King Beyond the wall
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Do you guys think that the announcement of monster hunter 4 will affect next week's numbers? Perhaps maintaining 3DS numbers when they should have decreased due to people waiting for the xl? Or even giving 3DS a boost?
Do you guys think that the announcement of monster hunter 4 will affect next week's numbers? Perhaps maintaining 3DS numbers when they should have decreased due to people waiting for the xl? Or even giving 3DS a boost?
it will be released on eShop... ;-)
On a side note, I really don't like the translation for Oni Training as Demon Training. While Oni is an underworld type demon creature in Japanese mythology (based on my play-through of Muramasa ), the intent of calling it Oni Training is to indicate that it's going to be really tough training. Basically, Dr. Kawashima is going to be mean to you with how hard he works you to improve memory and concentration. It's not actually trying to train Demons or train you to become a Demon. Maybe "Challenging Brain Training: Memory and Concentration" would be a more accurate title, if not really a literal translation.
Chris, do you still believe that Demon Training won't reach 500.000 LTD? ;D
First day sellthrough
Robotics;Notes 60-70%
Atelier Ayesha 50-60%
Culdcept 40%
Is Time Travelers the first time that a multiplatform game is released simultaneously for PSV and 3DS? I think the sales will be really interesting. In the predictions we already have everything from almost twice as many copies on Vita to less than half as many.
Just 50-60% sellthrough for Atelier Ayesha makes me sad.
Is Time Travelers the first time that a multiplatform game is released simultaneously for PSV and 3DS? I think the sales will be really interesting. In the predictions we already have everything from almost twice as many copies on Vita to less than half as many.
Just 50-60% sellthrough for Atelier Ayesha makes me sad.
It was closer to 2k, though the numbers were so low overall we only have 1st week (56% 3DS, 44% Vita). When the top 500 comes out for 1H 2012 we'll have more insight.I believe one of the first ones was Zero Escape: Virtue's Last Reward (Good People Die). It sold more on the 3DS by 1k more or less than the PSV version.
We're talking about a country that lines up for everything. You think they're going to miss out on the chance to queue by downloading a game?
Seriously, I expect the download option was more for the West than for Japanese gamers. Can't sell back a download for 80% of the purchase cost a week after buying, after all.
What kind of numbers do you guys think soul sacrifice will put up?
On a side note, I really don't like the translation for Oni Training as Demon Training. While Oni is an underworld type demon creature in Japanese mythology (based on my play-through of Muramasa ), the intent of calling it Oni Training is to indicate that it's going to be really tough training. Basically, Dr. Kawashima is going to be mean to you with how hard he works you to improve memory and concentration. It's not actually trying to train Demons or train you to become a Demon. Maybe "Challenging Brain Training: Memory and Concentration" would be a more accurate title, if not really a literal translation.
Oh, yes. That's much better. :|
What kind of numbers do you guys think soul sacrifice will put up?
de·mon·ic
adjective /diˈmänik/ 
Of, resembling, or characteristic of demons or evil spirits
- demonic possession
- her laughter was demonic
Fiercely energetic or frenzied
- in a demonic hurry
Brain Age/Training 3D. =P
It depends a lot of how many of the current Vita owners that are interested in it. 250k is possible even on a small userbase.Unless Vita's sales issues get sorted out, it'll be hamstrung by Vita's low userbase. I think 250k would be a great success for such a new IP.
Sometimes the simplest answers are best.
Since MH4 now have a release period, i wonder how it will affect the TriG sales. At the current rate, it will take quite some time to reach 2 million copies sold. I wonder if this is because of some fatigue or if it would been a smarter move to actually make it for PSP (2ndG and 3rd sold over 4 million). I'm not sure that using TriG as a bridge title would have mattered much to be honest. MH4 is the next iteration and not "just" an expansion. I think that the game would have sold great regardless.
It depends a lot of how many of the current Vita owners that are interested in it. 250k is possible even on a small userbase.
If it will end up selling at the current rate, then it will end up far behind 2nd and 3rd. If fatigue isnt the reason at all, then the platform is the reason?MH4 is still almost a year away from release. I also feel Capcom's will release a best version of 3G for the holidays with a new marketing campaign.
It has nothing to do with franchise fatigue.
I'm not talking about selling 4 million copies already, i'm talking about that the LTD might end up far behind 2nd and 3rd.What does that have to do with franchise fatigue? A game can't sell 4 million on a 6 million userbase....
Also while the game may not ever sell 4 million in total, it seems like a great idea to transition the PSP MH fans over to 3DS slower than just blindsiding with a mainline release. It's the same principle with the Dragon Quest spinoffs.
