Mister Wolf
Member
That's a smart move.
They aren't a threat with a fortnite user base and 6 months exclusivity on games ? Wake up.No their not lmao. I'm not gonna do your homework but look at the numbers, they are bad, like REALLY REALLY bad. And you didn't addressed my point.
I have no issue with Ubi, Microsoft Store or Blizzard. Guess the difference with Epic.
Problem with valve is that they give their employees freedom to work on whatever they want instead of forcing them, there was a point where they saw some protect I think it was Steam itself, needing some stuff and they had to revoke that policy, IDK if that was it actually but kinda at least. So if devs inside valve don't want to work on a project it probably won't be done, that's my vague understanding.This so much. I would like valve to do the same. Fund more and more aaa games in the current climate where its more risky than ever.
Problem with valve is that they give their employees freedom to work on whatever they want instead of forcing them, there was a point where they saw some protect I think it was Steam itself, needing some stuff and they had to revoke that policy, IDK if that was it actually but kinda at least. So if devs inside valve don't want to work on a project it probably won't be done, that's my vague understanding.
They don't need it, but yeah instead of Indies they should at least find some projects like AW2 from reputable devs looking for funds. They at least let indie devs use their brands to release mods, remakes etc. So definitely not against games being done or whateverI know that but it would be awesome if valve would go to an indie dev and said here is 100m build a game with us. Just do it like epic with Alan wake 2.
They don't need it, but yeah instead of Indies they should at least find some projects like AW2 from reputable devs looking for funds. They at least let indie devs use their brands to release mods, remakes etc. So definitely not against games being done or whatever
Erm they funded the whole project,No thanks.
Already annoyed at them for making Alan Wake remastered exclusive.
I honestly don’t get the hate for the epic launcher. I use steam all the time but someday someone is going to buy Valve and some competition may be a good thing. Not sure why people want Steam to have a monopoly.
I understand that people like to buy their games on Steam, but this is a positive move for developers, giving them an options and creating competition. I know Epic is not being completely altruistic by doing this, but generally speaking healthy competition should be good for devs and gamers.
You should, though.I have no issue with Ubi, Microsoft Store or Blizzard.
I mean of course I do, but none of the issue I have concern the exclusivity on those platform.You should, though.
They don't like gamers, its all about devs and pubs and resetera types who hate steam due to uncensored reviews and chat. Its why there is no mod tools, no discussions, no user reviews. Its catered to mainstream not individuals. They Steam is the exact opposite. I may no like that valve has ditched game development, but they made steam and their steam hardware top notch for user options.I wish they would put as much effort into making EGS a great place for consumers to go to. It's great for devs I'm sure but it means nothing to me as a consumer.
I'd agree with you , but there is one problem there. Valve doesn't want to create games that I like so I don't care. They gave up on single player FPS games ie Half-life (unless its in vr), in favor of multiplayer esport stuff. Why, minimal work and greed. Its way easier for them to keep supporting TF2 and counter strike with 1000s of hats for minimal effort, over actually making a good sequel. I still hold hope though. If Larian could make an amazing sequel to a 20+ year old Baldur's gate, then Valve can make Half-life fing 3!!I like steam but I never had a problem buying from other stores. In fact I would rather have old valve back so I can have more games from them and less features. They are doing great to make the platform better but imo they lost the focus whats the most important thing --> games.
I'd rather get both but if Valve doesn't improve the storefront to the point it's unreachable to any new competitor, nobody will so something has te be given.Ofc they don't need it if they would need more games they would do more 100%, but I prefer games over features any day of the week. Imagine valve help making a new soul reaver or something. Bring back stuff, help make something new. I know it's more risky but they make so much money they can do some games.
Didn't steam change their 30% because of competition from rivals? So even if the RRP remains the same, more money goes into dev studios pockets rather than the storefront and this can either go back into development investment for future titles or may help mitigate the need to increase the RRP.What does this competition benefit me? Games on EGS cost just as much as they do on Steam or any other platform.
I'd rather get both but if Valve doesn't improve the storefront to the point it's unreachable to any new competitor, nobody will so something has te be given.
Hope they can balance out tho, they seemed too focused on VR which flopped hard, if they focused on Source ala Epic it would be amazing since not only UE would have a competitor on AAA space (Unity is amazing and capable enough but most AAA devs are used to UE) but also they'd have a reason to make more games.
There is a tiered revenue split, when a game earns above 10M it drops to 25% and 20% if it earns more than 50M.Didn't steam change their 30% because of competition from rivals? So even if the RRP remains the same, more money goes into dev studios pockets rather than the storefront and this can either go back into development investment for future titles or may help mitigate the need to increase the RRP.
Uh, they already did.Any developer that takes this deal is permanently on my blacklist. I'm watching you, Square-Enix.
What does this competition benefit me? Games on EGS cost just as much as they do on Steam or any other platform.
They had to do something I guess. Even with their publisher tools going public publishers didn't give a shit about their store.
I remember this line of thinking was popular when EGS was starting out, more money for dev = possibility of savings passed onto consumers. But then you get Square Enix, makes an exclusivity deal for FF7 Remake and charged £70.Didn't steam change their 30% because of competition from rivals? So even if the RRP remains the same, more money goes into dev studios pockets rather than the storefront and this can either go back into development investment for future titles or may help mitigate the need to increase the RRP.
At the end of the day, Steam is a superior product.I honestly don’t get the hate for the epic launcher. I use steam all the time but someday someone is going to buy Valve and some competition may be a good thing. Not sure why people want Steam to have a monopoly.
Stay ignorant bossI don't get the hate for Epic. I enjoy the store quite a bit and have gotten many great games for free thanks to them.
It's just an extra store, not an extra platform.
Yeah this basically says that they can't have PC Gamepass deals either.On top of that, participants can’t sell their titles on other platforms like Steam or Microsoft Store during the six-month exclusivity period.
I don't hate Epic. I've had a steam account since it was forced on me when I bought Half Life 2 at launch. This was very controversial at the time... and it is the foundation on which the entire steam platform has been built. You can go back and see this quite easily.
Epic has also "forced" their platform on Fortnite players in the exact same way.... but to their credit they have continuously offer free games (some of them quite well liked and high quality ) to grow a library on the platform.
If a developer takes this deal and you dont like it... your problem is with the developer.