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Dragon's Dogma 2: PS5 Pro Tech Review - Big FPS Boosts But PSSR Issues Need Fixing

AngelMuffin

Member
Dj Khaled GIF
 

Mayar

Member
Was there any ray tracing in original ps5 release?
It seems so, they added it in one of the patches after the release, I could be wrong though. This game most likely won't be fixed, it's finished, they are currently focusing all their efforts on Monster Hunter, it's unlikely they'll return to DD2.
Found on YouTube - patch 1.05
 
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LectureMaster

Gold Member
It seems so, they added it in one of the patches after the release, I could be wrong though. This game most likely won't be fixed, it's finished, they are currently focusing all their efforts on Monster Hunter, it's unlikely they'll return to DD2.
Found on YouTube - patch 1.05

There's rumored DLC for the game. Still have hope.

 

Clear

CliffyB's Cock Holster
Your daily dose of Pro content.

Yeah, its a daily dose alright!

Its DF, they've been rehashing their initial review materials endlessly! How many videos have they made so far repeating the exact same bullet points as their initial previews had?

We get it already! PSSR isn't a magic bullet, and has all the usual artifacts associated with ML upscaliing and DF is going to harp on and on and on, about it for clicks, whilst strangely downplaying the same improvements to resolution and frame-rate that they' used to make out were strong reasons for picking one format over another...

Funny that...
 

Gaiff

SBI’s Resident Gaslighter
Yeah, its a daily dose alright!

Its DF, they've been rehashing their initial review materials endlessly! How many videos have they made so far repeating the exact same bullet points as their initial previews had?

We get it already! PSSR isn't a magic bullet, and has all the usual artifacts associated with ML upscaliing and DF is going to harp on and on and on, about it for clicks, whilst strangely downplaying the same improvements to resolution and frame-rate that they' used to make out were strong reasons for picking one format over another...

Funny that...
They're most definitely not downplaying the improvements in the video. You'd know if you had watched it instead of being reactionary.
 

Mayar

Member
There's rumored DLC for the game. Still have hope.

Yes, I know about these rumors, but to be honest, after Hideaki Itsuno left Capcom in September, even if something does come out, I don’t expect anything special from it.
Although this overall casts great doubt on the entire future of this franchise.
 

TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
Yes, I know about these rumors, but to be honest, after Hideaki Itsuno left Capcom in September, even if something does come out, I don’t expect anything special from it.
Although this overall casts great doubt on the entire future of this franchise.
Dark Arisen wasn't directed by Itsuno and many consider it better than the base game.

I don't think it's better but just a different kind of experience. Point is, DD can be good without Itsuno. Might be better even.
 

TintoConCasera

I bought a sex doll, but I keep it inflated 100% of the time and use it like a regular wife
DD2 deserves to be completed by a DLC, it's a great, but sadly unfinished game.
Yeah, it's kind of a tragedy that the sequel to one of my favorite games is clearly rushed and unfinished just like the first game.

Hope we get some stuff. Hard mode and maybe a cool dungeon with some new enemies, it ain't that much to ask for. :goog_relieved:
 

Clear

CliffyB's Cock Holster
They're most definitely not downplaying the improvements in the video. You'd know if you had watched it instead of being reactionary.

I don't need to watch... looks at clip.. a 14 min video about a game I beat months ago running on a platform I don't own. Especially when, as I noted, its already been covered by DF in multiple uploads already.

The story's literally always the same; there are issues, there are costs, but this is an early iteration of PSSR and it will almost certainly improve over time. Did I miss anything?

Speaking the blindingly obvious isn't insight or revelation!

Am I being reactionary? Not really, I'm just stating my opinion of how unearned and undeserving DF are of attention. They are the equivalent of EDGE magazine - its the exact same gimmick after all. Pretentious name, an illusion of expertise created by endlessly spouting buzzwords, all to cover the same traditionally low-standard output as the rest of the UK enthusiast press.
 

Mayar

Member
Dark Arisen wasn't directed by Itsuno and many consider it better than the base game.

