Did you really just quote yourself?
Where did KojiPro hurt you? The wallet?
fix'd.I welcome the new shitting, pissing and walking simulation genre with open legs.
should be possible as you can steer it and there are indeed snow environments.i wonder if you can write your name in the sand/snow as you pee. that kind of immersion would be next level.
it does.the mushroom that grew from his piss spot was really cool. wonder if that factors into any of this.
you can't expose reedus' dick to the characters or near, only enemies.Can't wait to piss on her.
you can't expose reedus' dick to the characters or near, only enemies.
you can't expose reedus' dick to the characters or near, only enemies.
kojima.Who said anything about Reedus' dick?
I get that vibe also..I think it’s going to rely on the wtf factor in between missionsStill have no idea what this game is about and how it plays apart from walking around doing fetch quests? I'm still waiting to be excited.
The extent that people will go to to convince themselves of something is baffling sometimes.Remember Kojima is the master of deception
I still have a feeling this gameplay we have seen so far is the 1st hour of the game, the rest is going to be some mad sc-fi shit
This guy has some words of wisdom for you, buddy:The game looks like a complete dumpster fire, that is hanging entirely on the fact that it's made by Kojima to sell itself.
The extent people will go to to convince themselves of something is truly baffling.
The extent that people will go to to convince themselves of something is baffling sometimes.
The game looks like a complete dumpster fire, that is hanging entirely on the fact that it's made by Kojima to sell itself. It has some nice animation (though the facial animation is still disturbing as hell) but absolutely nothing else of value beyond that, especially in the gameplay department.
Red Dead 2 actually looks like a completed, functional game.Even if the whole game is like the game play we have seen so far, i would enjoy it.
I spent hours in Red Dead Redemption 2 wandering the world on horse back not firing a shot or playing a mission, just taking in the staggering scenery.
This game could give me the same experience
They're stream recordings, which would be why they're not the greatest quality.Does the quality of the videos seem bad to you guys? Like they were uploaded in 720p resolution?
They're dodgy videos recorded from the feed of a live event. The sound is all echoey because it was being broadcast over loud speakers at the event. No doubt by tomorrow the Playstation Youtube channel will upload 4K versions of the trailers.Does the quality of the videos seem bad to you guys? Like they were uploaded in 720p resolution?
I just had to say more. And I wasn't being sarcastic I love kojimboDid you really just quote yourself?
Where did KojiPro hurt you? The wallet?
I just had to say more. And I wasn't being sarcastic I love kojimbo
He's right. This looks like a game made by someone who never played a game before.This guy has some words of wisdom for you, buddy:
How so?He's right. This looks like a game made by someone who never played a game before.
A E S T H E T I C > PracticalitySo you've got this futuristic world with all this high tech stuff and yet the main character has to carry his gear in big boxes on his back. It looks out of place.
Surely in such a world you would have some sort of intelligent suitcase that follows you around.
Remember Kojima is the master of deception
I still have a feeling this gameplay we have seen so far is the 1st hour of the game, the rest is going to be some mad sc-fi shit
The mechanics feel like gimmicks. Create a stair to slowly climb a rock - there's no challenge to it, you just press forward and watch the character climbing. Use the motion sensor to not fall - is this 2007?How so?
Still waiting for official videosDoes the quality of the videos seem bad to you guys? Like they were uploaded in 720p resolution?
So you're saying it feels like a game made by someone who's never played a game before because ladder? You do realise that there's a number of ladders in his invent, right? I mean, once you use up your ladder you have to find a way up that mountain without it. I'm also curious how interesting it would be if every time you needed to climb a mountain (and it looks like you need to do it a lot in this game), you had to play some form of mini game that requires skill and could be failed making you start over or you had to do a long trek, finding the right places you can climb and sliding back down the mountain when you tried in the wrong place.The mechanics feel like gimmicks. Create a stair to slowly climb a rock - there's no challenge to it, you just press forward and watch the character climbing. Use the motion sensor to not fall - is this 2007?
It's like someone making a game for the first time and getting impressed by everything.
I get that vibe also..I think it’s going to rely on the wtf factor in between missions
Hate to use it again but this does look like a walking simulator wrapped around crazy story
I’ve also said it before that Kojima is not really good at delivering full game experiences.....you will get either half or a quarter of a game that’s great and the rest will feel like an afterthought
Hoping im wrong...really wish we got lou2 instead of this in nov