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Windblown - from the makers of Dead Cells

Banjo64

cumsessed
Is anyone playing this game? in early access, which launched 24/10. Has really good user reviews, and is climbing the ‘most played’ charts on Steam Deck.


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ABOUT THIS GAME​

Wake up warriors! This is Windblown, a lightning-fast action roguelite crafted by Motion Twin, the creators of Dead Cells.

You innocent souls have lived peacefully in The Ark, a floating village orbiting around the gigantic and deadly Vortex. However, don't let that calm existence fool you; your cozy little island is about to get devoured...

Countless warriors, the Leapers, have met their end fighting dreadful emissaries of the Vortex; now it’s your turn to save your kind, or turn into cannon fodder trying...

WHAT AWAITS YOU IN WINDBLOWN

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LIGHTNING-FAST ACTION, LIKE NEVER BEFORE​

Like a bolt of lightning, freely dash through vast, ever-changing islands in the sky where each run is teeming with secrets to uncover. Find your rhythm in relentless battles against the Vortex's Sentinels, hell-bent on taking you down. Brace yourself and face oppressive bosses who just can't wait to chew you up and spit you out.


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UNLOCK THE DEADLIEST WEAPONS​

Leapers can absorb the memories of the fallen warriors who came before, unlocking special powers and allowing you to recraft their powerful gear. As you unlock these, you will gain access to more and more combinations that create unique and crazy synergies. Equip up to two weapons and use their bespoke playstyles to unleash super-powerful and hidden Alterattacks. Throw in passive Gifts, handy Trinkets and droppable Magfishes (?!) to adapt to every situation by shifting your build on the fly.


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DEATH IS A LESSON​

The Vortex will push your skills to their limit. Windblown's combat is tough but always fair. Advance carefully though; a mis-timed dash could send you right into the deadly swing of a Sentinel’s blade. Learn from your countless deaths, memorize enemy movements and come back stronger. If you can't handle it on your own, you can always seek help from fellow Leapers in online co-op to even the odds.


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HELP US MAKE WINDBLOWN BETTER​

Your feedback is invaluable to us at Motion Twin. Just as you helped us shape Dead Cells during its Early Access period, we would like to gather your thoughts to help make Windblown as great as it can possibly be. Wishlist Windblown now and be the first to know when Early Access is available.

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Now, go and prove yourselves, Leapers. The world of Windblown awaits, and we can't wait to watch you try over and over and over. Leap into a lightning-fast adventure through the sky and get ready for a colorful death... Dismissed!
 

Branded

Member
Enjoyed my time with the demo but have no idea how co-op would work in this? Feels like it plays much too frenetic and fast for that sort of thing?
 

od-chan

Gold Member
I remember reading somewhere (from the devs, iirc) that co-op was a strong focus here. While I love co-op, especially couch co-op, usually when focusing on co-op, this kinda naturally diminishes the sp experience.

The footage op posted looked pretty impressive though, so I googled it again. Either they went back on the co-op emphasis or, much more likely tbh, I just mixed this up with something else.

I loved Dead Cells a lot, so of course I want to have high hopes for this. I actually remember being kinda disappointed when I read about the co-op thing, since I was thinking they'd be shooting themselves in the foot with such a "gimmick" in a Dead Cells successor. Thanks for bringing it up again, my interest is now rekindled and I'll check it out more thoroughly later.
 
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