It would send the right message.
The story of house #9 should have been the end of mysterious events in the city. Yet, there are even darker times to come. Newspapers are full of missing people, and citizens are afraid of uncertainty. One day you were having fun watching horror movies, only to experience it the next day. Overcome your fears or succumb to madness - there is no other choice.
Almost My Floor is a detective story in the Point-and-Click genre. Balancing on the edge of fiction and reality, you have to solve the mysteries of the dark city. And hurry, while your sanity holds! You will find many secrets, puzzles, and riddles. Overcome every challenge, and save yourself, your loved ones, and the whole city.
The game has three main characters, each with their history and worldview. Different points of view let you see the whole picture and fully experience the story. Only by joining forces, the protagonists will be able to escape.
Masha is a simple girl from a small town who came to find a better life in a big city. She has to solve the mysteries happening in this city. And maybe she will find out what happened to her loved ones.
Adam Trust is a private detective, recently famous for solving Dr. Freudgele's case. Adam thought he solved every mystery of house №9 and put the criminal in prison. But the reality is not that simple. The main case of his career is yet to come.
Chloe Freudgele is the daughter of a genius psychiatrist and scientist. She's smart beyond her years. Chloe strives to clear her father's name and begins her investigation of the case.
- Different story routes.
- Unexpected story endings that depend on your choices during the playthrough.
- Many engaging puzzles and riddles will test your wits.
- Elements of action horror. Stay alert! Death comes way too easy in this nightmarish world.
- Colorful comic style.
I loved them. One my favorite point-and-click adventure games.How are the Deponia games? All 4 are on some brutal sale on GOG like a $1.50 a pop.
I hate them. But at that price you can risk it.How are the Deponia games? All 4 are on some brutal sale on GOG like a $1.50 a pop.
Maybe if you got it for free or a subscription. I didn't finish it, it just go tedious...Should I play The Sinking City?
Maybe if you got it for free or a subscription. I didn't finish it, it just go tedious...
If you want some Lovecraft try Call of Cthulhu. I liked that one a lot more.
ot but fuz what is your avatar?I really wanted to play Norco and Chinatown Detective Agency and also replay Thimbleweed Park.
So I started playing Born Punk.
Haven't played much but impressions are really good so far, I liked the puzzles, I like the characters, their writing and their voice actors. I love a good cyberpunk setting. The story at this point seems very derivative of Cyberpunk 2077, but it's probably a common trope in these settings.
I have just a minuscole pet peeve with hotkeys, but it's no big deal at all - to highlight the hotspot you need to click the left mouse button and keep it clicked, not my preferred choice. Corollary: mouse wheel sends you to the main menu, and I keep clicking that by mistake when I want the hotspots.As usual, what I'd really liked would have been full keybinding.
ot but fuz what is your avatar?
its a cool pic i know that.
I really wanted to play Norco and Chinatown Detective Agency and also replay Thimbleweed Park.
So I started playing Born Punk.
Haven't played much but impressions are really good so far, I liked the puzzles, I like the characters, their writing and their voice actors. I love a good cyberpunk setting. The story at this point seems very derivative of Cyberpunk 2077, but it's probably a common trope in these settings.
I have just a minuscole pet peeve with hotkeys, but it's no big deal at all - to highlight the hotspot you need to click the left mouse button and keep it clicked, not my preferred choice. Corollary: mouse wheel sends you to the main menu, and I keep clicking that by mistake when I want the hotspots.As usual, what I'd really liked would have been full keybinding.
Still playing but I want to add a few things. Really liking it so far. I thought it was mostly a narrative experience since the puzzles were very easy and the game mostly progressed with dialogues, but now, after I got all three characters together, I've been stumped for two days on a multiple puzzle scene and can't solve any... well, I actually solved one but I reloaded because my brutish solution* was how I DON'T want to solve it. Because yes, there's some moral choices in the game. Not sure how much they impact the gameplay and story (I'd say mildly), but it's pretty cool they're there. The story is very compelling, and I also really like their rendition of the virtual space.I really wanted to play Norco and Chinatown Detective Agency and also replay Thimbleweed Park.
