Got any tips? I don’t feel like battles are a slog just yet, as it’s clear to me that stagger is important, but always open to learning if I’m wrong in my approach. I don’t think I’m doing anything special but timing abilities and stagger. Seems like some moves stagger more than others, too.The amount of people complaining about the battles being slogs are making me wonder if we're in a repeat case of FFXIII. The amount of people that just didn't get how the stagger system worked was insanely high back then. And it looks like this is the case, as we saw these same complaints when it released on PS5. If you know how to break the enemies, and which skills are meant to be used at different times, I don't feel like there's any battle that is a slog (not even the ones in the DLCs).
But you cant skip the kaijuu segments. The Bahamut fight goes on and on.The amount of people complaining about the battles being slogs are making me wonder if we're in a repeat case of FFXIII.
The amount of people complaining about the battles being slogs are making me wonder if we're in a repeat case of FFXIII. The amount of people that just didn't get how the stagger system worked was insanely high back then. And it looks like this is the case, as we saw these same complaints when it released on PS5. If you know how to break the enemies, and which skills are meant to be used at different times, I don't feel like there's any battle that is a slog (not even the ones in the DLCs).
Steam DB says Remake is on sale - it's $35 in the US. But yes the normal price is $70. That's just how things are these days, no more permanent price cuts. Only temporary sales.
The amount of people complaining about the battles being slogs are making me wonder if we're in a repeat case of FFXIII. The amount of people that just didn't get how the stagger system worked was insanely high back then. And it looks like this is the case, as we saw these same complaints when it released on PS5. If you know how to break the enemies, and which skills are meant to be used at different times, I don't feel like there's any battle that is a slog (not even the ones in the DLCs).
This is exactly what I’m doing. I felt like I’m playing wrong because that’s all the depth I found…I think most people played it like I did... which was to just use up their abilities and switch between them while you wait while the cooldowns to end... use the Rage Mode every so often...
This game has about as much depth as a paper plate.
Shallow combat, rpg mechanics, exploration, crafting.
I'm really struggling to see where all the praise for this has come from. I've just finished Ifrit vs Garuda and struggling to maintain any interest.
The art direction in FF and the small details are too good to play at a blurry res, which I why I reluctantly played Rebirth in quality mode.I find it fascinating that with 4k crispy smooth as butter 120fps i actually like the game now...part of hating ir was because pa5 had auch horrid iq and performance that now i consider this a great FF title, better than otaku 7 remake. So good. Fascinating what fpa can do
Why would you need a mod for that?Does the PC version have a mod yet to delete those easy mode rings from your inventory?
Because you can't delete the rings from your inventory.Why would you need a mod for that?
You don't have to equip them. I never used them.Because you can't delete the rings from your inventory.
I know, I did the same, but I have an issue with artificially limiting myself. I played on PS5, and I'd like to play again on PC, but I'd only do that if I could remove the rings.You don't have to equip them. I never used them.
lol you have to stagger to even move the boss battles along. It's just set up to be way too long. I seriously almost just walked away mid titan fight. It was horrible.
Playing it through again on easy it isn't so bad though. So my theory is all of the people who say battles are not a slog were just playing on easy the whole time.
Yeah I had a really good setup of abilities for staggering, Ramuh>Garuda>Ifrit. I'd cycle through all three and get a stagger, and then go into prime mode (or whatever it's called). Rinse and repeat. The battles still took forever. Just pools and pools of HP. I also did the sidequests, so I'd always have the best equipment.lol you have to stagger to even move the boss battles along. It's just set up to be way too long. I seriously almost just walked away mid titan fight. It was horrible.
Playing it through again on easy it isn't so bad though. So my theory is all of the people who say battles are not a slog were just playing on easy the whole time.
This game has about as much depth as a paper plate.
Shallow combat, rpg mechanics, exploration, crafting.
I'm really struggling to see where all the praise for this has come from. I've just finished Ifrit vs Garuda and struggling to maintain any interest.
Nah i platted XIII. I beat those Long Gui within 2 minutes by knowing exactly what to do. XVI battles are even slow when you abuse Rift Slip and extend stagger.The amount of people complaining about the battles being slogs are making me wonder if we're in a repeat case of FFXIII. The amount of people that just didn't get how the stagger system worked was insanely high back then. And it looks like this is the case, as we saw these same complaints when it released on PS5. If you know how to break the enemies, and which skills are meant to be used at different times, I don't feel like there's any battle that is a slog (not even the ones in the DLCs).
This reminds me of FF12. Too ambitious for the hardware it launched on.I find it fascinating that with 4k crispy smooth as butter 120fps i actually like the game now...part of hating ir was because pa5 had auch horrid iq and performance that now i consider this a great FF title, better than otaku 7 remake. So good. Fascinating what fpa can do
FFXII did push the PS2. But XVI is actually very backwards. Its areas are broken off by markers and black screens the same way XII closed off areas on PS2. The game doesn't render big fields, its not a fraction of what Rebirth pushes in overall scale.This reminds me of FF12. Too ambitious for the hardware it launched on.
The remaster redeemed it.
16 looks worse than XV for a reason.FFXII did push the PS2. But XVI is actually very backwards. Its areas are broken off by markers and black screens the same way XII closed off areas on PS2. The game doesn't render big fields, its not a fraction of what Rebirth pushes in overall scale.
Combined with the lack of RPG mechanics, party members and AI i dont know what pushes this game so hard lol.
The only way to redeem this is add all those things plus opening up the world and dungeons which is never going to happen.
16 looks worse than XV for a reason.
Went ahead and picked this up last night and runs pretty well overall. The solid 60fps and sharpness is great. The 30fps cutscenes though throw me off
It's a treat to the eyes and earsJust finished Fire in the Sky quest.
Holy shit, WTF is going on?! This game is insane.
Ascension (the music) is one of the all time greats.It's a treat to the eyes and ears
The game has it's issues but I won't never forget that sequence of cutscenes
You can do 4K/60 with DLSS quality. The 4090 does around 4K/50 with dips into the low 40s.I'm considering saving my PC playthrough for when the RTX 5090 comes out...
Curious if I'll be able to do native 4K 30 fps at least
That would be on the person making the claim (you) to provide the screenshots lol.Now how about FFXV screencaps for comparison.
Just take the L my man.Now how about FFXV screencaps for comparison.