I don't think it's better but just a different kind of experience. Point is, DD can be good without Itsuno. Might be better even.
Yes, Kento Kinoshita, he often works on add-ons for them, but his stability is also weak, he did Resident Evil Village: Shadows of Rose, for example, which is so-so, to put it mildly. Stability is not their strong point =)
Let's see what happens next, I don't see any point in guessing, I just don't think they'll release anything new before Monster Hunter as not to distract players and not weaken interest in the game. But the fact is that the game has actually lost its founding father =)
 

Spukc

always chasing the next thrill
explains why it looked so amazing on ps5 on release. I played 30fps locked. I played some on pro and it looks better than on release to my eye and runs better
some of my shots:

I0VUFn2.jpeg

msCc4fB.jpeg

FwNmjTG.jpeg

JmXmSg8.jpeg
i bought forespoken for 12 euro's
currently i left the first real town.

loving the auto dodge setting.
pretty sure anyone on this planet can finish this game
 

LectureMaster

Gold Member
Yes, I know about these rumors, but to be honest, after Hideaki Itsuno left Capcom in September, even if something does come out, I don’t expect anything special from it.
Although this overall casts great doubt on the entire future of this franchise.
Yeah, Itsuno is the soul of DD and I very look forward to his new projects.

I think capcome generally has a good history of handling transition in their franchises when a major figure left the company. So we will see.
 
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rofif

Can’t Git Gud
i bought forespoken for 12 euro's
currently i left the first real town.

loving the auto dodge setting.
pretty sure anyone on this planet can finish this game
Never tried it. Played the game with default settings if I remember correctly.
 

Venom Snake

Member
It's a pretty decent update, balanced mode looks like the way to go.

RT with mostly 50-60fps seems playable enough even without a VRR display. Minor IQ stability issues seem less bothersome to me than being stuck with 30+fps. Looks like it's time to finally try it out :messenger_sunglasses:
 
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Bojji

Member
So PSSR don't like RTGI and even standard SSAO in this game (it was also seen in SB):



Performance gains can be very impressive in this game, BUT both performance mode and graphics modes render less pixels than standard PS5 modes:

ao21fgV.jpeg
Ipbz1sB.jpeg


Other than that CPU limit is confirmed in cities but game is for sure less CPU limited than PC version (Denuvo?)

MKJat8l.jpeg


Impressive work from Capcom.
 

xenosys

Member
Now that PSSR's been out for a month and people have had plenty of time to scrutinize a larger library of games that use it, we're seeing that it's not quite lived up to the early glowing reviews across the board.

Still plenty of issues to address, but like DLSS, it'll continue to evolve and get better over the next few years with updates.
 
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gerth666

Member
The way they talked about Dragon Age on the Pro, i almost waited with it, but having played 60 hours already it looks gorgeous on the Pro in performance mode with very little to no issues
This is how it should be, I've been very impressed with it too.
What frustrates me sometimes is some people seem to let DF form an opinion for them, before they try it it for themselves.
Personally I think it looks and plays so much better then the ps5 amatuer
 

Luipadre

Gold Member
This is how it should be, I've been very impressed with it too.
What frustrates me sometimes is some people seem to let DF form an opinion for them, before they try it it for themselves.
Personally I think it looks and plays so much better then the ps5 amatuer
Yep. Same thing happened with Alan Wake 2 imo. It has issues, but its still miles better than the base performance mode
 

Gonzito

Gold Member
Lol, hot shit take strikes again based on outliers, what a joke of a poster

So what you are saying is that you are okay with all these issues that we have seen with PSSR including this game right? Are your standards that low man? The console is really expensive and companies are releasing implementations that look worse than the base ps5. How is this acceptable man?

Seriously I dont get your comment although you are a fan of Sawyer so hostility coming from you makes sense I suppose
 

Gonzito

Gold Member
The Pro is great, but the brute force upgrades (No Man's Sky, Horizon) are much better than most of the PSSR ones.

However when used well (TLOU), PSSR is remarkable.

PSSR is obviously working well at high resolutions, but at lower resolutions it's an absolute fucking disgrace and we are seeing this every single day of the week with newer videos and technical analysis. Anyone denying this is just straight up lying to themselves
 

gerth666

Member
Yep. Same thing happened with Alan Wake 2 imo. It has issues, but its still miles better than the base performance mode
I've not tried that one to be honest, I don't fancy it because I hated the first Alan wake. But I did play silent hill 2 original pro patch and that was horrendous.
So what I'm saying is I do appreciate these videos by DF pointing out these flaws with the tech, and they do make excellent content. Just don't let it make your opinion
 

Luipadre

Gold Member
I've not tried that one to be honest, I don't fancy it because I hated the first Alan wake. But I did play silent hill 2 original pro patch and that was horrendous.
So what I'm saying is I do appreciate these videos by DF pointing out these flaws with the tech, and they do make excellent content. Just don't let it make your opinion