So I started playing Born Punk.
Haven't played much but impressions are really good so far, I liked the puzzles, I like the characters, their writing and their voice actors. I love a good cyberpunk setting. The story at this point seems very derivative of Cyberpunk 2077, but it's probably a common trope in these settings.
I have just a minuscole pet peeve with hotkeys, but it's no big deal at all - to highlight the hotspot you need to click the left mouse button and keep it clicked, not my preferred choice. Corollary: mouse wheel sends you to the main menu, and I keep clicking that by mistake when I want the hotspots.As usual, what I'd really liked would have been full keybinding.
I feared something like this might've happened because the developer went from promising a full game, to saying that Born Punk would launch episodically, then at some point transitioned back to saying it was a full game. Still looking forward to playing it, just wish this sort of thing didn't plague the indie scene.Done with Born Punk. The ending is... good and bad at the same time.
Sure as fuck they ran out of money/time, it's really rushed and plays automatically while it shouldn't. It's an interesting, a bit unexpected, ending but it leaves too many questions open and things unresolved. Unsatisfactory. Maybe a cliffhanger for a sequel?
Anyway, it's a solid game.
Perfect Tides sequel announced for release in 2024. Seems will be playing as an older Mara who's moved to a bigger city. Looking forward to this coming out in 2030.
Perfect Tides sequel announced for release in 2024. Seems will be playing as an older Mara who's moved to a bigger city. Looking forward to this coming out in 2030.
Edit: Development is also being crowdfunded like the original and the Kickstarter campaign is currently underway.
For a moment I thought this was a hidden DS game, but it's actually a mobile game with a "dual screen" layout.
Might give this one a go.
How did you found out about this game?
Oh, that's a nice coincidence, I started it yesterday.Continuing my backlog bombing run with another game I left half finished: Return to Mysterious Island. This is a somewhat fondly remembered adventure game from the "dead era," which is more accurately described as the "eurojank & handheld era," but I digress. You play as a young sailor named Mina, who's engaged in some speed sailing type expedition when she gets swept up in a storm and washes up on the titular mysterious island. Survival is your top priority and so begins Mina's quest of many, many, many inventory puzzles. Really good ones! Return to Mysterious island has a very robust inventory system that allows for up to 6 or 7 part item combinations, certain items have multiple uses, and combined items can be deconstructed to re-use their base parts. It might appear overwhelming at first, but it's actually rather intuitive and adds to a real sense of the player using their own ingenuity to overcome the obstacles of the island.
The game is based on the famous novel "The Mysterious Island" by Jules Verne, and uses a clever framing device to incorporate aspects of that story while also telling its own tale. Mina arrives at the Island 150 years after the events of the book, which turn out to be a partially fictionalized account by Jules Verne to protect the privacy of the real captain Nemo. So there's something here for fans of the original without it feeling like a rehash or simple pandering. The game's actual plot is slight relative to most adventure games. There's some revelations about the prior inhabitants of the island and an occasional comic style cut-scene for the more eventful moments, but overall it's mostly "you're on a weird island try to survive and find a way off it." But I appreciated this as a welcome change of pace, the strength of the puzzles and charm of Mina working together with her monkey companion, Jep (who serves as a special inventory item with his own slot), more than carried the experience for me.
There are some unfortunate technical issues with this game on modern PCs, at least with the GOG version I played. Nothing too major, but some of the UI elements don't scale properly to fit where they should, sometimes buttons need to be pressed repeatedly before they actually react, and the comic panels in cutscenes are cut off occasionally. It's stuff on the margins of the overall experience and didn't much hinder my enjoyment of the game, but it's worth mentioning. Ultimately Return to Mysterious Island is a hidden-ish gem of the Eurojank era of adventure games and I had a great time playing it. I might even put my backlog journey on hold to play the sequel.