If it will end up selling at the current rate, then it will end up far behind 2nd and 3rd. If fatigue isnt the reason at all, then the platform is the reason?
A Best Price version could happen indeed. Maybe that will boost the sales some.
I'm not talking about selling 4 million copies already, i'm talking about that the LTD might end up far behind 2nd and 3rd.
And i dont think that using TriG as a bridge title would matter much, i think that MH4 would still sell great regardless since it is really the next big thing. Same with Dragon Quest 9, i think that this game would have sold amazing regardless of the spinoffs.
Since MH4 now have a release period, i wonder how it will affect the TriG sales. At the current rate, it will take quite some time to reach 2 million copies sold. I wonder if this is because of some fatigue or if it would been a smarter move to make it for PSP instead (2ndG and 3rd sold over 4 million). I'm not sure that using TriG as a bridge title would have mattered much to be honest. MH4 is the next iteration and not "just" an expansion. I think that the game would have sold great regardless.
3DS hardware is selling at a rapid speed though, and the last few week, TriG has sold ~5k each week. That is why i said "at the current rate".It isn't the system and it isn't fatigue. It is simply lack of a large install base.
MH3G is already on its way to outsell MHP2.
http://i.imgur.com/D9fKf.png
MHP2G had an install base of close to 9m when it opened at around 800k
To my point, the re-releases doesnt matter, only the LTD does. If TriG gets a re-release, that will also count towards the LTD. The LTD shows how many people who picked up the game in total, which is what i'm interested in here, so i'm not sure what you think is a ridiculous comparison here? I also didnt mention MHP1 and MHP2 because those games are old, and i dont think that they are very representative of the current MH popularity.Just for accuracy - MHP3 was the only one to sell 4M in its original release. MHP2G only sold 2.4M, and MHP2 only sold 1.7M, and MHP1 was under 700k. So let's not stretch the comparison to ridiculous lengths.
So TriG has built a solid base on its first 3DS release, and I suspect we'll see a similar trajectory from TriG to MH4 as we saw from 2G to MHP3 on the PSP.
Also, Capcom only expected 1.2M for TriG in the fiscal year, and ended up shipping more than 1.6M. So they knew exactly what they were expecting from it, and exceeded those expectations by a good 35%. So I'm not sure what issue you have with that.
Why not a market for it? I assume that most of the people who bought 3rd still have their PSP. Besides fatigue though.And for what it's worth, the PSP market was already dying down by the time TriG released. It certainly would have sold more on PSP than 3DS, but my own guess is that it would have fallen well short of MHP3. The PSP market just wasn't there for a 4M+ seller by the time TriG was released.
Why do you think that i have an issue with it? I just asked a question. I didnt said that Capcom was unhappy with it.
Why not a market for it? I assume that most of the people who bought 3rd still have their PSP. Besides fatigue though.
I edited my post a bit. The point im wondering about is, now that the MH4 release period is known, will this limit or boost the sales of TriG. Will people wait for MH4, or will they buy TriG in anticipation for MH4. That is my question, wondering how the TriG LTD will be.I don't know - I guess I don't understand the point of the question then. It accomplished everything (and quite a bit more) that Capcom intended from the game. They wanted to build the foundations for a generation of Monster Hunter titles on 3DS, and they wanted to sell 1.2M units in the fiscal year. They have absolutely built a foundation for future 3DS Monster Hunter support (MH4, 4G, 5, whatever), and they sold 1.6M+ in the fiscal year. Something like Kingdom Hearts was definitely a disappointment in Japan, but TriG has been an absolute success based on any metric that Capcom had laid out for it.
I see what you mean. Personally i would be surprised if ~1.5 million people would have dropped 3rdG on PSP (compared to the 3rd sales) just because the PSP wasnt as vibrant at the time. I'd think that the game itself would be enough to spark interest, and that people wanted to play it because of the game itself. I think that it would have sold less than 3rd though, but not a lot less. But this is just guesses though, it is something that we will never know the answer to.Because games that sell 4M+ only do so on strong, vibrant systems. To break into the mainstream on the level necessary to approach 5M units sold, the system itself has to be performing very well at that moment in time. PSP was a strong, vibrant system when MHP3 was released. It was a lackadaisical, dying system by the time TriG was released. And software sales on the system from the 2nd half of 2011 onwards have shown a system in accelerated decline.
TriG would have still done very well on the PSP, but (IMO) the PSP itself wasn't nearly vibrant enough to carry the game much past the 3M mark, and any best price release would have been neutered because the PSP itself is nearly dead already.
