Beginning definitely feels a bit slow and kind of confusing were to go and how to effectively get there. I’ll report back once I get deeper.
I think they intentionally want you to feel like your in an alien world, so it has these organic systems like how you travel around, how you use the plants, and how you hunt and craft materials, that they don't really provide a proper tutorial for until a few hours into the game. The first 2-3 hours can feel like it's really not gelling due to this, but I can understand the vibe they are going for in retrospec, being clueless about how to do stuff then slowly becoming a Na'vi, but they should probably put a disclaimer at the start like "you didn't miss the tutorial, we'll help you in a few hours if you still haven't figure it out"..
It's a shame when folks give up early on it, as it has some real "game of the year" moments, epic new landscape reveals, climbing the mountain to get your Ekron, getting the clans into battle against the RDA etc.