Deku said:
Well the games industry in North America has in the past is based on a oligopolistic business models that engage in forms of indirect collusion. There's usually a price leader (not to confuse the term with a manufacturer with an advantage in price) who everyone follows. If the leader drops the price, the competitors (followers) follow suit.
Also, although the individual consoles are highly differentiated in the minds of hardcore gamers, it is not to the public and casual consumers of games.
I see your point, but just a quick rebuttal in terms of what I was saying.
That would have once been true, but the model has shifted. Even to the masses the consoles are no longer just game machine. With the advent of the PS2 and Xbox came them also being seen as DVD players. And now Sony trying to market it as a full-blown media centre.
The shift has also moved away in how the consoles are priced. It used to be that they sold above or close to their allocated cost. This is no longer the case as the functionality has moved on and they have tried to accommodate more and more features and power. Because of this there is a reluctance to compete directly on price and instead other methods are used, e.g. the 20GB PS3 and Core 360 are a form of price discrimination to appeal to more consumers through their willingnesses to pay and extract the most surplus out of the market.
We will not see the price wars of yesteryears in the foreseeable future. We will see price cuts, but not price wars.
Neither MS, Nintendo or Sony has as much to gain anymore because their product is becoming too differentiated. Nintendo with the wiimote; Sony touting it as a blu-ray and media centre, and MS with, err, live content like tv shows/movies? This is apparent to most, not just the hardcore gamer.
If what threeball was getting at was to happen we'd be seeing price meeting more of a market price (Nintendo and Sony launching at a higher price); a set of abstract rules. And that the consoles are substitutes to each other, but if MS were to drop the price of the 360 core to the Wii price would MS capture the Wii market? No. They'll increase sales, but not fully at the expense of Nintendo. Therein lies the fallacy of the statement.
As consoles become more and more heterogeneous the importance of price (obviously) loses its value in terms of competition.
Back in the days of Nintendo and Sega, and even N-S + Sony, price have been the dominating factor. I agree there, most immature sectors with duopolies/oligopolies follow that path, but it is no longer the case.