jeremy1456
Junior Member
And also it's the third version of the same remake of a game that already had plenty of versions.
It's the first time the game has been on Sony hardware though.
And also it's the third version of the same remake of a game that already had plenty of versions.
Hero Bank 2 3DS is the bomba of the week at 8K. The original Hero Bank sold 15K first week. I wonder who at Sega thought a sequel would be a good idea.
How many people do you think exist that are Resident Evil fans and never touches anything other than Sony systems?It's the first time the game has been on Sony hardware though.
Hero Bank 2 3DS is the bomba of the week at 8K. The original Hero Bank sold 15K first week. I wonder who at Sega thought a sequel would be a good idea.
The first one was released in March. The sequel was likely already planned before the first one came out.
There's got to be something that the people who worked on Hero Bank 2 for 9 months could have better spent their time on.
There's got to be something that the people who worked on Hero Bank 2 for 9 months could have better spent their time on.
You guys think Toukiden 2 will be a Vita exclusive, or another multiplatform like SAO and GE?
Contractual agreement I guess? They had already signed for two games - to nullify the contract or cancel the second game in development, wouldn't you have to pay a certain fee in doing so?
May as well recoup your investment in what is left in the property, then to do a write-down + pay the developers a fee to cancel the development of the game.
I was thinking this one was internal for some reason.IIRC the Hero Bank games are outsourced. The "only" thing it cost Sega is money.
It might be PSV/PS4 at the start or Vita first with 2 Kiwami hitting PS4. Based on what the producer said recently, I can't see them not trying a console version. Of course, if GE2: RB comes out and sells nothing on PS4, that might change things.
I was thinking this one was internal for some reason.
That said, I'm surprised that they would sign studios for two projects at once that aren't compliant on the first game selling X copies.
Perhaps this is more common in the local market.
They will embrace it when they offer to them games that interested in
Not sorry about EOU2 sales.
Grimoires are shit and Atlus, as much as I love them, can stand to lay off the remasters. Especially on games that are backwards compatible with the system they are being remastered for.
They they'll have to wait a very long time.
I'd argue userbase could be constraining God Eater and Freedom Wars too though on Vita. In the PSP heydays days major non-MH hunting games could sell 600k+, but on Vita they're trending closer to half that. Such a small userbase is always going to be an issue for major titles, Wii U is showing the exact same thing with Nintendo tentpoles.3 million is a constraint for a major-major title, but if people considered a performance similar to God Eater 2 on PSV a good target for PSN, it isn't a big constraint. The number of Phantasy Star Online 2 users (not downloads) on Vita only adds to show that Vita userbase is not a constraint for the intended numbers.
If PSV doesn't manage numbers comparable to God Eater 2 or Freedom Wars, which are from the same genre and should appeal to mostly the same audience, userbase constraint cannot be determined as a decisive factor. It may be a factor, but may not be the most important factor when we consider that the reaction to PS Nova has not been good since the first demo.
That is not to say you may not be right that a PS3 version could change things, but I believe it wouldn't add more than 20% or 25% to the total sales considering the biggest complaint that the game it not very compeling to PS fans. That wouldn't be much considering that if it goes as expected, PSN will end near 200K LTD.
sörine;141508732 said:By the way, can you give me a source on a million "Phantasy Star Online 2 users (not downloads) on Vita"? Because this is the first I'm hearing of that.
They just need to wait 2 month
No, they have to wait longer. Multis won't change things very much.
Oh hiska-kun!
Are you going to visit the Pokemon Center Mega Tokyo when it opens?
Side note, also I just visited Famitsu, what are they saying here?:
They are commenting on Pokemon & Phantasy Star's performance but can't decipher much, google translate is terrible ;.;
Not sorry about EOU2 sales.
Grimoires are shit and Atlus, as much as I love them, can stand to lay off the remasters. Especially on games that are backwards compatible with the system they are being remastered for.
How did you know I was planning to go? lol
They'll open the PKM center just the day before Youkai Watch 2: Shin Uchi is released.
Nintendo just wants to spoil the launch :
Famitsu is just saying that ORAS is first again and soon will reach 2 million.
Nova didn't reach Infinity numbers and it sold like Soul Sacrifice.
Curious as to how the new AoT game will do. The first one did surprisingly well.
Curious as to how the new AoT game will do. The first one did surprisingly well.
Whatever happened to Derby Stallion? Franchise used to sell millions in Japan.
