DeaconKnowledge
Member
lo zaffo said:Blue ocean prophecy is killing a lot of business
How do you figure that?
lo zaffo said:Blue ocean prophecy is killing a lot of business
Acosta said:Wii keeps being a graveyard for bombs, it´s pretty clear the traditional videogames public is not here.
Acosta said:Wii is the leader platform, so yes, I "need" to single out that. Bigger userbase, bigger responsability on the state of things.
VerTiGo said:Japan's game market looks like it's taken a dive....... a horrible one on all fronts. Not cool. Oh well.
Apart from the fact that "blue ocean prophecy" is not the culprit here, the bolded things did not do poorly.lo zaffo said:I agree, but being Wii the leading platform, it has more responsibility. Blue ocean prophecy is killing a lot of business: Chun soft's Shiren 3 and 428, Konami's Winning Eleven, every jRPG up until now, significant part of 1st party offer. I share Acosta's pessimism.
Flying_Phoenix said:...Monster Hunter G?
Couldn't you say the same for the DS or PSP as well? I'm not saying that the Wii or any of these systems are serious gamer central but looking at the list it's pretty clear that Japanese gamers of all kind just aren't buying games anymore.
Winning Eleven '08 reached 100k + in Japan. Tales of Symphonia Dawn of the New World also did 200k + on the Wii.lo zaffo said:I agree, but being Wii the leading platform, it has more responsibility. Blue ocean prophecy is killing a lot of business: Chun soft's Shiren 3 and 428, Konami's Winning Eleven, every jRPG up until now, significant part of 1st party offer. I share Acosta's pessimism.
Sadist said:Winning Eleven '08 reached 100k + in Japan. Tales of Symphonia Dawn of the New World also did 200k + on the Wii.
Stumpokapow said:so, next week predictions for KH DS and the Edgeworth game?
KH:
KH 410k week one, 838k lifetime (+final mix, ultimate hits, final mix ultimate hits = ~1.4 million)
KH CoM 173k week one, 342k lifetime
KH2 737k week one, 1.13m lifetime (+final mix = ~1.4 million)
Phoenix Wright (week one/lifetime, in chronological order):
GBA - 23/62, 51/116, 76/161
DS - 50/117, 22/214, 64/170, 240/515
I'm going to ahead and guess maybe 120-150k for Kingdom Hearts and maybe 80k for Edgeworth, but I have fairly low confidence in both predictions.
Dude, the game was released three months after all other versions.Acosta said:100k for Winning Eleven on the leading platform is pathetic. That were day one sales when the series was at its finest.
Acosta said:100k for Winning Eleven on the leading platform is pathetic. That were day one sales when the series was at its finest.
Of course, if the game gets released side by side with the other versions. Last year they released it in March and now they waited till May. I don't think its weird to assume that you lose a lot of potential buyers when you release it 4 and 6 months after the PS2/PS3/360 versions.Acosta said:100k for Winning Eleven on the leading platform is pathetic. That were day one sales when the series was at its finest.
If Konami had treated Wii as the leading platform with respect to Winning Eleven, they wouldn't have released it months after the other versions.Acosta said:100k for Winning Eleven on the leading platform is pathetic.
Acosta said:Yes, and why Konami release PES for Wii months after the proper version? Anyone have some explanation beyond "Konami hates money"?
Jokeropia said:Like I said, nobody expected Wii to dominate PS3 like it did. Most third parties seemingly placed their bets on PS3 simply carrying on the PS2's legacy.
Proper version...?Acosta said:Yes, and why Konami release PES for Wii months after the proper version? Anyone have some explanation beyond "Konami hates money"?
Jokeropia said:Like I said, nobody expected Wii to dominate PS3 like it did. Most third parties seemingly placed their bets on PS3 simply carrying on the PS2's legacy.
Jokeropia said:Like I said, nobody expected Wii to dominate PS3 like it did. Most third parties seemingly placed their bets on PS3 simply carrying on the PS2's legacy.
Sadist said:Proper version...?
Righto, the best and most logical explanation is that Konami decided late in the development process of the PS2/360/PS3 versions that a Wii version would fun to do. It took them longer to create a good control sheme. They should have skipped '09 and waited till October/November to release it alongside the other versions.
Spiegel said:And what about Arc Rise Fantasia for Wii? 20k first week? 50k?
The game fucking rocks. When people find out about, they buy it.Bananakin said:What's up with the resurgence of NSMB over the past few weeks?
Eteric Rice said:I just hope Iwata is aware of the current issue the Wii is having in Japan. I hope they're coming up with a way to push it again.
How are people getting tired of it if they havent bought it?loosus said:Wow. I hadn't really been keeping up with sales very much, but damn -- Wii has taken a fucking nosedive. I guess people really are getting tired of it. I know I did.
The game fucking rocks. When people find out about, they buy it.
I appreciate you picking up the slack but please don't do fancy graphical presentation boxes. They make text search impossibleThe_lascar said:What's happening GAF? It's friday and no Media Create thread this week ?
<...>
Probably playing their friends'. Word of mouth is a powerful thing, too. Maybe if they started releasing interesting software for it again, it'd pick up, though.jrricky said:How are people getting tired of it if they havent bought it?
Yeah, but it obviously wasn't back when Winning Eleven 08 was on the planning table.cvxfreak said:One would think that this thinking would be a bit outdated by now.
