????
subtle
????
LTD difference is ~660K -> 22.5% in favor of PS4
2014 YTD difference is ~476K -> 43% in favor of PS4
For reference.
Everyone knows that the Vita sales are a joke that no one laughs at anymore. That thing is bombing, HARD. I have no idea why Sony even supports it.
1) It's making them profit. The Vita may have failed at retail, but it's done...somewhat okay in Japan, and the people in the West who do buy it tend to buy a ton of third-party games. So if you look at other forms of revenue like royalties, it's not worth to just discard their system just like that...especially since I bet Sony doesn't have anything to replace the Vita. Might as well keep it going if it isn't losing money because hey, if you get some goodwill and loyalty for the PlayStation brand, you might want to go out and buy a PlayStation 4 as well. That's when they might get you hooked.
2) SCEA and SCEE have heavily neglected the Vita at retail. It has absolutely pathetic retail momentum. Just look at how the launch of the new Vita 2000 Slim SKU---which is supposed to refresh the system---was just squandered by sheer carelessness in proper stocking. In that sense, Sony doesn't even support the Vita all that much. When you go months with a big retailer without restocking or a real advertising campaign, that's an indication that the console manufacturer just doesn't care anymore.
3) For the most part, Sony has stopped significant, major 1st-party titles for Vita that aren't ports of existing games. What do we have this year...MLB 14...Soul Sacrifice Delta...Freedom Wars...and maybe Oreshika: Tainted Bloodlines? What kind of 1st-party lineup is that supposed to be for a system in its 3rd year? Sony did well with games like Uncharted: Golden Abyss but now...it's just not where SCEA and SCEE have their priorities. And what about 2015? What major Vita titles are coming then?
Microsoft did get some goodwill from the Zune brand too, I suppose.
Sigh.You know second place means champion.
He's subtly making a joke that Sony (at least SCEA) is doing absolutely nothing to support it. So your comment is "confusing" to him, because they've already dropped it.Do they expect to sell more units? They clearly won't. The Vita is dead in the water and imo it is a waste of Sony's resources to put devs on vita projects of any kind. Accept that it failed and move on.
I always find it strange how profitability is quite often neglected in sales threads. As much as I like PS3 and as likely it is for the PS3 to pass XB360 WW LTD, its huge losses makes it the least succesful Playstation system for profit.
...Im going for biased dangerious ground now, but isnt Vita in theory more succesful in PROFIT(Making money! Not selling amount!) than PS3? I mean if PS3 lost almost if not all profit from PS1-PS2-PSP, and the fact that Playstation hasnt produced that much losses during Vita's lifetime. Or is it countered By the fact that PS4 could potentially bring more profit than ever before, while PSV wont get successor? Of course if this is about having actual share of market rather than profit, then yeah... Which would be seem better, selling pathetically low but in profitable way, or selling a lot but not as profitable?
How much has PS3 even made money during its profitable years?
I have bad tendency to try to make Vita look ok-ish. So apologies if this seems like another shitty spin. :v
Indeed, that is a major factor that is often ignored.
Take the Wii U. People keep saying that a serious price drop would get it to sell more, and while true, it'd be far more damaging to Nintendo's business.
Their first ever financial loss was largely because the 3DS took off while being sold at a loss, and their recovery is gradual.
Either Wii U or 3DS will be actually be the worst Nintendo system ever for profit since they are the only things that have actually made losses for them.
...Did Nintendo lose money in 1994-1996? It would be embarrasing if Virtual Boy would be more profitable than Wii U. Probably not since we still have some years for Wii U to make profit. But as of now?
Either Wii U or 3DS will be actually be the worst Nintendo system ever for profit since they are the only things that have actually made losses for them.
...Did Nintendo lose money in 1994-1996? It would be embarrasing if Virtual Boy would be more profitable than Wii U. Probably not since we still have some years for Wii U to make profit. But as of now?
We know VB sold more than 1 million thanks to Aquamarine.They had an overall operating profit, but that was due to the GameBoy and SNES. Virtual Boy only had less than a million units so it wasn't that much a drain.
VB sold more than 1 million.
VIRTUAL BOY
Lifetime worldwide shipments: 1.26 million
Shipments (Japan) - 0.63 million
Shipments (The Americas) - 0.56 million
Shipments (Other) - 0.07 million
I thought it was 770,000.
They had an overall operating profit, but that was due to the GameBoy and SNES. Virtual Boy only had less than a million units so it wasn't that much a drain.
No. Nintendo made an Operating Profit in 1994-1996 despite the failure of the Virtual Boy from the strength of the SNES, Game Boy, and Nintendo 64.
Core profitability:
April 1993 - March 1994: 103.711 billion JPY
April 1994 - March 1995: 94.955 billion JPY
April 1995 - March 1996: 71.939 billion JPY
April 1996 - March 1997: 65.088 billion JPY
We know VB sold more than 1 million thanks to Aquamarine.