Aikatsu, derby and samurai sales will be highly interesting here.^^
-------------------------------------------------------
| Model | This Week | Week (%) | FY 2014 | FY (%) |
-------------------------------------------------------
| 3DS | 547.478 | 52.90% | 13.710.798 | 56.60% |
| Vita | 240.601 | 23.20% | 3.316.427 | 13.70% |
| PS3 | 138.730 | 13.40% | 3.768.236 | 15.60% |
| PS4 | 59.890 | 5.80% | 1.081.714 | 4.50% |
| Wii U | 42.023 | 4.10% | 1.674.372 | 6.90% |
| PSP | 3.758 | 0.40% | 562.135 | 2.30% |
| XB1 | 3.421 | 0.30% | 101.493 | 0.40% |
-------------------------------------------------------
| Total | 1.035.901 | 100.00% | 24.215.175 | 100.00% |
-------------------------------------------------------
------------------------------------------------------
| Model | This Week | Week (%) | FY 2014 | FY (%) |
------------------------------------------------------
| 3DS | 100.810 | 65.10% | 1.742.231 | 54.90% |
| Vita | 22.904 | 14.80% | 523.120 | 16.50% |
| Wii U | 13.016 | 8.40% | 309.703 | 9.80% |
| PS4 | 12.418 | 8.00% | 310.792 | 9.80% |
| PS3 | 4.937 | 3.20% | 206.213 | 6.50% |
| XB1 | 668 | 0.40% | 37.952 | 1.20% |
| PSP | 74 | 0.00% | 44.016 | 1.40% |
------------------------------------------------------
| Total | 154.827 | 100.00% | 3.174.027 | 100.00% |
------------------------------------------------------
Whatever happened to Derby Stallion? Franchise used to sell millions in Japan.
Only one entry sold 1m+, Derby Stallion on PSP. It was selling well on PS2, but then it plummeted to 150-200k level. Derby Stallion on DS sold 300k+ though.
I know you meant PS1 but can't get PSP out of your mind
Some of these games (pachinko and horse racing) also do quite well on mobile which is a better audience fit nowadays.The same thing that happened to Pachislot games and puzzle games. When you have genres which don't really have a hold on core audiences, but aren't exactly "casual" in the modern sense either, once the audience goes away, it's hard to get them back. Horse racing is popular in Japan, just like Pachislot and Pachinko is. So it is not unusual that when videogames because a huge trendy "in" thing at the height of the PS1 and PS2 eras, we saw a lot of these non-traditional videogames enjoy inflated success in Japan.
Some of these games (pachinko and horse racing) also do quite well on mobile which is a better audience fit nowadays.
[3DS] Derby Stallion Gold <SLG> (Kadokawa Games) (¥6.264)
This. I see people on the train playing these types of games on their phones all the time. The genres aren't dead, they just went mobile. Same can be said for Mahjong games, shogi games, life simulation games...
...And games in general.
I think that what mobile has done is really to give these games a new leash of life though. There was definitely a period towards the end of the PS2's lifespan and before smartphones really took off, where these titles basically died off because people were no longer interested in paying for them as full retail products. The allure of that died off, and with smartphones and f2p business models now, they're back again.
DS sold plenty of those types of game.
What's the best selling Pachislot game on DS?
Only one entry sold 1m+, Derby Stallion on PSP. It was selling well on PS2, but then it plummeted to 150-200k level. Derby Stallion on DS sold 300k+ though.
fuck, i need that. where can i get it?
PSP has a million seller in Japan?
EDIT: I see that it's a typo
Yatōkiri_Kilgharrah;141645349 said:I really dont like Media Create threads...
Everyone has wildly different arbitrary reason in terms of expectations for games and when they dont meet them its a "bomba this bomba that"
Its very negative. Games dont sell that much these days. You take what you can get. Berate companies for screwing up their franchises, not for not eeking out the maximum theoretical selling potential. Or when they pull a ubisoft ( who is always on the cusp of "not making a profit" while they churn out the same old junk formula structure to whatever open world game they decide to make next. Doesnt matter what genre it is its gonna have that formula.)
It'd behoove some of these publishers to do a lot of contract work so they can stay lean.
Looking at you Sony.
As for Nintendo... they need to offer one unified environment to make it easy for their partners and 3rd party developers working on their systems ( Japanese and Indies basically)
ßig;141650101 said:What about Sony? Besides you also mention Ubisoft and indies. Are you talking about Japan at all here?
PSP has a million seller in Japan?