FFXIII-2 sold also more than 600k units FW; 605k according to Famitsu.
http://andriasang.com/comzh1/ffxiii2_sellthrough/
534k according to Media Create
FFXIII-2 sold also more than 600k units FW; 605k according to Famitsu.
I know. I am just saying that Hori might be more confident of this decision now. We weren't sure what kind of sales a Dragon Quest release will achieve on PlayStation platform after years of absence.I think its likely but i doubt DQ Heroes performance has anything to do with it - they decided the DQ 11 platforms a while ago and DQ Heroes is probably a result of that decision and not the other way around.
It's pretty much S-E's best first week sales on consoles since FFXIII isn't it?
Bring on DQXI!
can't wait for the PS4 versions to take over the Ps3 versions.
46K hardware for PS4 on the week of DQH. I was really hoping for a higher, perhaps twice its number but it seems that was delusional on my part...
A few thousand shy of 600K is a solid number for DQH. It will likely do around 800K in Japan at this rate, maybe a bit more if it has a lot of legs. It looks like this game will definitely hit 1 million once it hits worldwide however. Was hoping for a higher PS4 software numbers than 235K but solid numbers nonetheless. It would be nice if PS4 numbers start to equal and then eventually beat PS3 numbers by the end of the year but it needs to sell more hardware. Which again brings me to 46K hardware on DQH release. :\
Is that confirmed? MC says it includes bundles, but are they including bundles sold in this week, or all the previously tracked bundle sales? Famitsu has PS3 at 311,277 and PS4 at 255,292, so the numbers are pretty similar. Is Famitsu including the previously sold bundles too?
| 27 | - | Wii U | Wii Fit U | Nintendo | 14/02/01 | 4,463 | 97,645 |
DQXI for PS3/PS4 is basically a given at this point. Hori and SE must be happy.
As it was a given on 3DS after DQVII's +800k debut?
DQXI isn't going to be a 3DS exclusive. I'm banking on it.As it was a given on 3DS after DQVII's +800k debut?
You do realize that 3DS was the go-to platform for Dragon Quest fans. The franchise hasn't seen a PlayStation release in a long time. There is no point in this comparison here.As it was a given on 3DS after DQVII's +800k debut?
This should put Japanese developers on notice. Time to really support the PS4. I want PS2 level support Japan.....DO IT.
Anyway, I think this is going to be a great year for Sony Japan. Bloodborne around the corner, FF Type-O HD, Metal Gear V, Persona 5......and those are just the big titles. Things are looking up.
DQXI for PS3/PS4 is basically a given at this point. Hori and SE must be happy.
Sony should look at this case and try and replicate for Persona 5 and MGSV. Looks like MGSV is getting a PS4 LE.
DQXI for PS3/PS4 is basically a given at this point. Hori and SE must be happy.
It's Dragon Quest in Japan, even i, who has literally zero depth knowledge of sales data, knows that when it comes to Dragon Quest, the platform is not important.I know. I am just saying that Hori might be more confident of this decision now. We weren't sure what kind of sales a Dragon Quest release will achieve on PlayStation platform after years of absence.
I know. I am just saying that Hori might be more confident of this decision now. We weren't sure what kind of sales a Dragon Quest release will achieve on PlayStation platform after years of absence.
Ugh I hope it doesn't come on the PS3DQXI for PS3/PS4 is basically a given at this point. Hori and SE must be happy.
Ugh I hope it doesn't come on the PS3. It's really annoying how half assed the Japanese dev market is in regards to moving into next gen. Would be great for a 2016 release.though I expect it
Now, the fact that, when Wii Fit U bundles released, they appeared in Famitsu, but there was no appearance for DQH when the bundle released is probably because...Dragon Quest Heroes wasn't released yet, it was released in form of downloadable codes for a later code. Thus, it's possible the game sales from the bundle got included in the first week for Famitsu too.
DQ11 on home consoles is given, I would say. It may land on Wiiu, too.Another DQ game is pretty much a given. I don't think DQ11 is a given at all.
Some?
It's one of the biggest franchises in Japan. If a DQ game couldn't make the PS4 sell nothing would have done it.
You do realize that 3DS was the go-to platform for Dragon Quest fans. The franchise hasn't seen a PlayStation release in a long time. There is no point in this comparison here.
01./00. [WII] Dragon Quest Swords: The Masked Queen and the Tower of Mirrors (Square-Enix) - 305,254 / NEW
WII: 109,854 Last week: 75,279.
PS4: 46.139 Last week: 24.737
I don't think it's a matter of one game though. Like I've been pointing out since last year, this Q1 window is the best time so far for a Japanese console consumer to buy a PS4. We have a month plus period where almost every week there is something significant coming out for the PS4, so if someone got a new system around the end of Feb, and takes 1-2 weeks to finish a new game, there'll be something new to buy and play continuously.
If they want to improve on this with subsequent releases, they need to continue having good momentum. It means big titles hitting within range of each other, along with a steady stream of smaller titles over the months. With MGS5 coming out in Sept, and Persona 5 not having a date yet, it seems likely that it'll be around the Aug to Oct period at the soonest, so that would be a good synergy between two popular Japan-centric titles. Now they just need 2-3 more around those few months, and it'll be a solid line-up leading into the holidays.
If there are two things to notice after DQH's debut, these will be:
-DQ is still a highly relevant IP on traditional platforms.
