Puscifer
Member
The Steam Deck CPU is not more powerful.
Losing me on the point again
I feel like you're at the "for the sake of argument" stage at this point, dude.
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The Steam Deck CPU is not more powerful.
Losing me on the point again
LOL
Here is 4.9TF RDNA2 GPU - Series S has 4.0TF so this is stronger:
AMD Radeon RX 6500M Specs
AMD Navi 24, 2400 MHz, 1024 Cores, 64 TMUs, 32 ROPs, 4096 MB GDDR6, 2250 MHz, 64 bitwww.techpowerup.com
AFAIK the Series S GPU in practice performs around GTX 1070 / RTX 3050 level, regardless of its lower specs on paper.
5950XT is not a CPU.
Time for ophthalmologist.
Still nothing but repeated off point statements by the same circle jerk crew.I feel like you're at the "for the sake of argument" stage at this point, dude.
Is also more efficient with newer graphical features.AFAIK the Series S GPU in practice performs around GTX 1070 / RTX 3050 level, regardless of its lower specs on paper. (By 'performs' I mean in real world game performance rather than theoretical benchmarks.)
Still nothing but repeated off point statements by the same circle jerk crew.
How does wanting a good frame rate in a game make you a snob? Also, the game might look ok if you’re standing still, but when you move the 30fps mode looks bad. Like really weird and choppy animations. The 60fps mode looks better in motion overall.
P.S.- Rebirth will stutter even if it comes a year later. Modders will be ready for it this time.
30 is the bare minimum, I really don't enjoy 30 as it looks so damn choppy in motion on my oled but I get how it's acceptable for most people. Always surprised at 30 is fine crew on an enthusiast forum tho, thought standards would be higher30 fps is a perfectly acceptable framerate if stable.
FF7:R plays incredibly smooth in this mode. It only takes a few minutes to adjust your brain and it's good after that.
It does not look weird or choppy at all. 30 fps used to be standard in gaming for decades, and getting a stable 30 was often something we'd never even get as many games would dip to low 20s or worse.
The 60 fps mode looks like crap - far less detailed, and it doesn't make a different for the gameplay.
My laser mouse and my controllers with 0 dead zone say otherwise.and it doesn't make a different for the gameplay.
Let's hear what actual developers of top-sellers have to say.
I get what he’s saying but Xbox most certainly doesn’t sell more than PC at this point.
Let's hear what actual developers of top-sellers have to say.
It's true though especially with scaling for all types of setups.I really don't wanna hear reasons like "team isn't big enough" and "not enough resources/money/manpower" from Rockstar.
They are more polished but mainly done with more care because they are more equipped for it, (maybe not microsoft anymore) while pc games push IQ, console exclusives push graphic features, which pc game has more realistic faces than TLOU? or which PC racing game is as photorealistic as GT7, theres ray tracing yes but that is more of a general evolution for every single game, Sony and MS have alot more money than any pc dedicated studio therefore studios have better means to do graphical research, development, etc and therefore they mainly use in house engines while PC games its mostly the sames like UE or unity, cryengine, etc .. the only "studio" I can see giving MS and SONY a run for its money its NVIDIA but they don't make games, you could say crytek but those basically dont exist anymore, Rockstar honestly seems to be more of a sony studio that went multiplatform but still prioritizes PS for being the least that can manage graphicly in terms of RAW power.Production-value, imo.
To me, AAA titles like TLOU, GOW and Horizon might not always push graphics/performance as much as PC (mainly due hardware limitations), but they are far more polished.
Hence why I never really cared much for PC gaming.
Nah dont be mad I have money and i can spend it on anything i want. Whats the problem woth spending it on star citizen? Its a great game and it pushes my pc to the limit, something i enjoyWell when you spent 15k you have no choice to be delusional and in denial.
All scaling work only involves adding a few graphical settings, this isn't exactly back-breaking labor. Most of the job is just the work of porting to a different platform.It's true though especially with scaling for all types of setups.