The Dreamcast had no EA sports titles like FIFA and madden, That was a big factor in the death of the Dreamcast from what I remember. Xbox are just killing themselves with stupid decisions.
Not really a fair comparison though, the gaming industry was much smaller back then.....but Sega I would argue had a lot more interesting and exciting exclusives they brought to the table, they didn't have the warchest that Microsoft has to keep the failure going.
What huge franchises did Sega bring to the market outside of sonic? Games that are still around today from the master system days?
We just forgetting Halo and gears?
There are similarities, but Microsoft is much bigger than Sega was when they launched their last console. They could easily introduce another generation of Xbox consoles without having to worry that it may bankrupt the whole company.
Regarding the shift to 3rd party, I remember in magazines and on the internet the mounting rumours of Sega porting games to other consoles increasing each month.
I was loving my Dreamcast in 2000, but all the talk did kinda take the shine off thing.
In fact it was this post that inspired this thread…
What huge franchises did Sega bring to the market outside of sonic? Games that are still around today from the master system days?
We just forgetting Halo and gears?
Are you looking for another parallel here? Halo and Gears sell well but are in clear decline - evoking post-Dreamcast Sonic.
At the time Sega were in the console business they had more quality exclusives across a wider range of genres than Microsoft does now.
I agree with your post overall, however the Sonic situation is not something SEGA wished for and certainly not them being pretentious or whatever. They were trying to get Sonic on Saturn.Sega pretty much completely dropped Sonic in the Saturn era - but they thought it could be replaced by fucking Nights, that's how much the cult of personality ruined Sega.
Comparison doesn't really make sense.
Industry was in diapers back in the 80s, and kinda started up and running in the 90s.
Still, Sega was going full on crazy with the arcades, it was all about ultra high tech expensive fast paced arcade games.
While in 1985 Nintendo was doing great with the Famicom-Nes, Sega had something like OUTRUN that was like alien technology on the arcades.
And it was releasing top arcade games with hardware way way ahead of time every single year.
Same in the 90s with the Sega Model boards. Things like Daytona in 1993?
Perhaps they didn't define anything on the console market, and were always second or third place. But one thing is sure: they risk it all in the arcades, theirs were TOP OF THE TOP.
Was the risk worth it? Probably not but the games were fun asf.
The Dreamcast had no EA sports titles like FIFA and madden, That was a big factor in the death of the Dreamcast from what I remember. Xbox are just killing themselves with stupid decisions.
I agree with your post overall, however the Sonic situation is not something SEGA wished for and certainly not them being pretentious or whatever. They were trying to get Sonic on Saturn.
The first 3D consoles simply did not have it in them to scroll 3D engines fast enough to enable an easy transition to 3D. Even to this day, 3D Sonic still relies on custom built engines exactly because of this technical challenge (and the Hedgehog Engine is fantastic by the way, they are absolute wizards).
Back then, it was simply way too challenging. With the huge success of Sonic on MegaDrive, you can be sure that SEGA wanted by all means to have Sonic on Saturn. The technology simply wasn't there for a proper move to 3D. You don't have full 3D platformers with elaborated physics and very fast scrolling on that generation of consoles.
The comparison of OG Xbox with PCE is on point. The Master System after all was a budget offering and was mainly sold exactly during the same time period as the MegaDrive. If anything, it could be compared to Series S, MegaDrive being the Series X.
People are taking seriously the “no games” meme when Series has like 90% of the library in PS5, and yet has its own console exclusives. But hey, Dreamcast had JSRF and a few other overrated titles, so let’s pretend they did it better than a company that is in the console hardware industry over 20 years
Difference is Sega makes games of quality and things people want.I mean in 2024 Sega are still doing well as a games publisher.
In a decade or two down the road I see Microsoft still being a big publisher too.
God of war? Ragnarok is the fastest selling god of war game and is probably going to be the best selling soon. Valhalla was excellent to say the least.I completely agree. Going to the arcades and playing Daytona, virtua fighter etc was an amazing experience. I was more of a Nintendo fan for home stuff but I still loved my master system and dreamcast. I just don't think anything landed with the phenomena of halo and gears in the console space.
Sure you can say those franchises are in decline from their absolute peak but what franchise from Sony or MS is seeing growth in sequels now? Doesn't seem like any are.
God of war? Ragnarok is the fastest selling god of war game and is probably going to be the best selling soon. Valhalla was excellent to say the least.
Gt7 is going to be the best selling gt game soon and is a fucming masterpiece.
Helldivers went from a niche game to the massive best seller that is Helldivers 2. A game that become the fastest selling playstation game till date.
Spiderman 2 has performed even better commercially and critically than Spiderman 1, somehow. The franchise is currently at an all time high
I don't like tlou 2, but the franchise is far more mainstream than ever before.
Most Sony franchises and studios are better than they ever have before. The only issue is the long dev time, which is more of a product of current market reality rather than any sort of decline.
Sega lost a lot of 3rd party support, MS was and still is getting major 3rd party games. Xbox one and the series consoles aren't failures. They are fine.
Eh…Microsoft is in a much better position than Sega ever was, so them failing is so much worse.
Especially with Microsoft buying up some of the biggest, most well regarded franchises in the industry. Had Sega owned so many huge mainstream hit franchises, I think they’d still be making consoles today.
Although an argument can be made that Sega’s management would blunder similar to Microsoft.
Sigh, this isn’t about Sega Enterprise vs Microsoft Corportation.
