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Red Dead Redemption and Undead Nightmare coming to PC October 29.

Melon Husk

Member
So, just a simple question (hopefully). To those who remember: What would you call the instant snapping on the target when you pressed the button to aim?

Talking about what happens to the 2 NPC’s he shoots from here. There’s plenty more, but this example should suffice.

Dead eye
 

Zug

Member
Somehow I feel they'll manage to make this 15 year old game run bad on high end PCs.
 
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Draugoth

Gold Member
mdt3qhuwaytd1.jpeg
 

YCoCg

Gold Member
$29.99 and it'd sell insane. But hey ho, Rockstar fanboys will throw cash at them and the rest of us will get a better price during a Steam sale.
 
Since the announcement I've added it to my wishlist on Steam but for this price I won't buy it either. Are they really want to sell this game or not? What will they lose if they price it as 20 dollars?

I really don't understand these greedy companies.
 

Södy

Member
Yeah Steam sale @ 60-75% it is for me. Especially since it runs in ultra wide in Xenia.
 
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Rivdoric

Member
Rockstar doing Rockstar thing, pricing re-release of their games the same price as when they released 15 years ago.

Even full remake don't cost that much.
Asking $50 for a straight xbox 360 port with the excuse of "yeah you can change resolution + DLSS" is a big NO.

Also unknown "Double Eleven" studio who ported the game + suspiciously high requirements for the game makes it look like a very piss poor port i'm afraid.
 
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Never played the game so if runs well and is fun to play 50 is worth it for me. If it's dogshit like the GTA remaster it's not even worth a tenner.
 
GTA 4 was a terrible port at the time, i bought it on release back in 2008, it was a straight up 360 copy, and ran badly yeah GTA V and RDR 2 ran well but not GTA 4.
I first played GTA4 on the PS3 and it ran and looked very bad. The frame rate often dropped to 20fps and the image quality was terrible (they used an ugly blur filter in that game).

Later I bought the PC version and on my PC (Q6600 + 8800Ultra) I had around 35-40fps at 1680x1050 (50% distance slider and max settings), so my experience was a lot better. On low settings (console like) the game run way better, but I dont remember now if I had licked 60fps at these settings.
 

amigastar

Member
I first played GTA4 on the PS3 and it ran and looked very bad. The frame rate often dropped to 20fps and the image quality was terrible (they used an ugly blur filter in that game).

Later I bought the PC version and on my PC (Q6600 + 8800Ultra) I had around 35-40fps at 1680x1050 (50% distance slider and max settings), so my experience was a lot better. On low settings (console like) the game run way better, but I dont remember now if I had licked 60fps at these settings.
Too bad there was no Frame Generation back then. The game could have needed it. I'm talking something like Lossless Scaling Program.
 
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Laptop1991

Member
I first played GTA4 on the PS3 and it ran and looked very bad. The frame rate often dropped to 20fps and the image quality was terrible (they used an ugly blur filter in that game).

Later I bought the PC version and on my PC (Q6600 + 8800Ultra) I had around 35-40fps at 1680x1050 (50% distance slider and max settings), so my experience was a lot better. On low settings (console like) the game run way better, but I dont remember now if I had licked 60fps at these settings.
I had the same CPU as you overclocked , then went from 200 series GTX to a 480 to improve the performance on PC and put the memory sliders up, but it made no difference,

Rockstar had a deal with Microsoft at the time so it doesn't surprise me the PS3 version wasn't as good as the 360 one, that was the trouble, it was a 360 port and not built from scratch for the PC like GTA V
 
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Too bad there was no Frame Generation back in the days. The game could have needed it. I'm talking something like Lossless Scaling Program.
To be honest, at the time I didn't care if the game ran at 60fps, although my 8800Ultra was so fast that I could run most games at well over 60fps at the highest resolutions available on my monitor.
I had the same CPU as you overclocked , then went from 200 series GTX to a 480 to improve the performance on PC and but the memory sliders up, but it made no difference,

Rockstar had a deal with Microsoft at the time so it doesn't surprise me the PS3 version wasn't as good as the 360 one, that was the trouble, it was a 360 port and not built from scratch for the PC like GTA V
I also played the X360 version, and apart from a slightly sharper image (full 720p instead of sub720p), it was just as terrible. It also had that ugly blur filter and dips in the low 20s. I had 2x higher framerate on my PC at 1680x1050 + higher settings and without that ugly blur / DOF filter.
 
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Laptop1991

Member
To be honest, at the time I didn't care if the game ran at 60fps, although my 8800Ultra was so fast that I could run most games at well over 60fps at the highest resolutions available on my monitor.

I also played the X360 version, and apart from a slightly sharper image (full 720p instead of sub720p), it was just as terrible. It also had that ugly blur filter and dips in the low 20s.
so it was a bad game all round then from a tech perspective, i only know the PC version and it wasn't good.
 
