Yes, there was.Was there any ray tracing in original ps5 release?
It seems so, they added it in one of the patches after the release, I could be wrong though. This game most likely won't be fixed, it's finished, they are currently focusing all their efforts on Monster Hunter, it's unlikely they'll return to DD2.Was there any ray tracing in original ps5 release?
explains why it looked so amazing on ps5 on release. I played 30fps locked. I played some on pro and it looks better than on release to my eye and runs betterYes, there was.
It seems so, they added it in one of the patches after the release, I could be wrong though. This game most likely won't be fixed, it's finished, they are currently focusing all their efforts on Monster Hunter, it's unlikely they'll return to DD2.
Found on YouTube - patch 1.05
Your daily dose of Pro content.
They're most definitely not downplaying the improvements in the video. You'd know if you had watched it instead of being reactionary.Yeah, its a daily dose alright!
Its DF, they've been rehashing their initial review materials endlessly! How many videos have they made so far repeating the exact same bullet points as their initial previews had?
We get it already! PSSR isn't a magic bullet, and has all the usual artifacts associated with ML upscaliing and DF is going to harp on and on and on, about it for clicks, whilst strangely downplaying the same improvements to resolution and frame-rate that they' used to make out were strong reasons for picking one format over another...
Funny that...
Yes, I know about these rumors, but to be honest, after Hideaki Itsuno left Capcom in September, even if something does come out, I don’t expect anything special from it.There's rumored DLC for the game. Still have hope.
Rumor: Major New Dragon's Dogma 2 Feature Possibly Leaked
A Dragon’s Dogma 2 datamine uncovers an exciting feature that will possibly be added to Capcom’s hit action RPG in the future.gamerant.com
There's rumored DLC for the game. Still have hope.
Rumor: Major New Dragon's Dogma 2 Feature Possibly Leaked
A Dragon’s Dogma 2 datamine uncovers an exciting feature that will possibly be added to Capcom’s hit action RPG in the future.gamerant.com
Dark Arisen wasn't directed by Itsuno and many consider it better than the base game.Yes, I know about these rumors, but to be honest, after Hideaki Itsuno left Capcom in September, even if something does come out, I don’t expect anything special from it.
Although this overall casts great doubt on the entire future of this franchise.
DD2 deserves to be completed by a DLC, it's a great, but sadly unfinished game.Dark Arisen wasn't directed by Itsuno and many consider it better than the base game.
I don't think it's better but just a different kind of experience. Point is, DD can be good without Itsuno. Might be better even.
Yeah, it's kind of a tragedy that the sequel to one of my favorite games is clearly rushed and unfinished just like the first game.DD2 deserves to be completed by a DLC, it's a great, but sadly unfinished game.
They're most definitely not downplaying the improvements in the video. You'd know if you had watched it instead of being reactionary.
Yes, Kento Kinoshita, he often works on add-ons for them, but his stability is also weak, he did Resident Evil Village: Shadows of Rose, for example, which is so-so, to put it mildly. Stability is not their strong point =)Dark Arisen wasn't directed by Itsuno and many consider it better than the base game.
I don't think it's better but just a different kind of experience. Point is, DD can be good without Itsuno. Might be better even.
i bought forespoken for 12 euro'sexplains why it looked so amazing on ps5 on release. I played 30fps locked. I played some on pro and it looks better than on release to my eye and runs better
some of my shots:
Yeah, Itsuno is the soul of DD and I very look forward to his new projects.Yes, I know about these rumors, but to be honest, after Hideaki Itsuno left Capcom in September, even if something does come out, I don’t expect anything special from it.
Although this overall casts great doubt on the entire future of this franchise.
All I know it that GT7 cockpit view only has RT with PSSR turned on and it looks amazing, so there's that.I fear for Space Marines 2 with a PISSER patch now. Or does it only affect ray tracing? I'm pretty sure Space Marines 2 doesn’t have ray tracing.
Never tried it. Played the game with default settings if I remember correctly.i bought forespoken for 12 euro's
currently i left the first real town.
loving the auto dodge setting.
pretty sure anyone on this planet can finish this game
Thats my hope. It’s an old fashioned raster game without RT. Fingers crossed.I fear for Space Marines 2 with a PISSER patch now. Or does it only affect ray tracing? I'm pretty sure Space Marines 2 doesn’t have ray tracing.
Lol, PSSR attacks again, what a joke of a upscaler man
Lol, PSSR attacks again, what a joke of a upscaler man
The overhighlighting of upscaling artifacts in their videos is just sad. They didn't do this with DLSS 3 at all.
This is how it should be, I've been very impressed with it too.The way they talked about Dragon Age on the Pro, i almost waited with it, but having played 60 hours already it looks gorgeous on the Pro in performance mode with very little to no issues
Yep. Same thing happened with Alan Wake 2 imo. It has issues, but its still miles better than the base performance modeThis is how it should be, I've been very impressed with it too.
What frustrates me sometimes is some people seem to let DF form an opinion for them, before they try it it for themselves.
Personally I think it looks and plays so much better then the ps5 amatuer
Lol, hot shit take strikes again based on outliers, what a joke of a poster
The Pro is great, but the brute force upgrades (No Man's Sky, Horizon) are much better than most of the PSSR ones.
However when used well (TLOU), PSSR is remarkable.
The overhighlighting of upscaling artifacts in their videos is just sad. They didn't do this with DLSS 3 at all.
I've not tried that one to be honest, I don't fancy it because I hated the first Alan wake. But I did play silent hill 2 original pro patch and that was horrendous.Yep. Same thing happened with Alan Wake 2 imo. It has issues, but its still miles better than the base performance mode
I've not tried that one to be honest, I don't fancy it because I hated the first Alan wake. But I did play silent hill 2 original pro patch and that was horrendous.
So what I'm saying is I do appreciate these videos by DF pointing out these flaws with the tech, and they do make excellent content. Just don't let it make your opinion
I too share this sentiment entirely.The Pro is great, but the brute force upgrades (No Man's Sky, Horizon) are much better than most of the PSSR ones.
Also true, there it genuinely look better than native 4K with a 1440p internal res, resolves foliage better, solves dithering and is even more stable than TAA while depicting genuine detail considerably better on top:However when used well (TLOU), PSSR is remarkable.
I do think it's extremely important to highlight issues, as the more it's done the quicker improvements will come.The overhighlighting of upscaling artifacts in their videos is just sad. They didn't do this with DLSS 3 at all.
It is ironic however this Thread is about a RE Engine game, and the best RE Engine Ray Tracing implementation by a mile is only found on this console at the moment.AMD hardware stinks at raytracing. Simple as.
PSSR is obviously working well at high resolutions, but at lower resolutions it's an absolute fucking disgrace and we are seeing this every single day of the week with newer videos and technical analysis. Anyone denying this is just straight up lying to themselves
Lol, PSSR attacks again, what a joke of a upscaler man
PSSR is obviously working well at high resolutions, but at lower resolutions it's an absolute fucking disgrace and we are seeing this every single day of the week with newer videos and technical analysis. Anyone denying this is just straight up lying to themselves
Good guy topher strike again!!!Your follow up post was much more reasonable than the first. Every upscaler is a work in progress from the start. This is no different. But yes, we have known since before PSSR released that sub-1080p rendering isn't going to work very well for PSSR. Neither does RT at this point. I'm still not convinced RT will ever be worth it until maybe next gen for consoles, frankly. Either way, the upscaler isn't a "joke" when used properly. We've seen that as well. So take the good with the bad.