So is the footage of her husband at diddy's parties, but HL3 ain't.
CTRL + F
”VR”
0/0
So is the footage of her husband at diddy's parties, but HL3 ain't.
Yeah it wouldn't be for any other company, but for Valve it's a major change of strategy from recruiting or buying out smaller indie studios, which is how they have been staffing up since the Orange Box days. It might show a recognition that they need leadership that knows modern ways of organizing a large team.Interesting that they hired folks from various AAA studios.
That's the stuff that made me think it sounds plausible. I'm still not holding my breathe but if it ever happens it wont just be half life 2 with better graphics, and it should have more complex physics than HLA at the very least.Regarding the rumor, it sounds believable. HL2 made some revolutionary strides in game physics and it sounds like Valve are going to make similar strides with the long overdue sequel.
valve has always been known for the fact that their games have set standards technically (not just visually). and that's why a Half Life 3 has to offer something special.That's the stuff that made me think it sounds plausible. I'm still not holding my breathe but if it ever happens it wont just be half life 2 with better graphics, and it should have more complex physics than HLA at the very least.
100% man it's Half freaking Life 3Even if Half Life 3 was real what would be the chances the game would actually achieve the hype put onto it.
I've seen the same leak, apparently the release window internally is somewhere at the very begining of April.I’ve seen another leak that states HL3 will be released the same month as the Bloodborne remake in time for the 100th anniversary of bullshit.
It's actually been 7,333 days.Because it’s exactly 3333 days ago Half-Life 2 released.
I have no idea
I think Laidlaw is long gone from the team. He wrote a lot of stuff before he left but given the events of Alyx I very much doubt they still plan to go the same direction.Did they bring in the original writers, because that matters.
I still need to play ALEXI think Laidlaw is long gone from the team. He wrote a lot of stuff before he left but given the events of Alyx I very much doubt they still plan to go the same direction.
ftfyI still need to play ALYX
Yeah, Alyx is very much a full fledged, essential part of the series that, despite being a prequel, has major polit implications for the series going forward.I still need to play ALEX
Isn't Tyler McVicker notoriously unreliable?
Tyler McDicker is a fucking retard. Grain of salt.
Yes, I was going to ask why we were even discussing this - was this person reliable or credible? Thank you all for answering.McVicker is reliable as a finger stuck in your ass, don't get your hopes up
Nah. Half-Life Alyx showed that they still know how to make an amazing Half-Life game.At this point this game can only disappoint
He and Erik Wolpaw returned for Half-Life Alyx but it was more of an one-off thing it seems.I think Laidlaw is long gone from the team. He wrote a lot of stuff before he left but given the events of Alyx I very much doubt they still plan to go the same direction.
How about a Half-Life 1 remake?
I think only Wolpaw was actually a full fledged writer on the project, but it's good to know they consulted Laidlaw and I would expect that's the level of involvement we might see for the next one.He and Erik Wolpaw returned for Half-Life Alyx but it was more of an one-off thing it seems.
Original Half-Life writer Marc Laidlaw was heavily consulted on Half-Life: Alyx
According to Valve, though Laidlaw parted ways with the company years ago, he still happily and heavily consulted on the story of Half-Life: Alyx.www.shacknews.com
im already disappointedAt this point this game can only disappoint
Well VR was and still is super-niche when HL: Alyx got made. And Valve isn't a monolithic entity but a bunch of shifting groups competing for attention. If a group within Valve can make a case for something "new" and interesting, it can get made.People need to face reality. It's embarrassing at this point.
A traditional HL3 will never be a thing. HL: ALYX is the closest we'll ever get.
Valve doesn't give a shit. They're not a game dev studio anymore and haven't been for decades.
If a new HL game does eventually get announced, it will be a MP only extraction/hero shooter/battle royale trend-chasing GaaS game. Because Valve only cares about games as platforms that they can monetize into eternity.
Well VR was and still is super-niche when HL: Alyx got made. And Valve isn't a monolithic entity but a bunch of shifting groups competing for attention. If a group within Valve can make a case for something "new" and interesting, it can get made.
Half Life Alyx is fantastic. But what's not discussed so much......is HL1 and HL2 are equally amazing in VR with the free VR mod on Steam.A traditional HL3 will never be a thing. HL: ALYX is the closest we'll ever get.
I agree you're not going to get a huge team working on single player campaign. But HL: Alyx was made by 80 people and Alan Wake 2 was made by 130 people. So it's still possible to produce a high quality single player experience with a smaller team, even if it's not full AAA. I think the ridiculous expectations around Half-Life 3 are a distraction from the fact that we still have reason to get excited about a new single player game made by the Half-Life: Alyx team.In the most idealistic sense. But a full AAA traditional game of the scope of HL3 is just unrealistic to be made by current day valve precisely because of the corporate structure that you describe.
It requires far too much resource and approval from the higher ups to get the chaotic mess of the current Valve all oriented in the same direction working on a common project. It will never happen and former Valve employees have gone on record essentially saying as much.
The best you can hope for is Valve outsourcing the game, but the company just doesn't have the appetite for projects that aren't trend-chasing and able to be monetized to death... and SP games largely aren't.
Thats completely unrealistic - Epic has 100+ devs working on just the engine.They will make HL3 when there is some new tech that they want to explore. Maybe using LLMs to do procedural generation is good enough? Maybe it ties in somehow with their next steam deck launch as a second screen? Or maybe they finally want to compete again in the engine tech space since Unreal is owned by their main competitor.
I don't know that HL:Alyx is any smaller in scope than any other HL game. If they made a game of that size and quality but targetting more mainstream hardware, I think that would be enough for a lot of people.In the most idealistic sense. But a full AAA traditional game of the scope of HL3 is just unrealistic to be made by current day valve precisely because of the corporate structure that you describe.
Because we're still alive.Why is it the perfect time?
Ftfy.CTRL + F
”Optional VR”
1/1.
That would be a nightmare.As long as were dreaming.
During the Nvidia presentation in January, Gabe will walk out on stage and talk about a new partnership working with Nvidia to get full driver support for Steam OS.
And show a trailer for HL3 running on Steam OS and a 5090 with all the bells and whistles, exclusive to Steam.