I wanted to play outlaws, but since the avatar patch has the same issues and they are aware of it im waiting for a potential fix for outlaws. Hopefully massive will fix the Pro version
 

Vick

Member
The Pro is great, but the brute force upgrades (No Man's Sky, Horizon) are much better than most of the PSSR ones.
I too share this sentiment entirely.
My favorite Pro games don't use PSSR in fact, and are almost all Capcom games simply benefiting immensely from going from 45-50fps of base consoles to solid 60fps on Pro at highest settings and RT.
Heck, I can't physically stop playing and replaying RE4 and DLC since I've got this machine and I'm already past the 300 hours mark..

However when used well (TLOU), PSSR is remarkable.
Also true, there it genuinely look better than native 4K with a 1440p internal res, resolves foliage better, solves dithering and is even more stable than TAA while depicting genuine detail considerably better on top:

MoWAHco.gif


While stability in motion isn't impacted at all:



The overhighlighting of upscaling artifacts in their videos is just sad. They didn't do this with DLSS 3 at all.
I do think it's extremely important to highlight issues, as the more it's done the quicker improvements will come.

But yeah, it's a bit sad the way they handle it.. I mean, they unironically failed to mention this extremely noticeable DLSS ghosting in their own video..

LOU-8.gif


But did mention PSSR being slightly sharper in motion in the same coverage.

LOU-3.gif


Still, the tech has clear issues with RT and especially AO, and should NEVER be forced on users at the current state.
Imagine if Devs forced DLSS on Steam users from the beginning with no other choice.

Especially when it's not a Sony requirement nor mandate, and if their own games like Horizon look insane on Pro while not using PSSR and even in presence of mostly flawless PSSR implementations like TLOU or GoW Ragnarok developers still gave the option of not use it, third party Devs forcing it on the kind of audience that would be interested in a PS5 Pro is simply unacceptable.

AMD hardware stinks at raytracing. Simple as.
It is ironic however this Thread is about a RE Engine game, and the best RE Engine Ray Tracing implementation by a mile is only found on this console at the moment.



vRuF4hU.jpeg


X2g2QXs.jpeg


etjYo8c.jpeg


6PM4tGU.jpeg


Video thumbnail reflection sucks, but that isn't RT. Those kind of "simil-planar" reflections are found on the regular versions of the game as well.
 
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ByWatterson

Member
PSSR is obviously working well at high resolutions, but at lower resolutions it's an absolute fucking disgrace and we are seeing this every single day of the week with newer videos and technical analysis. Anyone denying this is just straight up lying to themselves

What's weird is I think the lowest resolution example we have, Alan Wake 2, actually looks pretty great in motion.
 

Topher

Identifies as young
Lol, PSSR attacks again, what a joke of a upscaler man

PSSR is obviously working well at high resolutions, but at lower resolutions it's an absolute fucking disgrace and we are seeing this every single day of the week with newer videos and technical analysis. Anyone denying this is just straight up lying to themselves

Your follow up post was much more reasonable than the first. Every upscaler is a work in progress from the start. This is no different. But yes, we have known since before PSSR released that sub-1080p rendering isn't going to work very well for PSSR. Neither does RT at this point. I'm still not convinced RT will ever be worth it until maybe next gen for consoles, frankly. Either way, the upscaler isn't a "joke" when used properly. We've seen that as well. So take the good with the bad.
 

OverHeat

« generous god »
Your follow up post was much more reasonable than the first. Every upscaler is a work in progress from the start. This is no different. But yes, we have known since before PSSR released that sub-1080p rendering isn't going to work very well for PSSR. Neither does RT at this point. I'm still not convinced RT will ever be worth it until maybe next gen for consoles, frankly. Either way, the upscaler isn't a "joke" when used properly. We've seen that as well. So take the good with the bad.
Good guy topher strike again!!!
 

TGO

Hype Train conductor. Works harder than it steams.
Has Sony even acknowledged this.
I mean I get it, PSSR shouldn't be used in all games and a good Dev will make that decision accordingly like Striking Distance did & Epic.
The best you can hope for is a lazy PSSR60fps patch and even that's doesn't guarantee results.
It's a sad state of affairs and I can't really blame the Devs either, Sony should have told them that PSSR isn't the answer to everything and they might have to use the additional hardware power at hand.
 
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