Kataploom
Gold Member
For those with AMD cards that still don't know, AMD just released a new version of AMD Fluid Motion Frames (AFMF) for all RDNA 2 and RDNA 3 users.
This new version is WAY better than I expected, it looks like it's now powered by AI (IDK details, btw) so the quality is greatly improved. Here are some key features from AMD itself:
Here's my quick observation after briefly testing it on Yakuza Kiwami 2:
- Now you can configure it for performance or quality, I set both options to quality and it's very decent
- Latency is not noticiable for me, like almost inexistent, basically latency free feature (how?!)
- Artifacts are way less noticiable as well
- It seems not to be turned off when camera moves fast
IMO, this is great for people like me that like animation fluidity for a mere graphical appeal and not just because of input latency, it's really good, but I can't compare to Lossless Scaling because I haven't tried that one (I don't use these FG tbh) so I leave it to you guys, so far I'm impressed and will do more tests and try to consider using it in some games to see how it works out for me.
This new version is WAY better than I expected, it looks like it's now powered by AI (IDK details, btw) so the quality is greatly improved. Here are some key features from AMD itself:
- AFMF 2 Technical Preview– A major advancement in frame generation technology for AMD HYPR-RX
- Lower Latency and Higher Performance
- AFMF 2 enhances fast-paced gaming by significantly reducing frame-generation latency and performance scaling through new modes.
- Fast Motion Optimization
- Enjoy smoother gameplay and higher FPS with improved frame generation consistency during fast motion.
- Improved Borderless-Fullscreen Support
- Expanded display mode support for RDNA 3 series graphics products ensures compatibility with virtually all borderless-fullscreen games.
- Expanded API Support
- Enable AFMF 2 for any OpenGLNEW, VulkanNEW, DirectX® 11, and 12 titles.
- Radeon™ Chill Interop Support
- AFMF 2 now supports Radeon™ Chill, providing a low latency FPS capping option.
- Extensive Product Support
- AFMF 2 is optimized for an extensive list of AMD products, including AMD Ryzen AI™ 300 series processors.
- Lower Latency and Higher Performance
Here's my quick observation after briefly testing it on Yakuza Kiwami 2:
- Now you can configure it for performance or quality, I set both options to quality and it's very decent
- Latency is not noticiable for me, like almost inexistent, basically latency free feature (how?!)
- Artifacts are way less noticiable as well
- It seems not to be turned off when camera moves fast
IMO, this is great for people like me that like animation fluidity for a mere graphical appeal and not just because of input latency, it's really good, but I can't compare to Lossless Scaling because I haven't tried that one (I don't use these FG tbh) so I leave it to you guys, so far I'm impressed and will do more tests and try to consider using it in some games to see how it works out for me.