If Capcom started working on MH4 already back in December 2010 (i think that is when TriG developement started?), and they couldnt spare much resource to develope MH4 at the time, then MH4 could have been delayed indeed. I dont think that it would delay it that much though, maybe a holiday 2013 title instead of spring 2013. But it is hard to say.Tri is likely still held up in exclusivity contracts, which is why 3rd was so different. MH3G probably couldn't have been a PSP game anyway, though they certainly could have done 3rdG.
And while I definitely think a 3rdG would've sold more, it also might've "cost" more, since Capcom would've had to develop new content themselves rather than just hand everything off to Eighting. This could've had the knockdown effect of delaying MH4, as well as delaying the generational transition to 3DS. Better in the short term, but potentially damaging longer term.
I edited my post a bit. The point im wondering about is, now that the MH4 release period is known, will this limit or boost the sales of TriG. Will people wait for MH4, or will they buy TriG in anticipation for MH4. That is my question, wondering how the TriG LTD will be.
I edited my post a bit. The point im wondering about is, now that the MH4 release period is known, will this limit or boost the sales of TriG. Will people wait for MH4, or will they buy TriG in anticipation for MH4. That is my question, wondering how the TriG LTD will be.
I know about TriG being a bridge title, and i'm pretty sure that is what Capcom wanted too. But personally i dont think that this would have mattered much for MH4's sales. I think that this game would have been big enough on its own regardless.
MH4 will definitely revive 3G a bit, same as with NSMB/WII and Mario Kart DS/WII/7.
Not similar situations, in the slightest.
PSP Monster Hunter 2 G (BEST Reprint) (Famitsu):
Month before MHP3 came out - 25K
Week before MHP3 came out - 6K (selling steadily at ~6K per week)
Sales over the 11 months after MHP3 came out - 107K
MHP3 killed MH2G sales. The games in the series are not complimentary where you play one and you get interested in picking back up the earlier games. Monster Hunter is about the local co-op play, and when everyone moves to the next game, there isn't much left for local co-op play.
It isn't the system and it isn't fatigue. It is simply lack of a large install base.
MH3G is already on its way to outsell MHP2.
MHP2G had an install base of close to 9m when it opened at around 800k
http://www.gamer.ne.jp/news/201207020006/
Ragnarok Odyssey has officially sold over 100k (retail + PSN combined). Maybe we can use this benchmark to get a rough figure of how much it has sold on PSN...
Is it sold to consumer or retail?
I remember we got a number like this for Gravity Daze but it was a mix of sold to retail and digital sales.
To also throw another point that hasn't been said. I think mh3g helped with mh4. Capcom stated with resident evil mercenaries for 3ds that the team working on revelations split off and made mercenaries which created an already existing game engine, an installed re fanbase on 3ds and they got two titles for the price of one. Obviously in the end revelations didn't do well but mercenaries did. Mercenaries was a cheap title that funded Revelations.I know about TriG being a bridge title, and i'm pretty sure that is what Capcom wanted too. But personally i dont think that this would have mattered much for MH4's sales. I think that this game would have been big enough on its own regardless.
I see what you mean. Personally i would be surprised if ~1.5 million people would have dropped 3rdG on PSP (compared to the 3rd sales) just because the PSP wasnt as vibrant at the time. I'd think that the game itself would be enough to spark interest, and that people wanted to play it because of the game itself. I think that it would have sold less than 3rd though, but not a lot less. But this is just guesses though, it is something that we will never know the answer to.
I can't find any source that says that.Uh, wasn't MHTri G actually outsourced? I swear I read that it wasn't internal.
I can't find any source that says that.
Odd. I guess capcom was keeping quiet about it since the way the director of the game phrased it he only mentioned his people at capcom working on it and that mh tri g and mh4 were developed side by side. He also said that because of mh tri g that the mh4 staff now feels comfortable with 3ds hardware. In the iwata asks for mh3g he says all of this.It was. Supposedly to 8ing. Whether that was full development, or partial development is beyond my knowledge of the game.
Odd. I guess capcom was keeping quiet about it since the way the director of the game phrased it he only mentioned his people at capcom working on it and that mh tri g and mh4 were developed side by side. He also said that because of mh tri g that the mh4 staff now feels comfortable with 3ds hardware. In the iwata asks for mh3g he says all of this.
Lol. I guess it had to be partial. I know revelations had some parts outsourced to tose since they show up in the endgame credits even though they were never mentioned when the developers were interviewed bout the game.Maybe MH4 is developed by 8ing too, haha.