Bernardougf
Member
The, 7 years in the making, 4 hours tech demo - walking simulator, has few people interested in it ? Noooo Im shocked. Shocked I say.
The quote is from a guy who said Plenty of shorter single player games sell way more than this thing. so I was just curious which games are even shorter and more successfulIt's not shorter. But it sold a lot more than Hellblade. And it is still in early access, and only sold on Steam.
The reality is that there is a market for single player games, as long as they are good.
Hellblade 2 has too many issues, length is just one of them.
They sure do and will keep on doing so, just not as the only sole selling point. Good, graphics, nice gameplay, and a minimal 60hz is what a game should offer in this day and age.The era of the "showpiece" are over. Gamers don't care about graphics anymore.
Not to go against your point but "only sold on steam" helps inflate steam CCU numbers rather than reduce it.It's not shorter. But it sold a lot more than Hellblade. And it is still in early access, and only sold on Steam.
The reality is that there is a market for single player games, as long as they are good.
Hellblade 2 has too many issues, length is just one of them.
The quote is from a guy who said Plenty of shorter single player games sell way more than this thing. so I was just curious which games are even shorter and more successful
Resident Evil.The quote is from a guy who said Plenty of shorter single player games sell way more than this thing. so I was just curious which games are even shorter and more successful
In 45 minutes you’re still on the starter shore. Took me 11 hours to go through it. Longer than Halo 5, that took me 9 hours. But you’re right at the first sentence, once you’re done you’re done. Nobody is playing this thing for weeks and it released over 2 months ago, in that time people have dropped just about everything that isn’t huge and open, a RPG or have a multiplayer mode.Everyone's finished it. Thing's like 45 minutes long
I mean, I get it. People feel the thread exist merely to poke fun at how low the number is, but regardless...a discussion can still be had with what went wrong with this game.I don't know why you always got so defensive when it comes to xbox topic. And then immediately calling people having an "agenda". I made a poll to discuss whether it's due to dev choice, not to shit on the game. Calm down.
Sounds like it ran out of GASS. Get it? It’s not moving. Like it broke down. Is this thing on?No GAAS.
The sequel is way better than the first one.The first one was exceptionally boring.
I have game pass and didn't even bother to try it.
No lootboxes no pc gamers
The PS2 sold on the success of the PS1. Not on its graphics or marketing surrounding that. Xbox released one year later that was significantly more advanced and powerful with pixel shaders in game and found a lot of success with games like Halo/2. But pales in comparison in sales. Microsoft caught up with the release of the 360 due to its insane library of games during the first few years and its price; which took Sony off guard.I would disagree with that. A ton of marketing for the PS2 was based on the "Emotion Engine" and Toy Story graphics.
I think the death of the "showpiece mentality" occured around the launch of the XBox One, when Rise Son of Rome flopped and a ton of graphically ugly / simple games rose to unseen heights.
To say that the importance of visual fidelity when appealing to the wider market, hasn't drastically diminished over the last 20 years is a folly of the highest order. I award you no point, and may God have mercy on your soul.The PS2 sold on the success of the PS1. Not on its graphics or marketing surrounding that. Xbox released one year later that was significantly more advanced and powerful with pixel shaders in game and found a lot of success with games like Halo/2. But pales in comparison in sales. Microsoft caught up with the release of the 360 due to its insane library of games during the first few years and its price; which took Sony off guard.
The average Joe and gamer doesn't care for best graphics or wow factor. Its always been about the playablity of games. The most successful games and consoles have never been about visuals alone, more than the qualities that separates them. There's a reason why Nintendo have been around for this long and be for the long forseeable future.
You can of course have games that strike a good balance.. and those are usually made by big studios with a lot of talent. That they can and will have top tier presentation in their titles and with gameplay to match.
I agree! Us smart people who have completely avoided this tech demo feels so damn good!This is great, feels like being part of some special club for people with good taste
Go back to playing your woke GaaS games.