Sooo... Any previews on this? I will just buy and refund on Steam if there are tech issues. I have fond memories of this game and much prefer it over RDR2. Might replay that again as well though.

edit: and yes, the price is shit, so if this is not flawless I will 100% refund.
 
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YCoCg

Gold Member
so it was a bad game all round then from a tech perspective, i only know the PC version and it wasn't good.
If anyone is interested in playing GTA IV again on PC then now is a great time since modders have fixed a lot of the game up, even restoring a lot of graphical features that were missing in the pc version due to broken shaders. It's called Fusion Fix and it's just a drag and drop install.
 
I still wonder how we managed to play that game on the PS3 via sub 720p with trash inconsistent 30fps cap.
Even back then it was a nightmare. Should have been 360 exclusive, despite areas like Thieves Landing also ran like complete dog shit on Xbox. Can't wait to play this at high fps.
 

Kabelly

Gold Member
Since I already played the Switch version on PC I'm in no rush but $70 is the price of a brand new full game here. Even Planet Coaster 2 which is releasing next week is $64. This game is coming just in time for the holidays though so I'm sure there will be a sale.
 

Wolzard

Member
I had the same CPU as you overclocked , then went from 200 series GTX to a 480 to improve the performance on PC and put the memory sliders up, but it made no difference,

Rockstar had a deal with Microsoft at the time so it doesn't surprise me the PS3 version wasn't as good as the 360 one, that was the trouble, it was a 360 port and not built from scratch for the PC like GTA V

The agreement only occurred the following year, for the DLCs. Before that, there was even a rumor that the game would be exclusive to the PS3.

The PS3 version delayed the game's release from 2007 to 2008. At that time, developers had immense difficulty working with the PS3. GTA V came out better, because it came out after 7 years of console being on the market, the developers were already more experienced. And each console version had a dedicated team. Still, the 360 runs the game a little better than the PS3.
 

Gonzito

Gold Member
I am buying this today, I need a game that is well written badly

I will post impressions later on
 
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Laptop1991

Member
The agreement only occurred the following year, for the DLCs. Before that, there was even a rumor that the game would be exclusive to the PS3.

The PS3 version delayed the game's release from 2007 to 2008. At that time, developers had immense difficulty working with the PS3. GTA V came out better, because it came out after 7 years of console being on the market, the developers were already more experienced. And each console version had a dedicated team. Still, the 360 runs the game a little better than the PS3.
The agreement was before the game came out in 2007

https://arstechnica.com/gaming/2007...t-cost-microsoft-50-million-is-360-exclusive/
 

MiguelItUp

Member
Man, Undead Nightmare won't be the same without other players. What a waste.

I'll buy this someday when it drops in price. Assuming it's a good port.
 

kittoo

Cretinously credulous
Back then we had a much higher tolerance for shit game performance, I suppose.

*Thinks back on Skyrim on PS3 and shudders*

For me performance issues started really mattering post I got an OLED. Before I was really mostly OK with 30FPS, even lower sometimes.
But on an OLED I just cant handle 30FPS. It feels extremely juddery and puke inducing.
So maybe its also a function of new display tech.
 

Laptop1991

Member
It doesn't change the fact that it was for DLCs. In any case, it is common knowledge that multiplatforms run worse on the PS3, due to the inferior GPU and divided memories. Apart from the rubbish development environment that existed, especially at the beginning of the console's life.
But it does mean Rockstar were in a deal with Microsoft and Xbox before it was released in 2008 and the PC port was poor and yeah i agree they multi's ran worse on the PS3 back then from the reports at the time, i never stated otherwise and was only referring to the PC version. i never owned or played the console ones, so what is your point.
 
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Wolzard

Member
But it does mean Rockstar were in a deal with Microsoft and Xbox before it was released in 2008 and the PC port was poor and yeah i agree they multi's ran worse on the PS3 back then from the reports at the time, i never stated otherwise and was only referring to the PC version. i never owned or played the consoile ones, so what is your point.

I only took part of your text and responded to the question about the PS3 version supposedly running worse due to the Microsoft agreement.
 

MMaRsu

Member

I love RDR, but it's 100% not a well written game.

There is a lot of stupid shit in the game, from the grave robbing clown, to John trusting too many people and then shooting up random folks.

It falls into a lot of the same stupid pitfalls that GTA IV stories has, where Niko is just a guy doing menial tasks for everyone until you trigger another actual story mission.
 
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Laptop1991

Member
I only took part of your text and responded to the question about the PS3 version supposedly running worse due to the Microsoft agreement.
i know the cell processor was hard to code for back then, Bethesda games were especially bad on it, i didn't know the PS3 version ran badly, another user stated that, i know the PC one did as i played it.
 
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