You guys are way too hung up on the roguelite word. If you like tactics, you like this. It’s really just a hub where you can buy some permanent upgrades in between missions. You will never play this game and confuse it for any other genre beyond turn based tactics.
I'm a long-time SRPG fan and can't agree after spending time with the game - only a few evenings now but enough to know it's not for me and is lacking precisely because of the rogulite stuff.
It's shallow, content-starved and crutches hard on that aspect of the gameplay in an attempt to offer anything but absolute repetition beyond just a few hours, but fails. It's just dull.
Give me a real campaign and story any day over this, with proper character development, worthwhile enemies to go up against and genuinely worthwhile hand-crafted level design not procedurally-generated banality.
As is, it's 2-3x too expensive for what it offers - by rights it should be priced way down with other cheap and cheerful roguelites, but all that extra cash is likely needed for the license that, in all honesty, doesn't really add anything but mild graphical familiarity to the experience.
Oh, and the zoomed-in pixel art dialogue scenes physically pain my eyes on a 65" OLED - probably not nearly an offensive jumbled mess of brixels on a desktop monitor where the game was created and tested... there's also glitchy and buggy UI/front end stuff to contend with. Game Pass is the only place this game should be played until it's on deep discount.