VIRTUAL BOY
Lifetime worldwide shipments: 1.26 million
Shipments (Japan) - 0.63 million
Shipments (The Americas) - 0.56 million
Shipments (Other) - 0.07 million
They had an overall operating profit, but that was due to the GameBoy and SNES. Virtual Boy only had less than a million units so it wasn't that much a drain.
Where did the systems for the "other" region go? Europe didn't get the Virtual Boy.
Thank you very much creamsugar! Yoshi seems to have a decent shot at reaching 500k ltd, considering it hasn't had a christmas season yet and the 3DS will likely not be replaced for two more christmas seasons either, doesn't it ? 31k this month seems definitely healthy. I'm also heappy Yoshi didn't get destroyed by Kirby, this increases the probability Nintendo will not just drop him again like they did after Yoshi's Island DS and Yoshi's Story.LTD
Yoshi ~ 287k
BD ~ 277k
Kirby ~ 196k
Golf ~ 58k
FFHD ~ 82k
B2 ~ 39k
GOWC ~ 25kk
Not unless Mr. Nadella goes absolutely bonkers and wants to get fired very quickly.
Xbox One may not be a major part of Microsoft's operating income, but it's an important brand for the company that Microsoft has invested quite a large amount of money into.
That graph really highlights the tough spot Nintendo is in. All the blue and the suddenly for the last 3 years they've lost money.
It makes no sense to me why quite a few people refer to money spent on gaming hardware (consoles/PC) as an investment. Some youtubers could actually make that case, but for the large majority video games are just a form of entertainment or an expensive hobby.You might be invested, but unless youre a shareholder you havent invested in anything
Hate to break it to you but a number of the primary shareholders in MSFT have recommended selling the xbox for years now. Even Bill Gates has said he'd back Nadella if he chose to sell xbox.
My point wasn't that Gates wanted to sell Xbox, rather he along with other stakeholders would back Nadella if he decided to sell or spin-off the xbox division. You said Nadella would get fired for doing so... which is clearly blasphemousGive me a list of the "number of primary shareholders" besides ValueAct Capital / Vulcan Capital who have made these calls?
And Microsoft clarified that Gates is supporting Nadella as a CEO, not that Gates is implying any support for the sale of the Xbox division.
It indeed can muddle their razor-sharp restructuring processes but there is potential value to be extracted from Xbox. Why do you think Mr. Nadella has been keeping Xbox around for the short-term?
Now as time goes on, if Xbox remains in the same state, maybe they'll re-analyse their priorities.
My point wasn't that Gates wanted to sell Xbox, rather he along with other stakeholders would back Nadella if he decided to sell or spin-off the xbox division. You said Nadella would get fired for doing so... which is clearly blasphemous
It'd be interesting to see that graph overlaid with some smartphone / tablet development milestones. I bet the iPad launch is just before the precipitous drop.That graph really highlights the tough spot Nintendo is in. All the blue and the suddenly for the last 3 years they've lost money.
Don't think it would matter too much what time he did it. MSFT championed the Zune up until the week before they completely killed it.... if it is the right business decision then Nadella would likely be rewarded rather than criticized or punished. I don't think he will kill it though, Xbox is such a strong brand it would be insane to throw that away. I do find it increasingly likely that the XB1 will have a shorter life cycle than its competitors, clean slate and all that jazz.The timeline and context is important here. I was responding to the event that Mr. Nadella just said on a whim tomorrow "Well, that's it! No more Xbox One! Sell everything right now!" spontaneously.
It makes no sense to me why quite a few people refer to money spent on gaming hardware (consoles/PC) as an investment. Some youtubers could actually make that case, but for the large majority video games are just a form of entertainment or an expensive hobby.
I don't think I've ever seen Nadella mention 'Xbox One.' But he seems interested in the Xbox and Xbox live brands.
The timeline and context is important here. I was responding to the event that Mr. Nadella just said on a whim tomorrow "Well, that's it! No more Xbox One! Sell everything right now!" spontaneously.
Ok, well if Wii U maintains an average of 250k(ww) a month over the next 40 months and considering how Nintendo does in the holidays, (I feel this is a safe bet) it will sell 10 million more units. Putting it just under 17m.
The break down is fairly simple too:
Current Wii Us in the wild is ~6.5 sold. 2.5 in America, 1.8 in Japan and 2.2 for rest of the world.
North America selling 100k Wii Us a month on average is very realistic when you have 2 months that will do more than double that, and a couple releases through out the year peaking sales a bit. This is 4 million more Wii Us sold in North America.
Japan will average 60k a month for Wii U, it is currently over 300k Ltd in the 7th month of the year, and the holidays will increase the average. This over 40 months is 2.4 million more Wii Us sold.
