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Former Disco Elysium developers establish Longdue to develop ‘psychogeographic RPG’ spiritual successor

Thick Thighs Save Lives

NeoGAF's Physical Games Advocate Extraordinaire
Longdue-Ann_10-11-24_001-768x432.jpg


Via Gematsu

Longdue—a new studio formed by former developers of Disco Elysium and its unreleased sequel, alongside veterans from Bungie, Rockstar Games, Brave at Night, and more—has announced its establishment. It has secured seed funding to develop a “psychogeographic RPG with narrative depth” that will continue the legacy of Disco Elysium.

“At Longdue, we’re inspired by decades of classic RPGs, from Ultima and Wizardry, through Fallout and Planescape, to the justifiably adored Disco Elysium,” said narrative director Grant Roberts in a press release. “We’re excited to continue that legacy with another narrative-first, psychological RPG, where the interplay between inner worlds and external landscapes is the beating heart of the experience. We’re building a world-class team for a world-class game that will tell a world-class story, and we can’t wait to show you more.”

Longdue investor representative Riaz Moola added, “We are excited to back the work of an incredible team of creative talent and support the development of a new type of narrative-first video game experience and associated technology to improve the creation of these games across the video game industry.”

Get the first details below.

A Psychogeographic RPG with Narrative Depth

Longdue’s debut RPG explores the delicate interplay between the conscious and subconscious, the seen and unseen. Set in a world where choices ripple between the character’s psyche and environment, players will navigate a constantly shifting landscape, shaped by both internal and external forces.

The game introduces a groundbreaking “psychogeographic RPG” mechanic, where every decision reshapes both the world and the characters that inhabit it. In this experience, the lines between the mind and the environment blur, colliding and transforming with each choice, leading players through an ever-evolving narrative landscape.

Longdue

A Legacy of Innovation

While Longdue’s debut project draws from the creative energy and legacy of Disco Elysium and other beloved RPGs, like Planescape: Torment, it’s also crafted to stand independently as a meaningful addition to the RPG genre. Longdue is committed to making games that carry the weight of thoughtful design and engaging storytelling, positioning the studio as a steady, dependable voice in RPG development.
Longdue aims to create games that resonate emotionally and intellectually. The studio is here to build a reputation for consistently delivering quality, with a focus on depth and narrative integrity. This is just the beginning of Longdue’s journey to become a trusted name in the greater RPG canon.

Visit the Longdue official website here.
 

Roberts

Member
Great news!

Edit: Oh, it's not Robert Kurvitz. Now, I don't know how to feel about this.
 
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mdkirby

Gold Member
I struggle to feel excited about this, knowing the drama that occurred, and that much of its creative talent that brought the first to life is long gone, and its now run by capricious dodgy money men. I just can't see how this will turn out to be anything but a shadow of its former self. I'll be happy to be surprised if it launches and is well received tho.
 

DKehoe

Member
Pity that it doesn't involve Kurvitz and Rostov. I'm really curious to see what those guys are up to. Seems like ZA/UM is falling apart so it would be nice if Kurvitz could get back the rights to the Elysium world since it's his creation and something he put years into. But sadly I don't see that happening.

Hope whatever this is turns out to be cool.
 
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