Grildon Tundy
Member
Excellent OT, OP, fr fr
I'll be playing this this weekend, once I finish Silent Hill 2!
I'll be playing this this weekend, once I finish Silent Hill 2!
The fact is if you are fan of JRPGs or other Japanese games you wouldn’t buy Xbox.LMAO the poll results tho
Look at ALL THE MILLIONS OF JRPG FANS ON XBOX
This is why Square Enix doesn't take releasing Final Fantasy on Xbox seriously at all
can we not do this in the OTLMAO the poll results tho
Look at ALL THE MILLIONS OF JRPG FANS ON XBOX
This is why Square Enix doesn't take releasing Final Fantasy on Xbox seriously at all
This is why Japan in general doesn't take releasing games on Xbox seriously
Why was this OT made with that poll if people aren't allowed to talk about the poll?can we not do this in the OT
Welcome to Press Turn, Persona 3-5 have Once more System which is waaay more forgiving compare to SMT's Press Turn.Still on the demo and is it me or is that game actually pretty hard? My only real experience with these type of game is persona 5 and I really didn't have much trouble with that at all, outside of the very very end. Also have the game in normal so not like I tried to punish myself or anything.
Depending on the class you have different melee weapon and some weapons better than others when comes to real time action parts.Overall fun game from the demo. Not sure how I feel about the regular combat though. I like how it does allow you to kind of just skip through easier enemies without going turn based, but it seems a little wonky with hit boxes and what not.
Welp at least I'm not crazy. Can't recall ever being bad at a turn based game before. Maybe I'll get more accustomed to it but so far it really just feels like I'm learning but getting my ass kicked lol.Welcome to Press Turn, Persona 3-5 have Once more System which is waaay more forgiving compare to SMT's Press Turn.
I did notice that when I had mage equiped, think that does help. Still think it's a little odd though, especially when trying to dodge due to lack of space and camera angles. But don't think it's that big a deal. Can always just spam the squad button and go to turn base if it doesn't click.Depending on the class you have different melee weapon and some weapons better than others when comes to real time action parts.
Honestly I found the demo content to be harder than the early content of SMTV and I'm saying a lot here right nowWelcome to Press Turn, Persona 3-5 have Once more System which is waaay more forgiving compare to SMT's Press Turn.
Depending on the class you have different melee weapon and some weapons better than others when comes to real time action parts.
In SMTV you can recruit different demons to build your party even early on but in Metaphor you have to work what you have.Honestly I found the demo content to be harder than the early content of SMTV and I'm saying a lot here right now
There's a lot of references to concepts developed by Carl Jung, a pretty influential psychologist. I think the OT title is playing off of thatVery nice OT! I don't get the title tho, hope it's not a spoiler or anything like that.
Put some time into the demo on PS5. Were there supposed to be performance problems in this? Yeah the framerate isn't that solid but it's a lot better than I was led to believe. It definitely didn't feel like it was dropping into the 40s in town. Game starts off a little weak but by the time you start unlocking the bond system it starts getting that persona feeling again which is great. Looking forward to playing the full game on the pro.
Very good stuff there!Don't Sweat Metaphor: ReFantazio's Borrowed Persona Calender System
Studio Zero "didn't want players to feel limited by time"www.pushsquare.com
Speaking to Quest Daily (thanks, GamesRadar+), director Katsura Hashino allayed our fears: "We didn't want players to feel limited by time. You can return later to places you've visited using a fast travel system to do everything you want without feeling rushed."
Once again getting the game before me……I should have the game in my hands tomorrow before my workday is over.
Once again getting the game before me……
To be honest, I’ve had more misses than hits with my most recent pre-orders:
It would better question for MC because you have much more control over how you build him.To any theorycrafters here, how are you guys building Strohl? What archetypes are you focusing on after maxing out Warrior?
It would better question for MC because you have much more control over how you build him.
Strohl for most part is gonna be your main physical DPS.
With SMT I usually go with strength build because most of the time strength kills at end game end up out damaging magic skills.Played through the demo twice and ended up going with a Strength/Agility/Luck hybrid for Will. Maxed out Healer for the free turn heals (and to complete More's mission) and then switched over to Brawler. Heal magic also doesn't scale off the magic stat and it's based on weapon power.
I went pure luck, wanted to see if it did anything. Couldnt see a noticeable effect.With SMT I usually go with strength build because most of the time strength kills at end game end up out damaging magic skills.
But in Metaphor Strohl and Hulkenberg already fill that role, so this time around my MC is gonna be MAG focus build Agility.
Luck mostly about you getting critical hit more often and battles going more on your favour like statues ailment effects enemy more often rather than miss.I went pure luck, wanted to see if it did anything. Couldnt see a noticeable effect.
yeah i always try luck builds just to see if there's anything fun with them. but it seems like it's not worth it to build as a main stat.Luck mostly about you getting critical hit more often and battles going more on your favour like statues ailment effects enemy more often rather than miss.
Luck is not good but itself, it’s usually good with Strength build because you want to do critical more often.
Yeah in SMT Luck and Agility are not very reliable sates that you can make entire build around it. Even if you have high luck you still need passive skill that increase your critical rate in order to be effective.yeah i always try luck builds just to see if there's anything fun with them. but it seems like it's not worth it to build as a main stat.
Don't Sweat Metaphor: ReFantazio's Borrowed Persona Calender System
Studio Zero "didn't want players to feel limited by time"www.pushsquare.com
Well even Persona is not really “timer” like it is in game like Dead Rising.Good. I hate timers in videogames
Did you heed the warning about the enemies in the mine? Did you follow the strong suggestions to bring a mage?Still on the demo and is it me or is that game actually pretty hard?
On the other hand, so many of these reviews are raving about the game with some even talking about how it is their goty. I can only assume it gets dramatically better after the demo or something.
I don't recall seeing that but I had one of each class in the mine. I did switch up to have multiple mages to beat enemies at a point but idk. It feels like the game makes you have to play with trial and error. Not totally different then something like persona, but this just feels less forgiving.Did you heed the warning about the enemies in the mine? Did you follow the strong suggestions to bring a mage?
Weaknesses are critical on both attack and defense.
It feels like the game makes you have to play with trial and error.
To be honest, I’ve had more misses than hits with my most recent pre-orders:
Just happy this one gets delivered on time.
- Emio: The Smiling Man – delivered 2 days after the official release
- Ace Attorney Investigations Collection – 2 weeks delay, lol
- Astro Bot – received it a day before the official release
To commemorate the release, we are celebrating with an original illustration by Shigenori Soejima.
This is the culmination of the Atlas brand's 35 years of history.
A new fantasy RPG from the creators of Persona 3, 4, and 5.
We hope you enjoy it.
I haven't played the remakes yet and went straight to Emio. I'm halfway through and so far I've quite enjoyed it. I usually do like 30 min play sessions every other night just before bed, so it's taking me a while to get through it.Very excited for this game.
Side note, did you enjoy Emio. Im really struggling to get through the remakes.