The rest of the world would have to sell 90k on average a month, considering the current breakdown of sales, I feel fairly safe in this estimate. This is another 3.6 million Wii Us sold by the end of its life.
So the breakdown would be:
NA: 6.5m
JP: 4.2m
Rotw: 5.8m
Anyways, I had to point this out as Anihawks numbers from a few days ago was bugging me as I read through some past pages. I really think 11m (less than 4.5m more Wii U) is just as ridiculous as 30m at this point, especially because Nintendo can't jump ship until 2017.
Anyways, I had to point this out as Anihawks numbers from a few days ago was bugging me as I read through some past pages. I really think 11m (less than 4.5m more Wii U) is just as ridiculous as 30m at this point, especially because Nintendo can't jump ship until 2017.
Ok, well if Wii U maintains an average of 250k(ww) a month over the next 40 months and considering how Nintendo does in the holidays, (I feel this is a safe bet) it will sell 10 million more units. Putting it just under 17m.
North America selling 100k Wii Us a month on average is very realistic when you have 2 months that will do more than double that, and a couple releases through out the year peaking sales a bit. This is 4 million more Wii Us sold in North America.
Ok, well if Wii U maintains an average of 250k(ww) a month over the next 40 months and considering how Nintendo does in the holidays, (I feel this is a safe bet) it will sell 10 million more units. Putting it just under 17m.
The break down is fairly simple too:
Current Wii Us in the wild is ~6.5 sold. 2.5 in America, 1.8 in Japan and 2.2 for rest of the world.
North America selling 100k Wii Us a month on average is very realistic when you have 2 months that will do more than double that, and a couple releases through out the year peaking sales a bit. This is 4 million more Wii Us sold in North America.
Japan will average 60k a month for Wii U, it is currently over 300k Ltd in the 7th month of the year, and the holidays will increase the average. This over 40 months is 2.4 million more Wii Us sold.
The rest of the world would have to sell 90k on average a month, considering the current breakdown of sales, I feel fairly safe in this estimate. This is another 3.6 million Wii Us sold by the end of its life.
So the breakdown would be:
NA: 6.5m
JP: 4.2m
Rotw: 5.8m
Anyways, I had to point this out as Anihawks numbers from a few days ago was bugging me as I read through some past pages. I really think 11m (less than 4.5m more Wii U) is just as ridiculous as 30m at this point, especially because Nintendo can't jump ship until 2017.
Hell the PS3 version damn near tied them.360 Watch Dogs > Xbone is kinda weird to me. Doesn't seem like a good sign for the Xbone.
Could you describe what the Mario kart sales pattern has been so far on DS, Wii and 3DS? Have these games been front loaded, or did they help sell systems over years?MK8 is already out
360 Watch Dogs > Xbone is kinda weird to me. Doesn't seem like a good sign for the Xbone.
Could you describe what the Mario kart sales pattern has been so far on DS, Wii and 3DS? Have these games been front loaded, or did they help sell systems over years?
The cost of Vita is mostly sunk already and is making some money for Sony now, so Sony has no reason to not see Vita to its EOL or to try to leverage stuff learned from the Vita for something like the PlayStation TV. Now, Sony creating a successor to the Vita would be stupid but there is no indication that Sony won't merely focus on the mobile market as far as portable gaming is concerned.
It can be the same with the Xbox One. It's already sunk costs for Microsoft and so long as they are making money from it, MS may as well keep it around until its natural EOL and leverage the Xbox brand into other areas. Certainly an Xbox TV similar to that of a Fire TV wouldn't be a bad idea for Microsoft to make given the popularity of their gaming brand and their desire to try to get in on the mobile market somehow. Even Sony's doing that with PlayStation TV.
To be fair, Net Profit wise, it's not as bad as that. They even turned a profit the year before last. They would have done last year too, if it wasn't for a one-time injection into R&D and Marketing in January.
It is turning around, it's just gradual.
I think what Anihawk and others are thinking is that the Wii U will not be selling anywhere near those numbers in 2016-17. I personally think 2015 will be higher than 2014, and thus the real decline starts in 2016, but we'll see. For one, with your numbers the Wii U will outsell the GC in Japan (at its current pace and the state of consoles there, I don't think that's going to happen).
Why can't they jump ship until 2017?
That seems very unlikely. What big software will the Wii U get over the next 3 and a half years that will stop it's baseline from dropping over all that time?
MK8 is already out, Smash comes out this winter. so Zelda?
Next year is 2015 and there's probably going to be one big title released on Wii U that has any chance of keeping the baseline up. What about 2016? 2017?
Why would Wii U's baseline maintain itself so steadily over 40 months like that?
even if we go along with everything in here, this regional breakdown is completely absurd, ROTW will probably match Japan at best