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Media Create Sales: Week 33, 2012 (Aug 13 - Aug 19)

Man God

Non-Canon Member
Nice sales, if only they could replicate that success in the West so that those on the fence can stop worrying about the system's future in terms of support and localizations and just buy it already...

I assume you're talking about the 3DS, right?
 

GCX

Member
Nintendo could have some amazing holiday sales if they manage to launch WiiU successfully. Home console market is doing awful numbers atm so there's seemingly room for a new player.
 

Chris1964

Sales-Age Genius
The people who thought otherwise don't know what they're talking about. I never understood how that stance ever gained traction with anyone.

NSMB2 still has many things to prove, it has a very soft start. First and only target as it looks is to catch NSMBW sales which are now over 4,5M. NSMB is unreachable.
 

Aostia

El Capitan Todd
NSMB2 still has many things to prove, it has started very slowly. First and only target as it looks is to catch NSMBW sales which are now over 4,5M. NSMB is unreachable.

You are right, but I don't think that you must re-sell 5 millions to be successfull, especially if you're a first party title able to sustain the system.
Let's say that if New Mario U will be able to reach "just" 2 millions, but helping to boost Wii U initial sales for the first 6 months of life-cycle, I think that N could be satisfied
As for NewMario2, it's lower than the previous but I think that it's performing "well" (so: not outstanding, not great, not even very well); what I'm curious is if it will be able to continue selling with weekly solid performances keeping the momentum also for the 3ds.
 

Diablos54

Member
NSMB2 still has many things to prove, it has a very soft start. First and only target as it looks is to catch NSMBW sales which are now over 4,5M. NSMB is unreachable.
I think it depends on the long terms legs. Will we still be seeing it pop up in the top 20 years after release like the other 2 NSMB? I dunno, I think it's possible, but will 3DL effect it? It's just too soon to tell yet.
 

tuffy

Member
The big question is whether the 3DS LL will hit 1 million before the Vita. At the current rates, it looks like it will by a couple of weeks.
 

Chris1964

Sales-Age Genius
Let's say that if New Mario U will be able to reach "just" 2 millions, but helping to boost Wii U initial sales for the first 6 months of life-cycle, I think that N could be satisfied.

2 million LTD for NSMB U will be an epic bomb. If it sells only so much say goodbye to Wii U from now.
 

Aostia

El Capitan Todd
2 million LTD for NSMB U will be an epic bomb. If it sells only so much say goodbye to Wii U from now.

Well, your opinion. Mine is that a launch game for a brand new console able to sell 2 millions* japan only, IF able to really push the HW could be a good result.

last gen we was some outstanding phenomena, due not only to the brand awarness of the game, but also due to the particular cohincidence of various factors arising at the right moment (new mario is just an example).

I'm not sure that if some games will not be able to reproduce the exact same results, then they'll flop.

first party games have not only the aim to sell alot, but also to push the system on which they are.



*2 millions was just a quick example of mine larger reasoning. I wasn't doing a concrete studied prediction for the game. if you want, consider it as "3 millions", if you prefer. the important thing is the picture I was describing. let's take those 2 millions not as "LTD" numbers, but as "charting numbers". We know that New Mario could sell for years outside of the charts.
 
tFJSF.png

It's like the 3DS is a baseball bat and Nintendo's bashing skulls with it.
 
Yeah, it's quite weird to hear that NSMB with just 2 million would be an epic bomb. I mean, it's not so much for the IP, but we must also consider that DS and Wii were fucking monster, and they can be hardly a comparison meter for such things.
 

Aostia

El Capitan Todd
I think theres a misunderstanding of the term Life to Date here :D
NSMBU doing 2m LTD isn't anything very exciting.

Wasn't me putting the LTD formula in my speech in fact.
I've described what I was referring to.


Yeah, it's quite weird to hear that NSMB with just 2 million would be an epic bomb. I mean, it's not so much for the IP, but we must also consider that DS and Wii were fucking monster, and they can be hardly a comparison meter for such things.

This, also if I admit that 2 millions LTD could be a HUGE drop, so it could be disappointing. But my reasoning was slightly different, as I explained.
 
