Oh fucking please, if the studio actually produced anything of value in the last 10 years they wouldnt be in that situation…Fuck me cry me a goddamn river, yes its tragic when people lose their jobs but they havent made a good game since Timesplitters 3, thats a long time to be on life support…SMDH
I think the narrative around Embracer gets a bit silly at times, they seem to be getting held up as some kind of malevolent force in the industry. But tbh I don't see them as the gaming industry's "big bad"
Of course it's sad for people that might lose their jobs but it's also a reality of life, across all industries. Especially true in the current economy. The gaming industry isn't some commune, that's immune from all of this, it's business and studios that don't deliver games that gamers want to support will not succeed.
As for Embracer they seem to have had a strategy to gobble up all sorts of assets, many of which were dead or dying, and grow rapidly and there was always likely to be some level of rationalisation following that, combining studios and locations, letting unproductive teams go, etc. but I'm sure the ip remains.
Embracer seem to be caught in a strategy that doesn't work in a downturn, with increased interest rates, etc, nevertheless the level of job losses at Embracer doesn't seem particularly out of line with the trend across the industry. Not saying it's a good thing but it's no more evil than anything else that's going on.