It's actually changing by now (MH3, DQX, Tales of Graces, Samurai Warriors 3) but my point was that had Wii been the successor of last generations winner, this would never have been an issue.Cellbomber said:I don't see this as really being the issue. Most companies are still giving big projects to the other consoles over the wii and I don't really see this changing. If it really hasn't changed at this point I don't think it's going to suddenly start.
Wii software sales dwarf those of the competition.Cellbomber said:Also the amount of pirated wii games I saw available on a recent trip to Asia probably isn't helping either (not sure if this would also apply to Japan).
Doesn't matter, same goes for me.Acosta said:Take on count English is not my first language, so sorry about that. Change it for original version or traditional version.
Could be. It's really hard to say though.Acosta said:I still think it´s a very low number for a game where Konami did the right thing (excellent controls adapted to the Wii interface). The whole situation is puzzling, Japanese companies may not have a good strategy for Wii, but Nintendo haven't done much to change that, their business is great so they don't need to care.
Frankly, I think Nintendo is missing a good chance, they may be the most profitable company now, but I believe the rest of Japanese companies don't really trust Wii to make business for one or other reason. Nintendo should do something about that.
Stumpokapow said:I thought that was still a few weeks off, but probably 25-30k is my guess.
Acosta said:Wii is the leader platform, so yes, I "need" to single out that. Bigger userbase, bigger responsability on the state of things.
cw_sasuke said:If they don`t treat it like the leading plattform - why would anyone expect big sales ?
lo zaffo said:Because everything but Wii Fit is worthless on Wii, Nintendo will bomb hard forever in Japan and it konws it quite well now. On the other hand Wii paid well its investments, so everytihing is OK, but the game is over. I suggest to kill that console with some piece of hardware announcements. Some third pillar, more or less.
Hey, we can start with the spinning already. Bu-bu-but Marvelous expected it to bomb and it bombed so its a success, they nailed their expectations!Spiegel said:You are right, for some reason I thought that was going to be released next week.
25k-30k sounds about right for a Wii rpg (but pretty bad overall)
I always (repeat always) exaggerate my point of view because otherwise dialogue will remain weak.donny2112 said:Sarcasm has trouble transferring over the internet. Please tell me you were being facetious.
donny2112 said:Yes, because Nintendo held a gun to third-parties head and said "Develop exclusives for the loser platforms, so Wii will have an outrageous lack of third-party traditional games and kill the Japanese console market."
smh.
Spiegel said:- To put high budget games on PS3 where they sell fairly well (or PS3/360)
donny2112 said:If third-parties had to rely on PS3+360 in Japan to make back the budgets for their console games, they'd probably all have stopped making console games by now. You can say that third-parties decided to focus on the Western market and that the Japanese market wasn't that important to them this generation, but in that case, it's still the third-parties' fault that the Japanese market is in such a bad shape for consoles this generation. Either way, the fault lies far more heavily on third-parties for the current console situation in Japan than it does on Nintendo.
If you want to argue charlequin's position that Nintendo should've outright paid for third-parties to bring their game to the Wii, at least that's defensible. However, that still puts the focus on the third-parties' actual game output for the market leader as the reason for the console situation in Japan.
donny2112 said:If third-parties had to rely on PS3+360 in Japan to make back the budgets for their console games, they'd probably all have stopped making console games by now. You can say that third-parties decided to focus on the Western market and that the Japanese market wasn't that important to them this generation, but in that case, it's still the third-parties' fault that the Japanese market is in such a bad shape for consoles this generation. Either way, the fault lies far more heavily on third-parties for the current console situation in Japan than it does on Nintendo.
If you want to argue charlequin's position that Nintendo should've outright paid for third-parties to bring their game to the Wii, at least that's defensible. However, that still puts the focus on the third-parties' actual game output for the market leader as the reason for the console situation in Japan.
Spiegel said:Upscaled ps2 games (Gundams, WE, Armored Core, WotS,...) shouldn't cost a lot of money to make, Yakuza 3 broke even,
Spiegel said:Capcom games were always western focused...
donny2112 said:You can say that third-parties decided to focus on the Western market and that the Japanese market wasn't that important to them this generation, but in that case, it's still the third-parties' fault that the Japanese market is in such a bad shape for consoles this generation.
Spiegel said:when you see Gust doing PS3 games it must be because there is something wrong with Nintendo/Wii or Sony is doing a better job. A job that Nintendo could/should have made
donny2112 said:Which still falls back on the third-parties' actual game output for the market leader in Japan. There may be legitimate reasons for that lack of actual output, but the low console sales would still be due in large part to that lack of output, justified or not.
donny2112 said:Yes, because Nintendo held a gun to third-parties head and said "Develop exclusives for the loser platforms, so Wii will have an outrageous lack of third-party traditional games and kill the Japanese console market."
donny2112 said:Ding, Ding, Ding! The U.S. market is the aberration. The Wii is succeeding despite the near complete lack of third-party traditional support. The Japanese market is showing the fruits of the third-parties' ways this generation.
So, if the Wii is succeeding due to Nintendo's own software, why are 36 of the 54 millionsellers for Wii thirdparty? Yeah, the Nintendo games are the most succesful on the console like Wii Fit, Mario Kart etc.Acosta said:The Wii is succeeding because Nintendo games, if companies are not developing for Wii there must be a reason. If Wii is the leader is, but Nintendo is not helping to create the conditions to make it attractive for other companies, the responsibility is still for Nintendo, or at least a part of it.
If you are happier thinking that everything happens because companies execs are stupid, good for you. I tend to prefer better and more precise explanations.