It’s about comparing the trajectories of their consoles.
This is what happens when “Xbox” become a nebulous brand.
I don't think that we have any proof that this project was even far into development though.Didn't they have a pretty decent Sonic game going on in America before Yuji Naka found out they used his Nights engine and threatened to leave the company if they didn't stop it?
The real reason for no Sonic on Saturn, this dudes ego was more important than the company.
If you want a simple view of things and not an overall discussion between the two, that’s fine.
In no way was Xbox even remotely comparable to the Master System. World of difference between the two.
I have thoughts and ideas that are irrelevant to most aspects of my life, so I post them on message boards related to the thought in question. You mean to tell me that you don't?Do people really think about this stuff unironically?
90%? More like 99.9%.People are taking seriously the “no games” meme when Series has like 90% of the library in PS5, and yet has its own console exclusives. But hey, Dreamcast had JSRF and a few other overrated titles, so let’s pretend they did it better than a company that is in the console hardware industry over 20 years
To be fair, those exclusivity agreements are also being lost with Sony due to the bloated development costs and lack of ROI and not meeting basic sales goals even on the PS5. Hence why Square is releasing their titles multiplatform. For example FF7 Rebirth has hit a grand total of 2 million in sales, with the PS5 having a total of 60 million units sold meaning they penetrated roughly 3% of the overall owner base of that console on that one game.I don't know how you can claim they aren't failures. Each successive generation has sold worse than the prior one since the Xbox 360, and it HAS lost third party support - from many Japanese publishers deciding to sign deals with Sony for exclusivity because they don't really see a big ROI with keeping games on Xbox, to things like Baldur's Gate 3 not releasing on Xbox for a long time, as well as Wukong....
"They are fine" is not true when they've started abandoning console exclusivity....Sony is simply too big for them to continue ignoring. That is not the case for Sony or Nintendo vs. Xbox.
There isnt going to be another Xbox console imo.
This is becoming pretty clear.
Xbox shutting down ambassador program.
Xbox Ambassador Is Closing After 13 Years -- Here's Why And What Happens Next
Microsoft is closing the Xbox Ambassador program after more than a decade of operation.www.gamespot.com
Xbox marketing budget reduced.
Xbox Marketing Budget Reportedly 'Reduced' In The Wake Of Microsoft Layoffs
Will we hear less from the company in the coming months?www.purexbox.com
Key marketing exec leaves
Microsoft shakes up Xbox marketing as key exec departs for Roblox
Jerret West is leaving Xbox at the end of the month.www.theverge.com
Indiana Jones announced for PS5 before the Xbox release
Microsoft confirms Indiana Jones is coming to PS5 after its Xbox debut
Bethesda’s Indiana Jones game will arrive on Xbox first.www.theverge.com
Microsoft will stop marketing in EU (rumor)
Microsoft will stop marketing Xbox consoles in Europe claims insider
The major shift in Xbox strategy continues, with a new rumour suggesting that Microsoft is to give up promoting its hardware in ‘certain’ markets.metro.co.uk
Halo coming to PS5
Amid Xbox multiplatform rumors, Halo job listing says future games will be "for all players, on all platforms"
Phil Spencer will address Xbox's future next weekwww.gamesradar.com
The First Halo Game Is Reportedly Being Considered For PS5
It apparently won't be announced at the Xbox June Games Showcase.www.gamespot.com
You don't need an Xbox
Plus none of their recent game announcements even mention platforms.
I don't think that we have any proof that this project was even far into development though.
Blade
Gears Eday
Perfect Dark
State of Decay 3
None of these trailers even list platforms at all at the end of the trailers.
Every trailer posted is directly from Xbox YT.
Here are announcements before to see the difference of how trailers use to end.
Hellblade 2
Indiana Jones
Starfield
The entire Halo presentation doesn't even mention Xbox aside from in the past tense and also says nothing about platforms.
Xbox should just rip the band-aid off at this point, imo.
Microsoft tried to win decades ago by buying Rare, and look what happened. Rare’s best games are still their pre-acquisition games for the SNES and N64. The same thing could well happen with Bethesda, Blizzard, Double Fine, etc.
Is anyone genuinely excited about any upcoming games published by a Microsoft studio? I am mostly nervous. Hopefully Indiana Jones isn’t as slow and clunky as it appears…
RIP Arkane.
Thinking people would flock to laggy online gaming with a 33k modem rather than waiting for broadband
The Dreamcast shipped with a 56K modem and there was a broadband adaptor you could buy if you actually had broadband in your area (most people didn't in 1999),
It was different in Europe
- We had a slow modem with delays to the online component
- We never got broadband adaptor, despite broadband adoption in the Uk being faster than the US
- There was no Soul Calibur at launch
- There was no “It’s thinking marketing”, we had marketing about “6 billion players” without a single online game to play for months
The modem wasn't region locked. You could've always imported a 56K one.
We’re talking about why Dreamcast failed (more so in Europe than America) and you’re suggesting the mass market should have just imported 56k modems?
One of the big problems with the broadband adapter was the support. I literally bought one(I think you could only buy it from Sega) to play Phantasy Star Online so of course the US release had support crippled in that game. (It actually support it but you couldn't configure it. There was some trick I had to do burning a special copy of the web browser that could configure it and that configuration would be used by PSO. Once you configured it then it worked.) Not sure what games actually "truely" supported it.The Dreamcast shipped with a 56K modem and there was a broadband adaptor you could buy if you actually had broadband in your area (most people didn't in 1999),