havoc00
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Season 9 of Overwatch 2 is set to include major changes to the Competitive ecosystem but beyond that, you can expect other significant gameplay tweaks. Every hero, including damage and tank characters, will have a self-healing passive.
This will be a “tuned-down” version of the self-healing supports have, so supports won’t be entirely useless. The idea is to give DPS and tanks “more options in terms of sustaining themselves,” Overwatch 2 game director Aaron Keller wrote in his latest Director’s Take blog post. “It should also take some of the pressure off Support players to keep everyone alive since individual players now have more control of their own health pool.”
This is one of several measures the developers are looking at to make the game feel better when players aren’t really gelling as a team. When Overwatch players find harmony and play well together, the results can be magical and it can feel pretty great. However, “the reliance on teammates can simultaneously be one of the best and worst attributes of our game,” as Keller rightly puts it.
“We want to improve this by looking at the game through the lens of teamwork, and make it easier for players to be part of the team while also lessening some of the pain when it's not happening,” Keller added. “In fact, a lot of our goals for improving the core game stem from looking at Overwatch as a whole, improving the parts of the game that are working and finding fixes for the parts that negatively affect the experience.”
This will be a “tuned-down” version of the self-healing supports have, so supports won’t be entirely useless. The idea is to give DPS and tanks “more options in terms of sustaining themselves,” Overwatch 2 game director Aaron Keller wrote in his latest Director’s Take blog post. “It should also take some of the pressure off Support players to keep everyone alive since individual players now have more control of their own health pool.”
This is one of several measures the developers are looking at to make the game feel better when players aren’t really gelling as a team. When Overwatch players find harmony and play well together, the results can be magical and it can feel pretty great. However, “the reliance on teammates can simultaneously be one of the best and worst attributes of our game,” as Keller rightly puts it.
“We want to improve this by looking at the game through the lens of teamwork, and make it easier for players to be part of the team while also lessening some of the pain when it's not happening,” Keller added. “In fact, a lot of our goals for improving the core game stem from looking at Overwatch as a whole, improving the parts of the game that are working and finding fixes for the parts that negatively affect the experience.”
Every ‘Overwatch 2’ Hero Is Getting A Self-Heal Passive, Including DPS And Tanks
All Overwatch 2 damage and tank characters will soon be able to heal themselves thanks to a new passive.
www.forbes.com