SF Kosmo
Al Jazeera Special Reporter
Adventure games weren't bad, but they did get a bit stuck. Or rather anyone who played one would get a bit stuck if they didn't use a walkthrough.
There are a few games that managed to implement intuitive and effective hint systems that would smooth out the rough edges without ruining the game's challenge and satisfaction, but not many.
The genre peaked with Pandora Directive.
There are a few games that managed to implement intuitive and effective hint systems that would smooth out the rough edges without ruining the game's challenge and satisfaction, but not many.
The genre peaked with Pandora Directive.