8.3/10
and for you all who do not have a steam deck and want to play in bed its on switch as well.Lost in Play is out today also available on GOG !
Players will experience multiple interactive gameplay, including branching storylines, QTE, clue collection, reasoning synthesis, real-time monitoring, escape room puzzles, electric shock gameplay, etc.
It's great, light on puzzles though.What's the consensus on Unavowed? Its on sale on GOG for $15.
About
Take a stand against ruthless corporate overlords in this narrative-driven adventure!
Within the perpetually war-torn metropolis of Promethea, you’ll control Anu, Octavio, and Fran on the worst day of their lives. Help these three lovable losers as they endeavor to change the world (and maybe even save it)!
Face down a planetary invasion, vicious vault monster, and cold-hearted capitalist in this cinematic thrill ride where what happens next is up to you! Meet a motley cast full of misfits, assassin bots, and talking guns in this race to the top!
It’s time to fight back against exploitation and corporate greed. It’s time to make Mayhem your business. *
Key Features
- Decide the fates of altruistic scientist Anu, her ambitious, “streetwise” brother Octavio, and the fierce, frogurt-slinging Fran. With nothing left to lose and everything to gain, you’ll claw and con your way through this thrilling five-part story!
- The Borderlands aren’t just home to Vault Hunters, psychos, and weapons-corp CEOs—they’re full of downtrodden, intrepid civilians just trying to get by. With a host of returning and fresh faces, this unforgettable tale is sure to delight fans new and old.
- The decisions you make determine how your story ends in unexpected ways. Whether it’s Anu’s vision of a universe that markets more than weapons, Octavio’s dreams of fame and fortune, or Fran’s frosty plot for revenge—their success or failure depends on you.
I managed to complete her brother's present, but the picture puzzle timing was really confusing and I missed it. I'll check it out on YT.BTW, Fuz what ending did you get when you finished Perfect Tides? I recently went back and finally got the best ending and the final cutscene was great. Worth at least looking up on YT even if you don't replay the game.
Tintin and his faithful dog Snowy will set sail for incredible adventures! After meeting with the Egyptologist Sophocles Sarcophagus during a Mediterranean cruise, the famous reporter decides to investigate the Pharaoh Kih-Oskh’s tomb. What terrible secret does the tomb hide? From Egypt to India and Arabia, Tintin and Snowy will follow a lead on narcotics trafficking all the way to the far east.
This new adventure game will immerse players into the captivating comic book’s universe and make them the heroes of an epic action adventure masterpiece. With an art direction faithful to Hergé’s drawings, this game is lining up to be a jubilant adaptation!
- Faithfulness to the comics series
Featuring all the facets of the Tintin universe and with a story full of twists making part of Hergé’s great creative legacy, the game plunges you into the heart of mysterious Egypt and other lands of infinite beauty. “Cigars of the Pharaoh”, the 4th album of the series was prepublished in December 1932 in the youth supplement “Le Petit – Vingtième”.
- A lot of adventures to live
Join Tintin in a series of action-packed puzzles as he tries to solve an international drug trafficking case by exploring the Orient, but also an ancient temple, a desert the depths of a lush jungle and other magnificent but challenging locations.
- Many different gameplays to master
A unique and innovative gameplay combining all the key elements of adventure and investigation video games. A game that puts you in a reporter’s shoes, searching for clues, infiltrating hostile places and solving puzzles with the help of investigative dialogues sumptuously enriched with breathtaking video sequences.
Where they any good? For real.Blacksad and Vertigo
Blacksad was good, not great. Vertigo was unbelievably bad.How the hell did they get Tintin's IP?
Where they any good? For real.
Yeah, very weird they chose this art direction.Some screenshots have emerged. Wish they had gone more cartoony with Tintin's face, he looks a little uncanny valley at present.