Thick Thighs Save Lives
NeoGAF's Physical Games Advocate Extraordinaire
Previews:
IGN
Now that I’ve experienced the early and middle parts of Visions of Mana, I simply can’t wait to sink my teeth into what the full game has to offer. The first preview showcased how good the combat and RPG elements are once they are established, and the second highlighted just how good the build-up is for the characters, setting, and ever-evolving tactics. Here is to hoping the story continues to develop as much as the gameplay does as the story reaches the later parts of the game.
The Gamer
There’s a lot to like here. Sights to see, fights to fancy, builds to study. Oh, and pikuls, who are in the running for the cutest mounts of all time. But man, I just don’t know what Square Enix is thinking with the game’s scale. All these pretty places feel cold and empty.
A focused version of these early hours of Visions of Mana would be fantastic, but the bloated nature of it all leads to a strikingly uneven experience. I’m still enjoying my time overall, thanks to an engaging battle system and a cool customization suite. But Visions of Mana needs to continue delivering on these strengths as I venture deeper on my journey toward the Mana Tree, or the shallow nature of its world will overshadow its accomplishments.
Rappler
The slice of 'Visions of Mana' we played through was an enjoyable experience, as this portion of the game felt simpler, yet better explained than the demo.
For an action-packed JRPG, Visions of Mana’s visuals feel light and breezy, compared to something like Tales of Arise or perhaps Scarlet Nexus. The art style feels more hopeful in the early-game than in the desolate wastes in Arise or the weird cityscapes of Scarlet Nexus.
I enjoyed exploring volcanic-inspired tropics and a windy city, and it felt vibrant, even if I’m slaying cute little monsters and double-jumping and airdashing the map looking for treasure while I meander away from the quest-designated destinations.
Compared to the demo, the directions for different actions and attacks you can take are better explained, especially since it’s not all thrown together at you in a series of short tutorials, but rather more piecemeal.
Press Start Australia
While there are definitely some questions to be answered, based on this sizable chunk of the early game I’m more than excited to see the entire Visions of Mana journey through to its conclusion, especially to get a feel for the rest of the classes and how they synergise, and to explore even more of this gorgeous world. If the momentum keeps on, and the early simplicity makes way for some more engaging dungeons and battles, this could turn out to be a bit of a treat for JRPG fans in 2024.
Tech Raptor
One of the most surprising parts of Visions of Mana was the open-world areas. The game isn’t open world, though some areas are large enough to have multiple fast travel points. Traveling through these areas was both satisfying and rewarding. There’s a lot to collect, including money. Considering the prices of items in-game, the currency alone makes exploring worth it.
The movement and banter between characters are part of what makes exploring so fun. Jumping and running is so smooth that it felt like I was constantly racing myself. Plus, a lot of rewards can be obtained just by running over them, adding to this feeling. The banter between characters is entertaining and kept me laughing while I did this. Combined with great sound design, exploring may have been my favorite part of the preview.
Visions of Mana has a lot to love, and while parts of it might take some getting used to, it’s worth it.
RPGFan
Who had the majestic return of the Mana series on their 2024 bingo card? I certainly didn’t. And yet, I’ve spent nearly eight hours with Visions of Mana, and I couldn’t be happier with its direction. Visions of Mana is Mana at its utmost, a game oozing with charm, vibrancy, and an underlying melancholy.
Noisy Pixel
When taking the first chapter and such into account, Visions of Mana may not immediately grab you due to its familiar story premise and aforementioned gameplay pacing. Still, what’s presented sets the stage for intricate worldbuilding and a deeply involved combat system. We’re eager to share our full thoughts ahead of Visions of Mana’s full release on August 29, 2024.