下でない限り、RMTが利用されていようが希少性があろうがアウトってことです。
Recently a couple of videos have emerged showing one player's attempt at obtaining a special rare set. Viewers watch and comment as he ends up spending ¥78,000 (US$949) without success. As generous as his donation to Namco Bandai is, this isn't an isolated case. Some people have even boasted spending over ¥100,000 (US$1,217), proving the game to be highly addictive.
[PSP] Steins;Gate: Hiyoku Renri no Darling # <ADV> (5pb.) {2012.04.26} (¥6.090) - 24.849 / NEW
[Xbox360]   Steins;Gate: Hiyoku Renri no Darling # 5pb. 31,666/43,891 2011/06/16
PSP Stiens Gate 63,558 / 155,927 2011/06/23
Xbox 360 Stiens Gate 14,217/61,367 2009/10/15
Under-15 population declines for 31st straight year
Kyodo
The number of kids under 15 in Japan dropped for the 31st straight year, standing at a record-low 16.6 million as of April 1, down 120,000 from a year earlier, the government said Friday.
The ratio of children in the age group to the overall population fell for the 38th straight year, falling to a record-low 13 percent, the Internal Affairs and Communications Ministry said.
The gatcha system is prime money maker for social games in Japan now, 90% of socia games in Japan utilize the system. Part of the reason we've seen such high profits, and a rerouting of resources from console to social.
It's been rumored for a while, police are finally starting to crack down in the industry. This is just the start.
* A couple games, like Star Trek Online and Lord of the Rings have the random gambling boxes drop in the game, but simply sell "keys" in the store.
既にオンライン賭博を規制した韓国でも、ガチャシステム自体を無料にする代わりに、獲得した宝箱を開ける鍵を販売することで、規制を突破するサービスが出るなど、イタチゴッコの様相を呈しています。グリーやDeNA社が、どこまで法の網をかいくぐる飽くなき戦いを目指すのかわかりませんが、当局は本腰を入れておく準備をしておいた方がいいでしょう。
Haven't various Asian F2P games been doing this for nearly a decade?
This is news of rather importance, not getting enough attention in the west. Konami's social games now compose more of their profits then console games Namcobandai made has made more then 40 million dollars a month on Idol master sns whose main aspect is complete gatcha's
This is news of rather importance, not getting enough attention in the west. Konami's social games now compose more of their profits then console games.
That really speaks more of how poorly Konami's console efforts are doing more than anything else. There release schedule is a bloody wasteland and the games that do release are mostly flops.
This is news of rather importance, not getting enough attention in the west. Konami's social games now compose more of their profits then console games Namcobandai made has made more then 40 million dollars a month on Idol master sns whose main aspect is complete gatcha's
Finally, with regards to FINALFANTASYDOG's interpretation that Diablo 3 is a no-go in Japan: no, that's not what he's saying. He's only referring to the basic Game Center system where the prize obtainable must be 1/5~1/7 the value (or less) of the amount of cash required to obtain an item in an amusement center. He does mention the possible extension of the rulings to officially sanctioned RMTs towards the end, but that's a stretch, and considering how fucking awful it had to get before the gov acted on it, a public RMT auction house like Diablo3's planning would probably fall under much different jurisdictions.
1 この告示において「懸賞」とは、次に掲げる方法によつて景品類の提供の相手方又は提供する景品類の価額を定めることをいう。
一 くじその他偶然性を利用して定める方法
二 特定の行為の優劣又は正誤によつて定める方法
(中略)
5 前三項の規定にかかわらず、二以上の種類の文字、絵、符号等を表示した符票のうち、異なる種類の符票の特定の組合せを提示させる方法を用いた懸賞による景品類の提供は、してはならない。
There really should be a topic about this.
Also kind of perturbed at the amount of money those type of gatcha schemes make. It's basically gambling, except the "casino" doesn't actually pay out anything.
Enterbrain (Famitsu) tracks PC sales. They're just in a different chart. Not sure if they give out sales numbers, though.
But you can actually trade trading cards.It's the same thing as trading cards though.
I would love a detailed post about how that practice works. What are these games and what are the items people are trying so hard to get?
Basically Gacha is an exploitive system designed to prey on fundamental human weaknesses in order to reap in massive products. Blow them up and drag them away.
Just to play devil's advocate: Pachinko revenues have been going down almost in proportion to social games blasting off (yes 3.11 and other things contributed to this also)
Don't you want the money of compulsive gamblers going to our good gaming industry instead of the rather shady semi-underground pachinko payers?