XXL
Member
So I was reading over the CNET article again and noticed these two sections, that I don't believe are being discussed enough because of all the drama surrounding the system regarding pricing.
I don't think the dream is dead, in fact I think it's very much alive. I think Bloodborne may be able to be 60fps with AI upscaling on this system.
I'm also very interested in what the different modes on PS5 Pro means. Is there a performance mode and what does that mean exactly?
Beyond those specific game updates, another mode called PS5 Pro Game Boost promises performance improvements for 8,500 backward-compatible PS4 games that play on PS5, and Sony promises some PS5 game improvements here too. I didn't get to try any PS4 games to see how they played.
"I've already seen games with three different PS5 Pro modes," Cerny said of the lineup of games upgraded for the launch. "As time goes by, particularly for the games which are launching after the hardware releases, we'll increasingly see a more nuanced approach, where the focus is less on resolution, and much more about higher image quality through a variety of strategies."
PlayStation 5 Pro Hands-On First Look: Here's What I Learned
Exclusive: I checked out the new console upgrade, coming Nov. 5 for $700, and played a bunch of games. Here's who might appreciate the new graphics boosts the most.
www.cnet.com
I don't think the dream is dead, in fact I think it's very much alive. I think Bloodborne may be able to be 60fps with AI upscaling on this system.
I'm also very interested in what the different modes on PS5 Pro means. Is there a performance mode and what does that mean exactly?
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