-PS3 userbase is migrating over PS4, and that would be worrysome for a multi release that aim at selling +4m units (if a traditional game).
Please...was there really anyone doubting that DQ wasnt relevant or that big budgets spin-off shoot wouldnt sell ?
I also think that would be the best idea even if it means the in between months are kind of barren. Just stack the holiday lineup instead of spreading a kind of thin lineup across lots of months.
Although, I was specifically referring to the DQH platform split with that comment. Iirc its the closest split for a Japanese franchise.
Media Create Sales: Week 9, 2015 (Feb 23 - Mar 01)
13./00. [PSV] Diabolik Lovers: Dark Fate # <ADV> (Idea Factory) {2015.02.26} (¥6.264) - 7.263 / NEW
Famitsu Sales: Week 9, 2015 (Feb 23 - Mar 01)
06./00. [PSV] Diabolik Lovers: Dark Fate # <ADV> (Idea Factory) {2015.02.26} (¥6.264) - 13.842 / NEW
As an anime game, how bad / good is that new FuRyu game selling? I admit I don't follow these threads for a while now so forgive my noob question.
If there are two things to notice after DQH's debut, these will:
-DQ is still a successful IP on traditional platforms.
-PS3 userbase is migrating over PS4, and that would be worrysome for a multi release that aim at selling +4m units (if a traditional game).
01./00. [WII] Dragon Quest Swords: The Masked Queen and the Tower of Mirrors (Square-Enix) - 305,254 / NEW
WII: 109,854 Last week: 75,279.
PS4: 46.139 Last week: 24.737
I'm looking for confirmation though. It's fine to speculate, since this is a unique situation, but I was wondering if there was some official comment on it. I guess not. We'll have to wait until MC does their write-up on their site right?
The "bundle included" is not a good indication. Animal Crossing and Mario Kart 8 have the "bundle included" this week.So far we have the usually reliable leak from the blog (530,000) + MC stating they're including bundles, without any specification if they're counted bundles from December or just from last week...
Unless we find a site that collects each and every MC top 50, so we can see if Wii Fit U, back in February 2014, had the "bundle included" notification as well, I suppose we should still wait.
Do you know their internal expectations? There's too many unknown factors to keep mentioning this 4m number. Price, DLC, micro-transactions, budget, etc.
BTW, japanltd only has one DQ game over 4m, which was on the NDS. 3 games sold 3m+ over 10 years ago. Is that correct?
Chû Totoro;154553161 said:Wii U is in bad shape... hoping for Xenoblade to do a good push but not sure about it.
Good start really for DQH, PS4 numbers seems even more impressive to me.
3DS still selling quite well of course, portable gaming is best gaming and Japan knows it
Chû Totoro;154562602 said:Do you think Splatoon may be a surprise sucess? If not at least decent sales since it rely a lot on online it may die too soon :/
You know there's a price difference between both consoles right?01./00. [WII] Dragon Quest Swords: The Masked Queen and the Tower of Mirrors (Square-Enix) - 305,254 / NEW
WII: 109,854 Last week: 75,279.
PS4: 46.139 Last week: 24.737
What did you expect? I expected something in the 40k-60k range, not only because the fanbase migrated to Nintendo systems but also because of the bundles which were sold last year, I guess the biggest DQ fans already bought that bundle.
Does the 4M+ number even hold any weight today? The last release of DQ that was more of a traditional game was DQ IX on the NDS, which was a software seller of its time. So I don't understand why you want 4M+ number from the newest entry (if there is one)?If there are two things to notice after DQH's debut, these will be:
-DQ is still a highly relevant IP on traditional platforms.
-PS3 userbase is migrating over PS4, and that would be worrysome for a multi release that aim at selling +4m units (if a traditional game).
PSV | 2014 | 2015 |
week 1 | 75.400 | 58.005 | Down 23,1
week 2 | 32.016 | 22.327 | Down 30,3
week 3 | 26.963 | 17.505 | Down 35,1
week 4 | 23.290 | 15.580 | Down 33,1
week 5 | 22.246 | 12.392 | Down 44,3
week 6 | 18.282 | 10.573 | Down 42,2
week 7 | 18.348 | 11.489 | Down 37,4
week 8 | 18.240 | 35.934 | Up 97,0
week 9 | 23.124 | 24.457 | Up 5,8
dat's some god eater drop
The "bundle included" is not a good indication. Animal Crossing and Mario Kart 8 have the "bundle included" this week.
Every game with a hardware bundle has the "bundle included" no matter what week it is.
The leaked number is THE thing that points at all the bundles being included.
You know there's a price difference between both consoles right?
Does the 4M+ number even hold any weight today? The last release of DQ that was more of a traditional game was DQ IX on the NDS, which was a software seller of its time. So I don't understand why you want 4M+ number from the newest entry (if there is one)?
We don't know any of the expectations set by SE so there is no point to talk about hitting any imaginary sales number yet.
Does this "leak blog" get Famitsu numbers or MC numbers? If they get Famitsu numbers, then it doesn't make a whole lot of sense, since they have the total sales at 566k. There have certainly been more than 30-40k of the bundles sold before now, and more should have sold this week. Considering the jump in PS4 hardware sales, it's it more likely that the ~530k number (if accurate in the first place) just didn't count bundles sold last week?
That's why I wrote "if a traditional game". Of course, this might not be the case and SQEX wants to implement other business models. Also, DQVII shipped 4m as well (and DQVIII reached 3.8m incl. best release).