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Rumor: Mario Club Co., Ltd. (Nintendo subsidiary) is reportedly laying off 150 employees (around 38% of its workforce)

Draugoth

Gold Member
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https://leakpress.net/2024/10/74/

This is the same outlet that first reported the Bandai Namco layoffs

Mario Club Co. , Ltd. , a subsidiary of Nintendo Co., Ltd. (TSE Prime 7974 ) , has reportedly placed about 150 of its 400 employees in a situation similar to a dismissal room. Mario Club Co., Ltd. is a 100% subsidiary of Nintendo Co., Ltd., whose main job is debugging Nintendo game software, and in recent years has also been providing operational support for Nintendo. Here is some information about Mario Club Co., Ltd.
Apparently, the conditions are a little different from the so-called "eviction rooms," and it is difficult to tell at first glance. However, it appears that the aim is to fire these 150 or so employees.
 
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Magic Carpet

Gold Member
Moving to Unreal Engine for all Nintendo games? Now you can hire any ole body to make a game.
I know this is a snotty remark, I have no idea what engines Nintendo uses.
 

FeralEcho

Member
They probably dared to ask Nintendo to finally pass their 720p threshold since its 2024 and not 2007 anymore and Nintendo thought they suggested using emulation which is sacrilege in this company and since their R&D team is too inept to design hardware not outdated by 2 generations...Their response was to fire them for such transgretions,probably with warrants for each of their houses searching for any traces of Ryujinx or Yuzu.

Joke of a company. If greed had a logo it would be Nintendo.
 
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JimboJones

Member
The plan is to slowly wear down employees, have them quit little by little, and reduce the workforce.
It is expected that only those with strong nerves, such as "employees who don't work," will remain, and everyone else will quit.
Is this a mistranslation? How would keeping employees that don't work help this situation?
 

justiceiro

Marlboro: Other M
Is this a mistranslation? How would keeping employees that don't work help this situation?
These are the ones who will get fired actually, they want to minimize this number by just making most of them simply quit, saving Nintendo of paying severance in a country that has plenty of protection for those being fired.
 

ultrazilla

Gold Member
Mario Club is mostly debugging/QA testing. They’re in the credits for pretty much every first-party Nintendo game of the last 30 years.

And probably the #1 reason Nintendo games ship rock solid without needing massive patches. I mean look at TLOZ:TOTK. It's incredible how that game shipped with all the different tech/physics going on in the game and we didn't need massive, multiple patches so it could run well. I true testament to Nintendo's quality.
 
And probably the #1 reason Nintendo games ship rock solid without needing massive patches. I mean look at TLOZ:TOTK. It's incredible how that game shipped with all the different tech/physics going on in the game and we didn't need massive, multiple patches so it could run well. I true testament to Nintendo's quality.
Yeah they finished the game in 2022 and just spent a whole year polishing and squashing bugs. Must be nice to have that luxury!
 

Astray

Member
What's new about this to me is that Nintendo has taken to laying off Japanese staff for the 1st time.

Usually it's a European subsidiary that takes that heat.

Also not surprising to see the punishment room stuff make a return. It's a classic of Japanese management at this point.
 
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