My point is I can totally enjoy games where narrative is the focus. Hellblade didn't work out for me is because the story was not for me.Seriously comparing this to a Quantic Dream game? Also they played 45mins of a 8 to 10 hr game
If you didn't get the joke (and I aplogize if you took offense, it was just tongue in cheek) it's about the Xbox tax, everyone tends to focus on the negative when it comes to Xbox exclusives, like your title, like why? I see this when I look at other previews, it's refreshing to hear that combat has been vastly improved over the original, so to put this on the title is just feeding the confirmation bias of all the nay sayers that have been going around predicting the game will be just cinematic with no exciting gameplay bits.
Except it's not
I feel there are people (me included) who enjoy those kind of games but have seen Sony (Assuming that's what your getting at) put too much emphasis on them instead of being more diverse, there have been less AA games from them over the years and more of the same kinds of games.The irony of this being an 8-hour, story-heavy with little gameplay, where you mostly walk ... seems to me like the universe is trolling
OK so the themes don't resonate with you that's fine but why even mention Telltale or Quantic Dream? I happen to like their games but there are no similarities.My point is I can totally enjoy games where narrative is the focus. Hellblade didn't work out for me is because the story was not for me.
Also, I did mention they only played a smart portion of the game.
To be fair, it looks like the first games combat, which was boring in my opinion. I haven't played the first game in years but it doesn't look vastly different.Opinions are like Assholes. Gamespot literally just described it as being exciting (Having played it mind you) while you're saying it "Looks" boring, not having played it, just looking at it lol. Hmm, which is which here?
The preview actually states every weapon strike has a heft and weight to it, you actually listen or turn off the volume?Thats not the win you think it is, it looks floaty and like the first game where the combat sucked
This sort of story-first ethos in a high production value package is one you'd more typically expect from a PlayStation Studios game – not only in Hellblade’s aesthetic and setting similarities with Sony Santa Monica’s God of War, but also in the way it approaches its mature subjects of family trauma and mental health issues. As those familiar with the original will know, though, Hellblade 2 plays much differently from GoW, instead opting to emphasise even further its priority of narrative ambitions over action
But that familiarity never diminished from what makes both the original Hellblade and this new chapter so good, though. Its ambitious narrative and accomplished cinematic framing far outweigh whatever shortcomings may be hidden underneath, and the incredible technology powering its beautifully ugly world is a sight to behold. It’s all shaping up to be another riveting, haunting, and uncompromisingly immersive nightmare of both Senua’s and Ninja Theory’s creation, and one I can’t wait to both enter, and escape, later this year.
The preview actually states every weapon strike has a heft and weight to it, you actually listen or turn off the volume?
"Shortcomings may be hidden underneath."But that familiarity never diminished from what makes both the original Hellblade and this new chapter so good, though. Its ambitious narrative and accomplished cinematic framing far outweigh whatever shortcomings may be hidden underneath, and the incredible technology powering its beautifully ugly world is a sight to behold. It’s all shaping up to be another riveting, haunting, and uncompromisingly immersive nightmare of both Senua’s and Ninja Theory’s creation, and one I can’t wait to both enter, and escape, later this year.
But Silent Hill games, particularly that one, have a constant flow of gameplay.You didn't just post this with a Silent Hill avatar
wow! anyone else totally taken by surprise by this?...
Eh..Make this game 5 years ago on exclusive for PlayStation. 10/10 but not gonna do so well now.
It is already included in @Thick Thighs Save Lives preview thread, but personally think it was worth bringing up. In the preview article, IGN wrote:
This would be a dealbreaker to me. Not that I don't like good story focused games (in fact played all Tell Tales and David Cage games), it is just Senua's story centered around mental health and psychology struggles is just not for me. I was not able to finish the first one due to this.
Granted, that was only a portion of the game that they played, maybe it has more gameplay focused scenes as it unfolds. Will still be checking out on Game Pass for the incredible graphics, for sure.
It's such a funny cope. Total karma after years of "movie games" trolling.Eh..
They tried once, it killed the (extremely talented) studio and made them look like a joke.
Unless you were implying the usual PlayStation "exclusives" are similar to Hellblade II.. in that case I won't be the one correcting such twisted perspective.
I read stellar blade and thought wtf too. Dyslexic nightmare quarter for game titles.I read Helldivers and thought “WTF? IGN have finally lost it!”
Waiting for UE5 and getting their team familiar with how to use it. The same reason why Perfect Dark and Gears 6 have been taking forever this gen.Why the heck did this game take so long to make?
The irony of this being an 8-hour, story-heavy with little gameplay, where you mostly walk ... seems to me like the universe is trolling
LMAO, I know this is trolling but your user tag is the most faithful one I ever see.Oh no, how will we ever cope.
There’s hundreds of gameplay focused action games for you folks to play.
Go play Rise of the Bland Open world for your “gameplay first” experience if you want that.
Not every game has to be the same.
Articles like this discourage devs to try different things.
Day 1 purchase
So its a 3 hour walking sim, that critics will swoon over their CRAZY WOMAN 10/10. I'll pass. If I wanted a movie, I'll buy a ticket. 6 years dev time with no gameplay lmfao. What a fucking tragedy.
You can interact with Hulu/Netflix content beyond BACK, PLAY, FF?Basically everything I hate about modern day "games".
Give me games that I can "play". I already have Netflix, Hulu, Apple TV and more.
so sad...
Yes. This guy. He's the surprised guy.
Not a good comparison. SH has top tier survival horror gameplay. It doesn't need to be a Mirrors Edge to accomplish that. Great exploration and puzzles to go with that A1 story.You didn't just post this with a Silent Hill avatar
This game more than anything else shows to me the weaknesses and issues in Xbox's strategy this whole gen. This game was announced in December 2019. If they started development on this game a day before it was announced, which is obviously not true, they will have spent 4.5 years working on it. The production values are top-notch, read: expensive. It cost them at least $100 million if not $150 million, because that's how much games cost. Yet MS is going to throw it out on GamePass where people will play it in a long weekend and forget about it. It's not going to drive anyone to the service, I don't see any way it gets to some decent ROI.
Of course this is why MS is changing strategies.
None of that is really relevant to this thread.This game more than anything else shows to me the weaknesses and issues in Xbox's strategy this whole gen. This game was announced in December 2019. If they started development on this game a day before it was announced, which is obviously not true, they will have spent 4.5 years working on it. The production values are top-notch, read: expensive. It cost them at least $100 million if not $150 million, because that's how much games cost. Yet MS is going to throw it out on GamePass where people will play it in a long weekend and forget about it. It's not going to drive anyone to the service, I don't see any way it gets to some decent ROI.
Of course this is why MS is changing strategies.
so sad...
it's weird. ninja theory seems to be targeting a specific sub-demographic of the 'wokester' &/or 'graphics fetishist' fans of games like last of us 2 & gow ragnarok: those of either/both groups that don't really need the gameplay part of games in order to fully enjoy them...
the video? you mean that blatantly fawning promotional material?...Did you watch the video you quoted? You're not making any sense.