NSMB2 in Japan sold already more units than Vita in Japan.

NSMB2 will soon have more world wide slaes than Vita world wide!

Hey Sony, you lack something like NSMB2, ya know...

You have talented guys who COULD pull something like this off, so DO IT
 
With Wii they really had to start from the beginning concerning Third Party relations. Games like SW 3, Tale sof Graces or MH Tri came way to late.

Right now they have the chance to announce some bigger titles before the launch of the system - WiiU will probably the main DQX system for the upcoming years, Monster Hunter 4U(Online) could get announced, Samurai Warriors 4 could be announced especially considering the tight relation ships Nintendo and Tecmo-Koei are having right now, Level 5 support should be their as well... i wonder if they could get "real" Konami support, meaing Project Ogre/MGS 5 will also be released on WiiU - i doubt it, but you never know.

Its also been years since a new mainline FF hit a Nintendo console. Lets see if WiiU can change that.

Wii got burned by uprising PSP support from 07/08, but with the way Vita is selling right now i doubt it`ll be in the same spot for third parties wen considering bigger projects, which also cater to western markets.
I expect Wii U to recieve significantly better upfront Japanese 3rd party support than Wii did, even if largely only multiplatform. On the other hand I think you can bank on PS4 getting a colder initial response and pledged support from 3rd parties than PS3 enjoyed. It will probably be a bit like 3DS/Vita, though less lopsided due to the nature of modern console development (ie: mostly mulitplatform, mostly targeted worldwide).


Lightning saga. New direction. September 1st.

I wonder...
Final Fantasy XIII Collection (XIII+XIII-2+dlc) holiday 2012
Final Fantasy XIII-3 (day and date with PS360) 2013
 

test_account

XP-39C²
Yeah, it's quite weird to hear that NSMB with just 2 million would be an epic bomb. I mean, it's not so much for the IP, but we must also consider that DS and Wii were fucking monster, and they can be hardly a comparison meter for such things.
The Wii was only a monster in the 2 first years or so. But i think it is a fair comparison anyway. I remember in the begining of this generation, a lot of comparisons were done to previous entries in the series, even if i.e PS2 was a monster.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Nintendo in rage mode.
Impressive numbers considering that NSMB is a weak franchise now.

...Weak? Seriously?

However

Comgnet corner

[PSP] Hatsune Miku Project Diva 2nd - 384pt
[PSP] Hatsune Miku Project Diva Extend - 350pt
[3DS] Hatsune Miku Project Mirai - 183pt ( collector 153pt + normal 30pt)
[PSV] Hatsune Miku Project Diva f - 138pt

[3DS] Senran Kagura - less than 37pt
[3DS] Senran Kagura Burst - 40pt

[PSP] SD Gundam G Generation World -107pt ( normal 66pt + collector 41pt)
[PSP] SD Gundam G Generation OverWorld - 94pt

[3DS] Etrian Odyssey IV - 76pt
[3DS] Shin Megami Tensei: Soul Hackers - 56pt

Sorry for the last comparison, it isn't so appropriate probably.
 
The Wii was only a monster in the 2 first years or so. But i think it is a fair comparison anyway. I remember in the begining of this generation, a lot of comparisons were done to previous entries in the series, even if i.e PS2 was a monster.

Wii software was a monster after the first two years, though, and it still has incredible legs. Also: it's not that NSMB needs to sell 5-6 mln units to be profitable; surely there are other factors to consider, but you cannot compare the decline many AAA series had on PS3 (Final Fantasy, Dynasty Warriors, Gran Turismo) with an hypothetical decline of Mario, since probably the former require to sell a certain amount to succeed, while the latter makes financial sense even with 200k units. Btw, I do think 2mln on Wii U would be poor, but not an epic bomb; all things considered, a nice result would be around 3.5mln units, but we don't know anything so far.

[PSP] Hatsune Miku Project Diva 2nd - 384pt
[PSP] Hatsune Miku Project Diva Extend - 350pt
[3DS] Hatsune Miku Project Mirai - 183pt ( collector 153pt + normal 30pt)
[PSV] Hatsune Miku Project Diva f - 138pt

I cannot believe Project Diva f will debut lower than Project Mirai.

