Drizzlehell
Banned
I think it's fair to assume at this point that GTA 6 is gonna suck monkey balls.I hope that won't negatively influence GTA VI.
I think it's fair to assume at this point that GTA 6 is gonna suck monkey balls.I hope that won't negatively influence GTA VI.
I believe the script is usually one of the first things to be finished in movie and game production. Then voice acting after that. His contributions are most likely finished with this game.I hope gta6 won't shy away from real life parody-critic writing. If the game is releasing next year maybe the narrative work is already done.
Probably more fair to assume this will be the last great game from Rockstar considering most of their biggest talent left before or during production.I think it's fair to assume at this point that GTA 6 is gonna suck monkey balls.
It works for ID Software, many new talents working there.Probably more fair to assume this will be the last great game from Rockstar considering most of their biggest talent left before or during production.
Ubisoft doesn't have thousands of employees working on one game. And I don't think it is all that complicated what Rockstar needs to do to make GTA 6 amazing. It mostly comes down to giving the developers time needed to refine the gameUbisoft also has thousands of developers and their games are brown ass shit so no...Talent does matter!!! and it did matter for Rockstar as well so as much as people try to downplay it people like Bensies,Houser brothers or devs who've been with a company for 16 damn years leaving the company WILL have an impact on the products the company creates.How much of an impact remains to be seen.
I know that his post of videos was misleading, but considering well known creatives like Cliffy B. and David Jaffe and what they did after both GoW series, budget is everything, and it means much more than a consumer realizes when it comes to how grand a game will end up looking and/or playing, when it is the first factor to have an effect.Hate to sound cynical, but how do these guys go from doing earth-shattering masterpieces like RDR2 to games that look like cheap rip-offs of PS2 GTA3 from 20 years ago.
Even thou writing can be changed in the last minute of development, the big picture doesn't, and chances are the game is in the final touches, so nothing to worry in this departmentI hope that won't negatively influence GTA VI.
Doom Eternal, pants (It's not Doom, it just isnt)It works for ID Software, many new talents working there.
Definitely, bad opinions and Wolfenstein young blood notwithstanding.Doom Eternal, pants (It's not Doom, it just isnt)
Wolfenstein 2, a bit pants
Wolfenstein young blood, utter pants
Going great I guess
All they needed to do was make deals to bring over the Brutal Doom mod in some package form and i'd of died happyDefinitely, bad opinions and Wolfenstein young blood notwithstanding.
Doom 2016 and Doom Eternal were awesome imo (see? Opinions, it's that easy)Doom Eternal, pants (It's not Doom, it just isnt)
Wolfenstein 2, a bit pants
Wolfenstein young blood, utter pants
Going great I guess
Doom 2016 and Doom Eternal were awesome imo (see? Opinions, it's that easy)
My point is Doom 2016 and Eternal were a success and thats a fact and in my opinion good games.
They were awesome, alright?Were the awesome or good? If you carried on for a third sentence would they have been merely "ok"? And what about a fourth...oh my.
GTA 5 is one of the worst written games ive ever played. And RDR2 is one of the best so it's hard to know what to make of this.
Yea, Lazlow leaving stung the worst for me. The man is an absolute genius.They lost the writers of those games too - Dan Houser and James Worrall, who left after LCS, and Lazlow who co-wrote a lot of the hilarious radio dialogue.
By playing the gameHow is it possible that someone thinks this?