Correct. The reviews on PSN can't be taken as a measure of sales because of that.
25,000...holy shit. It can't be that low, can it?
VGInsights puts the steam number closer to 20,000
Video Game Insights – Games industry data and analysis
VG Insights is for developers, publishers and anyone interested in video game market research. Providing 50+ datapoints per game for over 50,000 games!vginsights.com
Which means PS5 would be closer to 30,000, and the total would be 50,000. Even if the numbers are somewhere in the range of 25k-50k, that's still abysmal.
The game has 8.5k ratings on PSN. It's surely sold more than 15k on PS5 unless we're saying over 50% of people bothered to rate the game.
Spiderman 2 for example has been rated by less than 2% of people who bought it. Helldivers 2 is somewhere between 1.5-2.5%.
Concord reviews may be a lot higher but I think saying 56% of people who bought it rated it is insane lol.
Sales are atrocious but it's probably much higher on ps5 than 15k.
Tread lightlyGet fucked, Sony.
You had a good this going, you stupid son of a bitch. It was running like clockwork but you just had to chase the GaaS. If you’d done your job, release blockbuster single player games that made you what you are we would all be fine right now.
This gen is a shitshow.
Ouch, sick burnThat 8.5K rating includes ratings from open beta which was at 7.5K when the demo ended
Concord for free when you buy 12 months of PlayStation Plus.
Calling it now
Sony is not going to do anything to improve the acceptance of this project. They have practically stopped marketing the game and will now focus on Astro Bot. I am absolutely certain that after the State of Play reveal Sony was already fully aware of the game's poor situation, but at this point trying to save the project would simply cost more money than accepting the loss they have already suffered.What can they even do with this game at this point?
I feel like if they offered the game for free with a $50 Visa gift card on top that nobody would be interested.
If that includes refunded copies i'll believe it.10k on steam seems VERY optimistic...
KarmaConcord Is Estimated to Have Sold Only 25,000 Units. Here’s Why Analysts Think It Failed - IGN
What happened to Concord? Why did a big Sony first-party game get sent out to die immediately? Is it actually selling badly, or are we just reading the numbers wrong? As usual when questions of this nature crop up, I asked a bunch of professional industry analysts to explain it to me.www.ign.com
Gaming is serious business.How about less overreacting?
Post like these are really dumb.Sony was on a roll; God of War, Spiderman, Horizon and GT all sold well. Even Returnal, which is quite a hardcore game, is a million seller. Rift Apart sold 4+ million too. They were doing good on various fronts. I get that they want GaaS but they acquired Bungie. They aren't ready yet but they could've done something Destiny PvP related instead.
Now we're looking at a first party release that manages to sell 25k, which is ofcourse an incredibly bad outlook for Sony. Then people will say, yeah but they need only one smash hit. True, but its not a good outlook if your brand releases bomb after bomb. Fairgames will 100% bomb too.
They have 170 people. Also, add at least 50% -100% on top of salaries in benefits. Then you have office costs, software, hardware, hosting, and myriad other things.100-200 M i think, because there are also CGI movie even just for few minutes, its expensive. And even just 3 years, consider paying $120.000-200.000 annually for lower to mid position, not counting higher ups. Assuming they deploys 50 people at minimum, it could escalating quickly to 100M. Not counting marketing and server, hardwares, daily needs, acommodation, event and such.
They had 8 years to polish their resumes.Everyone at Firewalk should be polishing their resumes right now.
Did you just modify a breaking bad quote here? Reads like when Mike goes off on Walt.Get fucked, Sony.
You had a good this going, you stupid son of a bitch. It was running like clockwork but you just had to chase the GaaS. If you’d done your job, release blockbuster single player games that made you what you are we would all be fine right now.
This gen is a shitshow.
Becoming more and more apparent that the "modern audiences" that these games are supposed to appeal to are no where to be found on PC and console. Maybe it should have been a mobile game?
What can they even do with this game at this point?
I feel like if they offered the game for free with a $50 Visa gift card on top that nobody would be interested.
They could hire Carmack to work remotely as consultant with full power over every decision, buy the IPs from the dying embracer for themed sellable skins after a relaunch, and start porting KZ2, 3 and 4 multiplayer maps, weapons and modes, and Socom, and make it a hub game for beloved games that had multiplayer and aren't getting a reboot.What can they even do with this game at this point?
I feel like if they offered the game for free with a $50 Visa gift card on top that nobody would be interested.