As for the last comparison, don't you have data for Strange Journey and Devil Survivor? It's not that I care about CMGNET, just asking.
 

GCX

Member
The only thing that is strange to me is why there are two 2D Mario games so close to one another.
Mario WiiU was planned a long time ago (hence why the whole NSMB team is working on it) and the decision to form a new team to make NSMB2 was made last year to kick 3DS to a new gear and launch XL successfully.
 

Hero

Member
Guess you're right.
Either way, semantics aside, we'll need to see how things go before we call it a rousing success.

Yeah, we need to see the subscription numbers to see how well DQX is doing. It'll definitely be interesting to watch over the next few months.

2 million LTD for NSMB U will be an epic bomb. If it sells only so much say goodbye to Wii U from now.

What the fuck? How many games do you think reach 2 million LTD in Japan?
 

test_account

XP-39C²
Wii software was a monster after the first two years, though, and it still has incredible legs. Also: it's not that NSMB needs to sell 5-6 mln units to be profitable; surely there are other factors to consider, but you cannot compare the decline many AAA series had on PS3 (Final Fantasy, Dynasty Warriors, Gran Turismo) with an hypothetical decline of Mario, since probably the former require to sell a certain amount to succeed, while the latter makes financial sense even with 200k units. Btw, I do think 2mln on Wii U would be poor, but not an epic bomb; all things considered, a nice result would be around 3.5mln units, but we don't know anything so far.
Yeah, some of the 1st party Wii stuff sold great after two years indeed. I was thinking more about the overall sales (software and hardware) and game support.

I think it is fine to do the comparisons, but it depends on what you're looking for in doing the comparison. If NSMBU sells 2 million copies, it shows that the serie had a big decline, exactly like many other big franchise had this generation. I just wanted to mention that =)
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
I cannot believe Project Diva f will debut lower than Project Mirai.

As for the last comparison, don't you have data for Strange Journey and Devil Survivor? It's not that I care about CMGNET, just asking.

[NDS] Devil Survivor - 38pt
[NDS] Shin Megami Tensei Strange Journey - 32pt
 

Foshy

Member
Comgnet corner

[PSP] Hatsune Miku Project Diva 2nd - 384pt
[PSP] Hatsune Miku Project Diva Extend - 350pt
[3DS] Hatsune Miku Project Mirai - 183pt ( collector 153pt + normal 30pt)
[PSV] Hatsune Miku Project Diva f - 138pt

[3DS] Senran Kagura - less than 37pt
[3DS] Senran Kagura Burst - 40pt

[PSP] SD Gundam G Generation World -107pt ( normal 66pt + collector 41pt)
[PSP] SD Gundam G Generation OverWorld - 94pt

[3DS] Etrian Odyssey IV - 76pt
[3DS] Shin Megami Tensei: Soul Hackers - 56pt

Sorry for the last comparison, it isn't so appropriate probably.
Sorry for the probably stupid question, but what do these numbers mean? I see them getting posted often but never understood them.
 
Yeah, some of the 1st party Wii stuff sold great after two years indeed. I was thinking more about the overall sales (software and hardware) and game support.

I think it is fine to do the comparisons, but it depends on what you're looking for in doing the comparison. If NSMBU sells 2 million copies, it shows that the serie had a big decline, exactly like many other big franchise had this generation. I just wanted to mention that =)

Sure, with the difference that NSMB DS & Wii sales were something like exceptional (how many games sold more than 6mln units in Japan? And how many games sold more than 4mln units in Japan on home console?), while the sales of many titles on PS1 and PS2 were constant and shown they were replicable over time.
 
In Japan, Wii total software sales are comparable to PSP total software sales iirc. Pretty amazing feat given the vast userbase disparity.

Wii had more million sellers, and those that really sold millions, while PSP software is more a long tail, with a lot of titles in the range 100k-400k units.
 

Flayer

Member
While Sony must be very disappointed in how badly they are faring in the handheld arena I think they still must be happy with how the PS3 is performing over the Wii. Maybe the biggest overall concern is how badly the home console market is faring vs handhelds.

Also PS2 can catch 360 in the YTD, I believe!
 
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